Slice Animation
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*What you can do in the Resource Menu "Slice Animation" [...
Here you will find the basic elements of slice animation,...
//COLOR(#FF0000):画像入る
#ref(./Resouces_SliceAnimation.png,50%)
#br
#contents
**Slice Animation Setting Options [#gf49bb81]
//COLOR(#FF0000):画像入る
#ref(./Slice Animation List.png,70%)
-''Add Button''
Add a slice animation from the asset picker.
-''Folder Button''
Add a folder to manage slice animations.
Multiple selected slice animations can be grouped into a ...
-''Copy Button''
Copy the selected slice animation.
-''Paste Button''
Paste the selected slice animation.
-''Trash Button''
Deletes the selected slice animation.
-''Stamp Button''
Register the selected slice animation as a stamp.
-''Export Button''
Copy the selected slice animation to any folder.
**Slice Animation List / Right-Click Menu [#r2e6754f]
Right-click in the slice animation list.
//COLOR(#FF0000):画像入る
#ref(https://rpgbakin.com/pukiwiki_en/?plugin=attach&refe...
#br
-''Cut''
Cut out the selected slice animation.
-''Copy''
Copy the selected slice animation.
-''Paste''
Paste the cut and copied slice animation.
-''Delete''
Delete the selected slice animation.
-''Rename File by Resource Name''
Rename the specified file name with the name of the slice...
-''Specify Local Name''
Valid only when a folder is selected.
Folder name localization function.
English folder names can be specified when opening in the...
-''Export Selected Elements''
Export the selected elements as an .exrbr file. If multip...
The .exrbr file is a file format that allows various reso...
-''Open the Resources Folder in Explorer''
Open the folder where the resource is stored.
Not used for slice animation in the Resources.
-''Open the Import Folder in Explorer''
Open the folder for import.
Not used for slice animation in the Resources.
-''Copy GUID''
Copy the unique GUID of the slice animation.
-''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy...
-''Sort Selected Elements by Name''
Sort only on multiple selections.
-''Be Sure to Include in Published Work Export''
Ensure that the selected resources are included in the wo...
''&color(red){(!)};''When exporting a work as a published...
Therefore, resources that are used only by plug-ins insta...
**Slice Animation Preview [#zc02cee9]
This is a preview screen of motions. You can check the mo...
//COLOR(#FF0000):画像入る(モーション一覧を含む)
#ref(./Slice Animation Preview.png,80%)
-''Preview''
The camera can be rotated and moved by dragging the right...
-''Motion List''
This is a list of registered motions. Click on a motion n...
--''+ (Add Button)''
Add a motion specification.
--''- (Delete Button)''
Delete unwanted motion specs.
**Slice Animation Settings [#v98ad673]
This section is for setting up slice animation.
//COLOR(#FF0000):画像入る
#ref(Resouces_SliceAnimation_SliceAnimationSettings.png)
-''Name''
Specify the name of the slice animation.
(It can also be changed by clicking twice on the name of ...
-''Basic''
Specify the basic display method.
--''Scale (%)''
Specify the display scale as a percentage. The setting ra...
--''Billboard Type''
Choose how to display the billboards (flat polygons with ...
---''Billboard'': Orientation corresponds to the directio...
---''Vertical Billboard'': The camera is oriented only in...
---''No Billboard Processing'': It does not change direct...
--''Lighting''
You can specify settings related to lights in the renderi...
It is affected by DoF, BLOOM, and other non-light-related...
Using this function, the following settings can be used t...
Turn off this function in Resources > Slice Animation Pro...
Turn off "SRGB" in the properties of the image used for s...
-''Motion''
Specify what each motion represents.
--''Name''
Enter a name for the motion.
--''Texture''
The texture used.
Click on a thumbnail to select a texture.
You can also use the jump button to go to the correspondi...
--''Display Time of One Slice (Milliseconds)''
Specify the speed at which the animation will play. The s...
--''Playback Method''
Specify the playback looping method. You can select from ...
--''Y Angle Offset''
When displaying slice animations in 3D space, offsets can...
For example, if the number of Y slices in the image is se...
and "facing north" from the top if the Y angle offset is ...
the image will be used as "facing east (right)" and "faci...
