Plug-in Samples
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*Plug-in Samples [#sf65b270]
Plug-in samples for Bakin's plug-ins are available.
Plug-in samples will be added in the future.
-Please obtain each plug-in sample from [[Steam Workshop:...
-Modification of plug-ins requires Visual Studio to be in...
-Please check the [[What are Plug-ins?]] page once.
-See [[Control]] for the "Call C# Program" panel. Please...
#Contents
----
**Introduce Steam "Achievements" into the Game [#ib5b4cdd]
-''Plug-in Sample''
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
--This plug-in allows you to introduce Steam "Achievement...
--The specific type of achievements to be set and the con...
--The conditions under which "Achievements" are given in ...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
+In Bakin, place an event that you want to trigger the un...
+Click the "Add" button and select Achievement_Sample_Smi...
+Select Achievement.cs and click "Edit". The editor assoc...
+Replace "AppID" with your game's "AppID" and "TEST" with...
+Save after editing and click OK to close the "C# Program...
+Open steam_appid.txt in Windows Explorer under the "Scri...
+Replace the "AppID" in steam_appid.txt with the "AppID" ...
+In Bakin, place the "Call C# Program" panel in the event...
Multiple events can be placed in the game to assign this ...
----
**Temporarily Hide the Message Window [#k176eae6]
-''Plug-in Sample''
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
You can change the display/hide of conversations and othe...
It can also be used to create scenes in what is called "v...
It is intended to be used by placing it on an event to be...
After the window is turned off, it is recommended that it...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select HideMessage_Sample_Smi...
+Place a "Call C# Program" panel in the event and specify...
----
**Get the Item's Attack Power [#k424ea57]
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in allows you to store the attack power of a sp...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the above plug-in sample as fol...
Enter the name of the item to be obtained in the "Item Na...
#br
The value to be obtained can be changed by rewriting the ...
See the following article for a list of properties that c...
(For example, Price to obtain the price.)
[[Plug-in Reference:https://rpgbakin.com/csreference/doc/...
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "GetAttackPower" will be the method name.
----
**Get the Cast's Initial HP [#q7eda3a5]
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in allows the initial HP of a specified cast to...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the above plug-in sample as fol...
Enter the name of the cast to be obtained in the "Cast Na...
#br
The value to be obtained can be changed by rewriting the ...
See the following article for a list of properties that c...
[[Plug-in Reference:https://rpgbakin.com/csreference/doc/...
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "GetInitialHP" will be the method name.
----
**Get the Current HP of the nth Member from the First in ...
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in can store the current HP of a specified memb...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "GetPartyHP" will be the method name.
--The value to be obtained can be changed by editing the ...
---Select CodeSample.cs in the "C# Program Assignment" fi...
---See the following article for a list of properties tha...
[[Plug-in Reference:https://rpgbakin.com/csreference/doc/...
----
**Rotate an Event with Quaternion [#nd55675c]
-''Plug-in Sample''(The line after the // is a comment li...
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in rotates an event by specifying the angle of ...
Rotation amount quat can also be generated by CreateFromY...
https://docs.monogame.net/api/Microsoft.Xna.Framework.Qua...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "RotateEvent" will be the method name.
----
**Change the Color of the Area Where the Player is Hidden...
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
When the player goes behind objects in the front, change ...
This plug-in enables to change the color specified in [[R...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the plug-in sample as follows:
#br
Enter the color codes for the parameters (0, 0, 1, 1 part...
With the values as in the plug-in sample, the color of th...
(Note that in this case the color code is for OpenGL, so ...
#br
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "ChangeHiddenStencilColor" will be the me...
----
**Draw a Line on the Screen [#g53ef2f1]
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in displays a line segment of a specified color...
We believe it can be used to create a radar-like feature.
To keep the line segment visible, set up an event so that...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the plug-in sample as follows:
#br
The starting position, ending position, and color of the ...
Parameters (values in parentheses) represent (x1, y1, x2,...
#br
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "DrawLine" will be the method name.
End:
*Plug-in Samples [#sf65b270]
Plug-in samples for Bakin's plug-ins are available.
Plug-in samples will be added in the future.
-Please obtain each plug-in sample from [[Steam Workshop:...
-Modification of plug-ins requires Visual Studio to be in...
-Please check the [[What are Plug-ins?]] page once.
