#include <NativeTextureRenderer.h>
Classes | |
class | abstract |
Public Member Functions | |
RenderTexture (GameView^ tgt, int width, int height, TEXTUREFFORMAT color, TEXTUREFFORMAT depth, RenderTexture::Renderer^ renderer) | |
~RenderTexture () | |
Texture | getTexture () |
Framebuffer | getFramebuffer () |
Public Attributes | |
kmyGfx::RenderTexture * | obj = nullptr |
SharpKmyGfx::RenderTexture::RenderTexture | ( | GameView^ | tgt, |
int | width, | ||
int | height, | ||
TEXTUREFFORMAT | color, | ||
TEXTUREFFORMAT | depth, | ||
RenderTexture::Renderer^ | renderer | ||
) |
SharpKmyGfx::RenderTexture::~RenderTexture | ( | ) |
Framebuffer SharpKmyGfx::RenderTexture::getFramebuffer | ( | ) |
Texture SharpKmyGfx::RenderTexture::getTexture | ( | ) |
kmyGfx::RenderTexture* SharpKmyGfx::RenderTexture::obj = nullptr |