Management class for the currently active DisplayID More...
Public Types | |
enum | ParentType { ROOT , OBJECT , SOUND , TEMPLATE } |
Affiliation More... | |
enum | SceneType { MAP , BATTLE , NONE } |
Scene type More... | |
Static Public Member Functions | |
static void | changeScene (SceneType scene, bool isPrepare=false) |
Static Public Attributes | |
static Action< SceneType > | changeSceneHandler |
Properties | |
static SceneType | CurrentScene [get] |
Management class for the currently active DisplayID
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