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Public Member Functions | Properties | List of all members
Yukar.Common.GameData.EquipmentItemArray Class Reference

Public Member Functions

void Clear ()
 
void Add (Rom.NItem inItem)
 
IEnumerator< Rom.NItem > GetEnumerator ()
 
Rom.NItem[] ToArray ()
 Arrange equipment items in order of equipment and convert them into an array More...
 

Properties

Dictionary< Guid, Rom.NItem > ItemDic = new Dictionary<Guid, Rom.NItem>() [get, set]
 
Rom.NItem this[int index] [get, set]
 
Rom.NItem this[Guid id] [get, set]
 
int Length [get]
 

Member Function Documentation

◆ Add()

void Yukar.Common.GameData.EquipmentItemArray.Add ( Rom.NItem  inItem)

◆ Clear()

void Yukar.Common.GameData.EquipmentItemArray.Clear ( )

◆ GetEnumerator()

IEnumerator< Rom.NItem > Yukar.Common.GameData.EquipmentItemArray.GetEnumerator ( )

◆ ToArray()

Rom.NItem[] Yukar.Common.GameData.EquipmentItemArray.ToArray ( )

Arrange equipment items in order of equipment and convert them into an array

Returns

Property Documentation

◆ ItemDic

Dictionary<Guid, Rom.NItem> Yukar.Common.GameData.EquipmentItemArray.ItemDic = new Dictionary<Guid, Rom.NItem>()
getset

◆ Length

int Yukar.Common.GameData.EquipmentItemArray.Length
get

◆ this[Guid id]

Rom.NItem Yukar.Common.GameData.EquipmentItemArray.this[Guid id]
getset

◆ this[int index]

Rom.NItem Yukar.Common.GameData.EquipmentItemArray.this[int index]
getset