-See [[Control]] for the "Call C# Program" panel. Please...
#Contents
----
**Introduce Steam "Achievements" into the Game [#ib5b4cdd]
-''Plug-in Sample''
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
--This plug-in allows you to introduce Steam "Achievement...
--The specific type of achievements to be set and the con...
--The conditions under which "Achievements" are given in ...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
+In Bakin, place an event that you want to trigger the un...
+Click the "Add" button and select Achievement_Sample_Smi...
+Select Achievement.cs and click "Edit". The editor assoc...
+Replace "AppID" with your game's "AppID" and "TEST" with...
+Save after editing and click OK to close the "C# Program...
+Open steam_appid.txt in Windows Explorer under the "Scri...
+Replace the "AppID" in steam_appid.txt with the "AppID" ...
+In Bakin, place the "Call C# Program" panel in the event...
Multiple events can be placed in the game to assign this ...
----
**Temporarily Hide the Message Window [#k176eae6]
-''Plug-in Sample''
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
You can change the display/hide of conversations and othe...
It can also be used to create scenes in what is called "v...
It is intended to be used by placing it on an event to be...
After the window is turned off, it is recommended that it...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select HideMessage_Sample_Smi...
+Place a "Call C# Program" panel in the event and specify...
----
**Get the Item's Attack Power [#k424ea57]
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in allows you to store the attack power of a sp...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the above plug-in sample as fol...
Enter the name of the item to be obtained in the "Item Na...
#br
The value to be obtained can be changed by rewriting the ...
See the following article for a list of properties that c...
(For example, Price to obtain the price.)
[[Plug-in Reference:https://rpgbakin.com/csreference/doc/...
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "GetAttackPower" will be the method name.
----
**Get the Cast's Initial HP [#q7eda3a5]
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in allows the initial HP of a specified cast to...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the above plug-in sample as fol...
Enter the name of the cast to be obtained in the "Cast Na...
#br
The value to be obtained can be changed by rewriting the ...
See the following article for a list of properties that c...
[[Plug-in Reference:https://rpgbakin.com/csreference/doc/...
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "GetInitialHP" will be the method name.
----
**Get the Current HP of the nth Member from the First in ...
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in can store the current HP of a specified memb...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "GetPartyHP" will be the method name.
--The value to be obtained can be changed by editing the ...
---Select CodeSample.cs in the "C# Program Assignment" fi...
---See the following article for a list of properties tha...
[[Plug-in Reference:https://rpgbakin.com/csreference/doc/...
----
**Rotate an Event with Quaternion [#nd55675c]
-''Plug-in Sample''(The line after the // is a comment li...
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in rotates an event by specifying the angle of ...
Rotation amount quat can also be generated by CreateFromY...
https://docs.monogame.net/api/Microsoft.Xna.Framework.Qua...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "RotateEvent" will be the method name.
----
**Change the Color of the Area Where the Player is Hidden...
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
When the player goes behind objects in the front, change ...
This plug-in enables to change the color specified in [[R...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the plug-in sample as follows:
#br
Enter the color codes for the parameters (0, 0, 1, 1 part...
With the values as in the plug-in sample, the color of th...
(Note that in this case the color code is for OpenGL, so ...
#br
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "ChangeHiddenStencilColor" will be the me...
----
**Draw a Line on the Screen [#g53ef2f1]
-''Plug-in Sample''
You can find the code in CodeSample.cs in the .csrbr below.
https://steamcommunity.com/sharedfiles/filedetails/?id=30...
-''Description''
This plug-in displays a line segment of a specified color...
We believe it can be used to create a radar-like feature.
To keep the line segment visible, set up an event so that...
-''How to Use''
+Subscribe the .csrbr file in the Steam Workshop and impo...
See [[Steam Workshop]] for more information on this proce...
+Click on the "C# Program Assignment" field in the lower ...
+Click the "Add" button and select CodeSamples_SmileBoom_...
+Select CodeSamples.cs added to the list and click the "E...
+Edit the part written in the plug-in sample as follows:
#br
The starting position, ending position, and color of the ...
Parameters (values in parentheses) represent (x1, y1, x2,...
#br
+Save after editing and click OK to close the "C# Program...
+Place a "Call C# Program" panel in the event and specify...
If not changed, "DrawLine" will be the method name.
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