Move between maps(Event templates) (Beginner Tutorial)
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Start:
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
*Move between maps(Event templates) [#qf9b9c6f]
''Use events to allow the player character to move back a...
''Bakin has templates for events commonly used in games.''
***Switch Maps [#hee44d90]
''Double-click Map_1 in the Map List of the [[Map List Pa...
The Map Editor switches to Map_1.
#ref(./Event Templates_1.jpg,40%)
#br
***“Map Transfer” Event Template [#k217da77]
''Open the Events tab of the [[Stamps Palette]].''
The Events tab contains a list of “Event Templates”.
Select “Cave Entrance - Link to Another Place” from the D...
#ref(./Event Templates_2.jpg,40%)
#br
''Press the “Change Map” button in the dialog that opens ...
Click on the lower left part of the top view of Map_2 dis...
The red marker moves to that location.
#ref(./Event Templates_3.jpg,40%)
#br
After closing the dialog box with the OK button, a marker...
These markers are called “event symbols” that indicate “e...
''&size(16){Tips: Markers can change color.};''
Right-click on the marker and select the Event Symbol Col...
#br
For clarity in this explanation, we have changed the terr...
#ref(./Event Templates_4.jpg,40%)
#br
''Right-click on the “Test Play” button to play a test.''
When the player character walked to the point where we ha...
''Select Map_2 in the [[Map List Palette]].''
If you look at Map_2 in the Map Editor, you will see a ye...
This is the marker that marks the exit of the "movement e...
If you select this marker and change its position using t...
#ref(./Event Templates_5.jpg,40%)
#br
''Now let's place an event to move from Map_2 to Map_1.''
In the [[Stamps Palette]], move the “Cave Entrance/Exit” ...
Press the “Change Map” button in the dialog that opens, s...
#ref(./Event Templates_6.jpg,40%)
#br
''Try to see what happens if you put this event template ...
When you test play the game, you will move to another map...
This happens because there is a map-transfer event on the...
Be careful when placing map-transfer events that connect ...
''Right-click on the “Test Play” button to play a test.''
After moving to Map_2, walking to the location of the eve...
----
''You can now create a mechanism to move between multiple...
''Using what you've learned so far, you can now create an...
''Next, let's have a battle on Map_2.''
----
''&size(16){Next: [[Encounter Battle:https://rpgbakin.com...
''&size(16){Previous: [[Add More Maps:https://rpgbakin.co...
----
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
End:
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
*Move between maps(Event templates) [#qf9b9c6f]
''Use events to allow the player character to move back a...
''Bakin has templates for events commonly used in games.''
***Switch Maps [#hee44d90]
''Double-click Map_1 in the Map List of the [[Map List Pa...
The Map Editor switches to Map_1.
#ref(./Event Templates_1.jpg,40%)
#br
***“Map Transfer” Event Template [#k217da77]
''Open the Events tab of the [[Stamps Palette]].''
The Events tab contains a list of “Event Templates”.
Select “Cave Entrance - Link to Another Place” from the D...
#ref(./Event Templates_2.jpg,40%)
#br
''Press the “Change Map” button in the dialog that opens ...
Click on the lower left part of the top view of Map_2 dis...
The red marker moves to that location.
#ref(./Event Templates_3.jpg,40%)
#br
After closing the dialog box with the OK button, a marker...
These markers are called “event symbols” that indicate “e...
''&size(16){Tips: Markers can change color.};''
Right-click on the marker and select the Event Symbol Col...
#br
For clarity in this explanation, we have changed the terr...
#ref(./Event Templates_4.jpg,40%)
#br
''Right-click on the “Test Play” button to play a test.''
When the player character walked to the point where we ha...
''Select Map_2 in the [[Map List Palette]].''
If you look at Map_2 in the Map Editor, you will see a ye...
This is the marker that marks the exit of the "movement e...
If you select this marker and change its position using t...
#ref(./Event Templates_5.jpg,40%)
#br
''Now let's place an event to move from Map_2 to Map_1.''
In the [[Stamps Palette]], move the “Cave Entrance/Exit” ...
Press the “Change Map” button in the dialog that opens, s...
#ref(./Event Templates_6.jpg,40%)
#br
''Try to see what happens if you put this event template ...
When you test play the game, you will move to another map...
This happens because there is a map-transfer event on the...
Be careful when placing map-transfer events that connect ...
''Right-click on the “Test Play” button to play a test.''
After moving to Map_2, walking to the location of the eve...
----
''You can now create a mechanism to move between multiple...
''Using what you've learned so far, you can now create an...
''Next, let's have a battle on Map_2.''
----
''&size(16){Next: [[Encounter Battle:https://rpgbakin.com...
''&size(16){Previous: [[Add More Maps:https://rpgbakin.co...
----
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
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