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*What you can do in the Resource Menu "Motion" [#we41acda]
In the Resource menu, under Motion, you can configure mot...
//COLOR(#FF0000):画像入る
#ref(./Motions.png,50%)
#br
#contents
**Motion Settings [#a575ac39]
-''Motion List''
This is a list of registered motions.
From among the models loaded into model management, selec...
The specified motions are specified in Stamp Management a...
//COLOR(#FF0000):画像入る
#ref(./Motions List.png,70%)
#br
-''Add Button''
Select a model with motion data from the asset picker.
-''Folder Button''
Add a folder to manage motions.
Multiple selected motions can be grouped into a folder, a...
-''Copy Button''
Copy the selected motion.
-''Paste Button''
Paste the selected motion.
-''Trash Button''
Delete the selected motion.
**Motion List / Right-Click Menu [#h06a3c4f]
Right-click in the motion list to view.
//COLOR(#FF0000):画像入る
#ref(https://rpgbakin.com/pukiwiki_en/?plugin=attach&refe...
#br
- ''Cut''
Cut the selected files.
- ''Copy''
Copy the selected files.
- ''Paste''
Paste the cut and copied files.
- ''Delete''
Delete the selected files.
- ''Rename File by Resource Name''
Not used in motion management.
- ''Specify Local Name''
Folder name localization function.
English folder names can be specified when opening in the...
-''Export Selected Elements''
Export the selected elements as an .exrbr file. If multip...
The .exrbr file is a file format that allows various reso...
- ''Open the Resources Folder in Explorer''
Not used in motion management.
- ''Open the Import Folder in Explorer''
Not used in motion management.
- ''Copy GUID''
Copy the specific GUID.
- ''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy...
- ''Sort Selected Elements by Name''
Sort only on multiple selections.
-''Be Sure to Include in Published Work Export''
Ensure that the selected resources are included in the wo...
''&color(red){(!)};''When exporting a work as a published...
Therefore, resources that are used only by plug-ins insta...
**Motion Set Preview [#xebb3a8b]
This is the motion preview screen. Confirm the specified ...
//COLOR(#FF0000):画像入る
#ref(MotionSetsPreview.png)
#br
-''Preview''
The camera can be rotated and moved by dragging the right...
**Motion Set Settings [#v98ad673]
This is where you set up motions.
//COLOR(#FF0000):画像入る
#ref(Motion Setting.png)
#br
-''Name''
Specify a name for the motion.
(It can also be changed by clicking twice on the name of ...
-''Motions''
--''+ (Add button)''
Add a motion specification.
You will need to add as many motions as you need.
If the motion is in a separate file from the model data, ...
--''- (Delete button)''
Delete unwanted motion specs.
--''Motion Name''
Specify a motion name.
In the case of a cast model, a given name, such as walk o...
For a table of the correspondence between motion names an...
--''File Name''
The file name of the model selected at the time of additi...
You can select another file by clicking on the file name.
--''Start''
Specify the start frame.
--''End''
Specify the end frame.
--''Loop''
Specify whether or not to loop.
--''Internal Name''
Used when multiple clips exist in a single data set for m...
(Not used if there is only one clip)
For example, if there are two action clips named take001 ...
Motion_Name[walk], Internal_Name[take001]
Motion_Name[run], Internal_Name[take002]
to specify which action clip is used for which action.
--''Movement Disable Nodes/Rotation Disable Nodes/Scale D...
Each bone specified here will have its corresponding move...
End:
*What you can do in the Resource Menu "Motion" [#we41acda]
In the Resource menu, under Motion, you can configure mot...
//COLOR(#FF0000):画像入る
#ref(./Motions.png,50%)
#br
#contents
**Motion Settings [#a575ac39]
-''Motion List''
This is a list of registered motions.
From among the models loaded into model management, selec...
The specified motions are specified in Stamp Management a...
//COLOR(#FF0000):画像入る
#ref(./Motions List.png,70%)
#br
-''Add Button''
Select a model with motion data from the asset picker.
-''Folder Button''
Add a folder to manage motions.
Multiple selected motions can be grouped into a folder, a...
-''Copy Button''
Copy the selected motion.
-''Paste Button''
Paste the selected motion.
-''Trash Button''
Delete the selected motion.
**Motion List / Right-Click Menu [#h06a3c4f]
Right-click in the motion list to view.
//COLOR(#FF0000):画像入る
#ref(https://rpgbakin.com/pukiwiki_en/?plugin=attach&refe...
#br
- ''Cut''
Cut the selected files.
- ''Copy''
Copy the selected files.
- ''Paste''
Paste the cut and copied files.
- ''Delete''
Delete the selected files.
- ''Rename File by Resource Name''
Not used in motion management.
- ''Specify Local Name''
Folder name localization function.
English folder names can be specified when opening in the...
-''Export Selected Elements''
Export the selected elements as an .exrbr file. If multip...
The .exrbr file is a file format that allows various reso...
- ''Open the Resources Folder in Explorer''
Not used in motion management.
- ''Open the Import Folder in Explorer''
Not used in motion management.
- ''Copy GUID''
Copy the specific GUID.
- ''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy...
- ''Sort Selected Elements by Name''
Sort only on multiple selections.
-''Be Sure to Include in Published Work Export''
Ensure that the selected resources are included in the wo...
''&color(red){(!)};''When exporting a work as a published...
Therefore, resources that are used only by plug-ins insta...
**Motion Set Preview [#xebb3a8b]
This is the motion preview screen. Confirm the specified ...
//COLOR(#FF0000):画像入る
#ref(MotionSetsPreview.png)
#br
-''Preview''
The camera can be rotated and moved by dragging the right...
**Motion Set Settings [#v98ad673]
This is where you set up motions.
//COLOR(#FF0000):画像入る
#ref(Motion Setting.png)
#br
-''Name''
Specify a name for the motion.
(It can also be changed by clicking twice on the name of ...
-''Motions''
--''+ (Add button)''
Add a motion specification.
You will need to add as many motions as you need.
If the motion is in a separate file from the model data, ...
--''- (Delete button)''
Delete unwanted motion specs.
--''Motion Name''
Specify a motion name.
In the case of a cast model, a given name, such as walk o...
For a table of the correspondence between motion names an...
--''File Name''
The file name of the model selected at the time of additi...
You can select another file by clicking on the file name.
--''Start''
Specify the start frame.
--''End''
Specify the end frame.
--''Loop''
Specify whether or not to loop.
--''Internal Name''
Used when multiple clips exist in a single data set for m...
(Not used if there is only one clip)
For example, if there are two action clips named take001 ...
Motion_Name[walk], Internal_Name[take001]
Motion_Name[run], Internal_Name[take002]
to specify which action clip is used for which action.
--''Movement Disable Nodes/Rotation Disable Nodes/Scale D...
Each bone specified here will have its corresponding move...
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