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| ChipInfo (Common.Resource.MapChip i, int idx, int unit) |
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| ChipInfoBase (Common.Resource.MapChip i, int idx, int unit) |
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| ChipInfoBase (Common.Resource.MapChip i, int idx, int unit, string filePath, string stairsFilePath) |
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void | Release () |
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void | setUV (int width, int height, ref int xofs, ref int yofs, int unit) |
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void | storeCore (int height, SharpKmyGfx.Texture col, SharpKmyGfx.Texture nrm, SharpKmyGfx.Texture msk, int unit, bool ignoreDelay=false) |
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bool | animateOne (int unit) |
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Instances of regular terrain (not stairs)