#include <Emote.h>
Public Member Functions | |
EmoteInstance (System::String^ path) | |
~EmoteInstance () | |
void | draw (u32 framebufferWidth, u32 framebufferHeight) |
void | drawToSpriteBatch (SpriteBatch^ sb, int zorder) |
void | progress (int frames) |
void | setCoord (float x, float y) |
void | setColor (u32 rgba) |
void | setScale (float s) |
void | playTimeLine (System::String^ label) |
array< System::String^> | getMainTimeLineLabels () |
SharpKmyGfx::EmoteInstance::EmoteInstance | ( | System::String^ | path | ) |
SharpKmyGfx::EmoteInstance::~EmoteInstance | ( | ) |
void SharpKmyGfx::EmoteInstance::draw | ( | u32 | framebufferWidth, |
u32 | framebufferHeight | ||
) |
void SharpKmyGfx::EmoteInstance::drawToSpriteBatch | ( | SpriteBatch^ | sb, |
int | zorder | ||
) |
array< System::String^> SharpKmyGfx::EmoteInstance::getMainTimeLineLabels | ( | ) |
void SharpKmyGfx::EmoteInstance::playTimeLine | ( | System::String^ | label | ) |
void SharpKmyGfx::EmoteInstance::progress | ( | int | frames | ) |
void SharpKmyGfx::EmoteInstance::setColor | ( | u32 | rgba | ) |
void SharpKmyGfx::EmoteInstance::setCoord | ( | float | x, |
float | y | ||
) |
void SharpKmyGfx::EmoteInstance::setScale | ( | float | s | ) |