Project Settings
[
Front page
] [
New
|
Page list
|
Search
|
Recent changes
|
Help
|
Log in
]
Start:
*Project Settings [#lf1ca8da]
Specify the game title and icon, as well as the resolutio...
#ref(./GameDefinition_ProjectSettings.png,50%)
#contents
**Project Information [#peb576a4]
Specify the title and other basic information about the p...
#ref(./Project Infomation.png,80%)
#br
--''Title''
Enter the title of the game.
--''Subtitle''
Enter a subtitle, if any.
--''Creator''
Enter the name of the game creator.
--''Copyright Notice''
Enter the copyright notice.
The information entered here will be displayed when the m...
--''Game Description''
Enter a brief description of the game.
The information entered here will be displayed when the m...
--''Version''
Enter a version number.
The information entered here will be displayed when the m...
**Icon [#t9865bc9]
Specify the icon data to be used when creating a game for...
#ref(./GameDefinition_Project_Icon.png,80%)
#br
--''Preview''
The specified icon image is previewed in seven different ...
--''Change Image Button''
Click to specify an image for the icon from your local PC.
//**Basic Settings for Tool [#ice5e14b]
**Tool Settings [#ke06280f]
You can specify the random pen settings, initial map elev...
#ref(./GameDefinition_Project_BasicSettings.png,80%)
#br
-''Basic Settings for Tool''
--''Initial Map Terrain Elevation''
Specify the default terrain elevation when creating a new...
--''Object Placement Interval when Dragging''
Specify the spacing (distance) between successive objects...
This specification works for both the Pen tool and the Ra...
In addition, it does not work when "Snap to Grid" is turn...
-''Random Pen Settings''
Specify the minimum and maximum object scale and y-axis r...
--''Scale Min''
Specify the minimum value of the scale to be determined a...
--''Scale Max''
Specify the maximum value of the scale to be determined a...
--''Y Rotation Min''
Specify the minimum angle of the Y-axis rotation range to...
--''Y Rotation Max''
Specify the maximum angle of Y-axis rotation range to be ...
-''Layout Tool Settings''
--''Initial Color of Panel for Rendering String''
Specify the initial text color when the "Panel for Render...
**Game Engine Settings [#z806f86b]
Specify basic information for test play and publishing wo...
#ref(./GameDefinition_Project_Execution_Engine_Definition...
#br
-''Execution Engine Definition''
You can specify the resolution and other settings for gam...
//--''Use the Standard Built-In Font''
//When turned on, the standard installed font is used.
//Turn off if you want to use your own font.
//--''Font''
//If "Use the Standard Built-In Font" is off, select the ...
--''Run-Time Resolution''
Select the game screen resolution from the list.
//--''Run-Time Rendering Quality''
//Select the rendering quality of the game from low, stan...
--''Initial BGM Volume''
Specify the initial value of the background music volume.
--''Initial Sound Effect Volume''
Specify the initial volume of the sound effect.
--''Max Number of Sound Effects''
Specify the maximum number of sound effects to be played ...
--''Max Number of 3D Sound Effects''
Specify the maximum number of the 3D sound effect to be p...
--''Reverse Camera Up/Down Operation''
--''Reverse Camera Left/Right Operation''
Specify whether the default setting for up/down and left/...
---Normal Camera: ''When the stick is tipped to the right...
---Reverse Camera: ''When the stick is tipped to the righ...
--''Message Speed''
Specify the initial message speed.
--''Cursor Position''
Specify whether the default setting for memorizing the cu...
--''Auto Run''
Specify the initial behavior when the run button is press...
--''Controller Vibration''
When this option is turned on, the controller will vibrat...
---This function is valid only when using a controller wi...
End:
*Project Settings [#lf1ca8da]
Specify the game title and icon, as well as the resolutio...
#ref(./GameDefinition_ProjectSettings.png,50%)
#contents
**Project Information [#peb576a4]
Specify the title and other basic information about the p...
#ref(./Project Infomation.png,80%)
#br
--''Title''
Enter the title of the game.
--''Subtitle''
Enter a subtitle, if any.
--''Creator''
Enter the name of the game creator.
--''Copyright Notice''
Enter the copyright notice.
The information entered here will be displayed when the m...
--''Game Description''
Enter a brief description of the game.
The information entered here will be displayed when the m...
--''Version''
Enter a version number.
The information entered here will be displayed when the m...
**Icon [#t9865bc9]
Specify the icon data to be used when creating a game for...
#ref(./GameDefinition_Project_Icon.png,80%)
#br
--''Preview''
The specified icon image is previewed in seven different ...
--''Change Image Button''
Click to specify an image for the icon from your local PC.
//**Basic Settings for Tool [#ice5e14b]
**Tool Settings [#ke06280f]
You can specify the random pen settings, initial map elev...
#ref(./GameDefinition_Project_BasicSettings.png,80%)
#br
-''Basic Settings for Tool''
--''Initial Map Terrain Elevation''
Specify the default terrain elevation when creating a new...
--''Object Placement Interval when Dragging''
Specify the spacing (distance) between successive objects...
This specification works for both the Pen tool and the Ra...
In addition, it does not work when "Snap to Grid" is turn...
-''Random Pen Settings''
Specify the minimum and maximum object scale and y-axis r...
--''Scale Min''
Specify the minimum value of the scale to be determined a...
--''Scale Max''
Specify the maximum value of the scale to be determined a...
--''Y Rotation Min''
Specify the minimum angle of the Y-axis rotation range to...
--''Y Rotation Max''
Specify the maximum angle of Y-axis rotation range to be ...
-''Layout Tool Settings''
--''Initial Color of Panel for Rendering String''
Specify the initial text color when the "Panel for Render...
**Game Engine Settings [#z806f86b]
Specify basic information for test play and publishing wo...
#ref(./GameDefinition_Project_Execution_Engine_Definition...
#br
-''Execution Engine Definition''
You can specify the resolution and other settings for gam...
//--''Use the Standard Built-In Font''
//When turned on, the standard installed font is used.
//Turn off if you want to use your own font.
//--''Font''
//If "Use the Standard Built-In Font" is off, select the ...
--''Run-Time Resolution''
Select the game screen resolution from the list.
//--''Run-Time Rendering Quality''
//Select the rendering quality of the game from low, stan...
--''Initial BGM Volume''
Specify the initial value of the background music volume.
--''Initial Sound Effect Volume''
Specify the initial volume of the sound effect.
--''Max Number of Sound Effects''
Specify the maximum number of sound effects to be played ...
--''Max Number of 3D Sound Effects''
Specify the maximum number of the 3D sound effect to be p...
--''Reverse Camera Up/Down Operation''
--''Reverse Camera Left/Right Operation''
Specify whether the default setting for up/down and left/...
---Normal Camera: ''When the stick is tipped to the right...
---Reverse Camera: ''When the stick is tipped to the righ...
--''Message Speed''
Specify the initial message speed.
--''Cursor Position''
Specify whether the default setting for memorizing the cu...
--''Auto Run''
Specify the initial behavior when the run button is press...
--''Controller Vibration''
When this option is turned on, the controller will vibrat...
---This function is valid only when using a controller wi...
Page: