This is the complete list of members for Yukar.Engine.FaceView, including all inherited members.
DrawFace(bool isA) | Yukar.Engine.FaceView | |
FaceView(GameMain gm, MapScene ms, MapEngine me) | Yukar.Engine.FaceView | |
HideFace() | Yukar.Engine.FaceView | virtual |
mapScene | Yukar.Engine.FaceView | |
Release() | Yukar.Engine.FaceView | |
SetBlinkInterval(bool activeIsA, float param) | Yukar.Engine.FaceView | |
SetBlinkRate(bool activeIsA, float param) | Yukar.Engine.FaceView | |
SetLipSpeed(bool activeIsA, float param) | Yukar.Engine.FaceView | |
ShowFace(Guid inLeftId, string inLeftMotion, bool inIsLeftFlip, Guid inRightId, string inRightMotion, bool inIsRightFlip, bool inIsLeftActive, bool inUsedLighting, string blendShapeA, string blendShapeB) | Yukar.Engine.FaceView | virtual |
Talk(bool activeIsA) | Yukar.Engine.FaceView | |
UpdateFace() | Yukar.Engine.FaceView |