Sounds (Resources)
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*Sounds (Resources) [#zccdddd9]
Manage sound data. sound formats available in RPG Develop...
#ref(./Resources_Sounds.png,50%)
#br
#Contents
**Sound Settings Options [#gf49bb81]
***File Tree [#oe9855b8]
//COLOR(#FF0000):画像入る
#ref(./Resources_Sounds_Files.png,80%)
-''Add Button''
Add a sound from the asset picker.
-''Folder Button''
Add a folder to manage sounds.
-''Update Information Button''
Assign a folder for updating data.
The first time you click on it, you will be asked if you ...
Use this function when you want to place data for editing...
-''Copy Button''
Copy the selected sounds.
-''Paste Button''
Paste the selected sounds.
-''Trash Button''
Deletes the selected sounds.
-''Export Button''
Copy the selected sounds to any folder.
-''Management Tags + Notes''
You can add management tags and jot down memorandums.
Tags are registered by adding # to the beginning of the l...
***Sound List / Right-Click Menu [#r2e6754f]
Right-click in the sound list to view.
//COLOR(#FF0000):画像入る
#ref(https://rpgbakin.com/pukiwiki_en/?plugin=attach&refe...
#br
-''Cut''
Cut out the selected sound file.
-''Copy''
Copy the selected sound file.
-''Paste''
Paste the cut and copied sound file.
-''Delete''
Delete the selected sound file.
-''Rename File by Resource Name''
Rename the specified file name with the name of the sound...
-''Specify Local Name''
Valid only when a folder is selected.
Folder name localization function.
English folder names can be specified when opening in the...
-''Export Selected Elements''
Export the selected elements as an .exrbr file. If multip...
The .exrbr file is a file format that allows various reso...
-''Open the Resources Folder in Explorer''
Open the folder where the resource is stored.
-''Open the Import Folder in Explorer''
Open the folder for import.
-''Copy GUID''
Copy the unique GUID of the sound file.
-''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy...
-''Sort Selected Elements by Name''
Sort only on multiple selections.
-''Be Sure to Include in Published Work Export''
Ensure that the selected resources are included in the wo...
''&color(red){(!)};''When exporting a work as a published...
Therefore, resources that are used only by plug-ins insta...
***Waveform Preview [#zc02cee9]
This is the sound waveform preview screen.
//COLOR(#FF0000):画像入る(モーション一覧を含む)
#ref(./Resources_Sounds_Preview.png,80%)
-''Preview Screen''
Sound waveform data is displayed.
--''Test Play Button''
Play the sound from the beginning.
--''Stop Button''
Stop sound playback.
***Sound Settings [#v98ad673]
This section is for sound settings.
//COLOR(#FF0000):画像入る
#ref(./Resources_Sounds_Settings.png,80%)
-''Name''
Specify a sound name for use within this project.
(It can also be changed by clicking twice on the sound na...
-''Basic''
--''File Name'' (cannot be changed)
The file name of the sound.
--''Folder Name'' (cannot be changed)
The name of the folder where the sound is stored.
--''Number of Channels'' (cannot be changed)
The number of sound channels.
--''Sampling Rate'' (cannot be changed)
The sampling rate of the sound.
--''Length'' (cannot be changed)
Sound length.
--''Type''
The type of sound can be specified as one of three types:...
If you want to play background music at the event, you ca...
''If this "Type" is not specified, all imported data will...
-''Loop''
--''Use Loop''
Use the sound data loop specification.
Loop start/end points must be embedded in the sound data ...
--''Start Point''
The number of seconds at the start of the loop setting in...
--''End Point''
The number of seconds at the end of the loop setting incl...
-''Adjustment''
--''Volume''
You can specify the volume of the sound within this proje...
End:
*Sounds (Resources) [#zccdddd9]
Manage sound data. sound formats available in RPG Develop...
#ref(./Resources_Sounds.png,50%)
#br
#Contents
**Sound Settings Options [#gf49bb81]
***File Tree [#oe9855b8]
//COLOR(#FF0000):画像入る
#ref(./Resources_Sounds_Files.png,80%)
-''Add Button''
Add a sound from the asset picker.
-''Folder Button''
Add a folder to manage sounds.
-''Update Information Button''
Assign a folder for updating data.
The first time you click on it, you will be asked if you ...
Use this function when you want to place data for editing...
-''Copy Button''
Copy the selected sounds.
-''Paste Button''
Paste the selected sounds.
-''Trash Button''
Deletes the selected sounds.
-''Export Button''
Copy the selected sounds to any folder.
-''Management Tags + Notes''
You can add management tags and jot down memorandums.
Tags are registered by adding # to the beginning of the l...
***Sound List / Right-Click Menu [#r2e6754f]
Right-click in the sound list to view.
//COLOR(#FF0000):画像入る
#ref(https://rpgbakin.com/pukiwiki_en/?plugin=attach&refe...
#br
-''Cut''
Cut out the selected sound file.
-''Copy''
Copy the selected sound file.
-''Paste''
Paste the cut and copied sound file.
-''Delete''
Delete the selected sound file.
-''Rename File by Resource Name''
Rename the specified file name with the name of the sound...
-''Specify Local Name''
Valid only when a folder is selected.
Folder name localization function.
English folder names can be specified when opening in the...
-''Export Selected Elements''
Export the selected elements as an .exrbr file. If multip...
The .exrbr file is a file format that allows various reso...
-''Open the Resources Folder in Explorer''
Open the folder where the resource is stored.
-''Open the Import Folder in Explorer''
Open the folder for import.
-''Copy GUID''
Copy the unique GUID of the sound file.
-''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy...
-''Sort Selected Elements by Name''
Sort only on multiple selections.
-''Be Sure to Include in Published Work Export''
Ensure that the selected resources are included in the wo...
''&color(red){(!)};''When exporting a work as a published...
Therefore, resources that are used only by plug-ins insta...
***Waveform Preview [#zc02cee9]
This is the sound waveform preview screen.
//COLOR(#FF0000):画像入る(モーション一覧を含む)
#ref(./Resources_Sounds_Preview.png,80%)
-''Preview Screen''
Sound waveform data is displayed.
--''Test Play Button''
Play the sound from the beginning.
--''Stop Button''
Stop sound playback.
***Sound Settings [#v98ad673]
This section is for sound settings.
//COLOR(#FF0000):画像入る
#ref(./Resources_Sounds_Settings.png,80%)
-''Name''
Specify a sound name for use within this project.
(It can also be changed by clicking twice on the sound na...
-''Basic''
--''File Name'' (cannot be changed)
The file name of the sound.
--''Folder Name'' (cannot be changed)
The name of the folder where the sound is stored.
--''Number of Channels'' (cannot be changed)
The number of sound channels.
--''Sampling Rate'' (cannot be changed)
The sampling rate of the sound.
--''Length'' (cannot be changed)
Sound length.
--''Type''
The type of sound can be specified as one of three types:...
If you want to play background music at the event, you ca...
''If this "Type" is not specified, all imported data will...
-''Loop''
--''Use Loop''
Use the sound data loop specification.
Loop start/end points must be embedded in the sound data ...
--''Start Point''
The number of seconds at the start of the loop setting in...
--''End Point''
The number of seconds at the end of the loop setting incl...
-''Adjustment''
--''Volume''
You can specify the volume of the sound within this proje...
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