#ref(Y Angle OffsetSample_walk.png)
End:
*What you can do in the Resource Menu "Slice Animation" [...
Here you will find the basic elements of slice animation,...
//COLOR(#FF0000):画像入る
#ref(./Resouces_SliceAnimation.png,50%)
#br
#contents
**Slice Animation Setting Options [#gf49bb81]
//COLOR(#FF0000):画像入る
#ref(./Slice Animation List.png,70%)
-''Add Button''
Add a slice animation from the asset picker.
-''Folder Button''
Add a folder to manage slice animations.
Multiple selected slice animations can be grouped into a ...
-''Copy Button''
Copy the selected slice animation.
-''Paste Button''
Paste the selected slice animation.
-''Trash Button''
Deletes the selected slice animation.
-''Stamp Button''
Register the selected slice animation as a stamp.
-''Export Button''
Copy the selected slice animation to any folder.
**Slice Animation List / Right-Click Menu [#r2e6754f]
Right-click in the slice animation list.
//COLOR(#FF0000):画像入る
#ref(https://rpgbakin.com/pukiwiki_en/?plugin=attach&refe...
#br
-''Cut''
Cut out the selected slice animation.
-''Copy''
Copy the selected slice animation.
-''Paste''
Paste the cut and copied slice animation.
-''Delete''
Delete the selected slice animation.
-''Rename File by Resource Name''
Rename the specified file name with the name of the slice...
-''Specify Local Name''
Valid only when a folder is selected.
Folder name localization function.
English folder names can be specified when opening in the...
-''Export Selected Elements''
Export the selected elements as an .exrbr file. If multip...
The .exrbr file is a file format that allows various reso...
-''Open the Resources Folder in Explorer''
Open the folder where the resource is stored.
Not used for slice animation in the Resources.
-''Open the Import Folder in Explorer''
Open the folder for import.
Not used for slice animation in the Resources.
-''Copy GUID''
Copy the unique GUID of the slice animation.
-''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy...
-''Sort Selected Elements by Name''
Sort only on multiple selections.
-''Be Sure to Include in Published Work Export''
Ensure that the selected resources are included in the wo...
''&color(red){(!)};''When exporting a work as a published...
Therefore, resources that are used only by plug-ins insta...
**Slice Animation Preview [#zc02cee9]
This is a preview screen of motions. You can check the mo...
//COLOR(#FF0000):画像入る(モーション一覧を含む)
#ref(./Slice Animation Preview.png,80%)
-''Preview''
The camera can be rotated and moved by dragging the right...
-''Motion List''
This is a list of registered motions. Click on a motion n...
--''+ (Add Button)''
Add a motion specification.
--''- (Delete Button)''
Delete unwanted motion specs.
**Slice Animation Settings [#v98ad673]
This section is for setting up slice animation.
//COLOR(#FF0000):画像入る
#ref(Resouces_SliceAnimation_SliceAnimationSettings.png)
-''Name''
Specify the name of the slice animation.
(It can also be changed by clicking twice on the name of ...
-''Basic''
Specify the basic display method.
--''Scale (%)''
Specify the display scale as a percentage. The setting ra...
--''Billboard Type''
Choose how to display the billboards (flat polygons with ...
---''Billboard'': Orientation corresponds to the directio...
---''Vertical Billboard'': The camera is oriented only in...
---''No Billboard Processing'': It does not change direct...
--''Lighting''
You can specify settings related to lights in the renderi...
It is affected by DoF, BLOOM, and other non-light-related...
Using this function, the following settings can be used t...
Turn off this function in Resources > Slice Animation Pro...
Turn off "SRGB" in the properties of the image used for s...
-''Motion''
Specify what each motion represents.
--''Name''
Enter a name for the motion.
--''Texture''
The texture used.
Click on a thumbnail to select a texture.
You can also use the jump button to go to the correspondi...
--''Display Time of One Slice (Milliseconds)''
Specify the speed at which the animation will play. The s...
--''Playback Method''
Specify the playback looping method. You can select from ...
--''Y Angle Offset''
When displaying slice animations in 3D space, offsets can...
For example, if the number of Y slices in the image is se...
and "facing north" from the top if the Y angle offset is ...
the image will be used as "facing east (right)" and "faci...
#ref(Y Angle OffsetSample_walk.png)
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