Logo
Yukar.Engine.LayoutDrawer Member List

This is the complete list of members for Yukar.Engine.LayoutDrawer, including all inherited members.

ChangeAnimationState(SpriteRenderObject.AnimationState animationState)Yukar.Engine.LayoutDrawer
ChangeFocusMenuContainer(bool forceSelected, int menuContainerIndex)Yukar.Engine.LayoutDrawer
ChangeMenuSubContainerAmount(int amount, Vector2 menuSubContainerSize)Yukar.Engine.LayoutDrawer
ChangeMenuSubContainerAmount(int amount, Vector2 menuSubContainerSize, int index)Yukar.Engine.LayoutDrawer
ChangeResultVisible(AbstractRenderObject.GameContent gameContent)Yukar.Engine.LayoutDrawer
ChangeSubMenuContainerRenderStatus(AbstractRenderObject.RenderStatus renderStatus, bool overrride, int menuContainerIndex)Yukar.Engine.LayoutDrawer
ChangeSubMenuContainerRenderStatus(AbstractRenderObject.RenderStatus renderStatus, bool overrride)Yukar.Engine.LayoutDrawer
ClearLastSelectedIndicies()Yukar.Engine.LayoutDrawerstatic
ClearSkipDrawIndices()Yukar.Engine.LayoutDrawer
ConfigureContentProperty(int maximumContent)Yukar.Engine.LayoutDrawer
ConfigureContentProperty(int maximumContent, int index)Yukar.Engine.LayoutDrawer
ConfigureContentProperty(int maximumContent, int index, bool updateRenderPanelIndex)Yukar.Engine.LayoutDrawer
ConfigureContentProperty(int maximumContent, bool updateRenderPanel, SpecialTextRenderer.SpecialTexts specialText)Yukar.Engine.LayoutDrawer
ConfigureMenuContainerContentProperty(int maximumContent, int menuContainerIndex)Yukar.Engine.LayoutDrawer
ContainLayoutType(MenuSettings.MenuItem.LayoutType layoutType, int index)Yukar.Engine.LayoutDrawer
ContainSpecialTextType(SpecialTextRenderer.SpecialTexts specialText, int index)Yukar.Engine.LayoutDrawer
ContainsRenderContent()Yukar.Engine.LayoutDrawer
CreateBattleContent()Yukar.Engine.LayoutDrawer
Draw()Yukar.Engine.LayoutDrawer
EnableAutoInputUpdate(bool autoInputUpdate, int menuContainerIndex)Yukar.Engine.LayoutDrawer
EnableLoopPage(bool enable)Yukar.Engine.LayoutDrawer
EnableMessageSprite(bool enable)Yukar.Engine.LayoutDrawer
EnableScrollText(bool enable, int index)Yukar.Engine.LayoutDrawer
EnableSelectAll(bool enableSelectAll)Yukar.Engine.LayoutDrawer
EnableSelectMulti(bool enableSelectMulti, int selectedCount)Yukar.Engine.LayoutDrawer
EnableSubContainer(bool enable, int subContainerIndex)Yukar.Engine.LayoutDrawer
EnableSubContainer(bool enable, int subContainerIndex, int menuContainerIndex)Yukar.Engine.LayoutDrawer
EnableSubContainerPageIndex(bool enable, int subContainerPageIndex, int menuContainerIndex)Yukar.Engine.LayoutDrawer
extraGuidYukar.Engine.LayoutDrawerstatic
ForceBlinkSubContainer(bool forceUseBlinker, int subContianerIndex, int menuContainerIndex)Yukar.Engine.LayoutDrawer
ForceHideNamePlate(int index)Yukar.Engine.LayoutDrawer
ForceUpdateSubContainerTouch()Yukar.Engine.LayoutDrawer
fovYukar.Engine.LayoutDrawer
GetAction(int index)Yukar.Engine.LayoutDrawer
GetAutoSizeMargin(int index)Yukar.Engine.LayoutDrawer
GetFocusedMenuContainerIndex(bool findFromAllContainers=false)Yukar.Engine.LayoutDrawer
GetIndexWithTagPosition(AbstractRenderObject.TagPositions tagPosition, AbstractRenderObject.Events layoutEvent)Yukar.Engine.LayoutDrawer
GetIndexWithTagTelop(AbstractRenderObject.TagTelop tagTelop)Yukar.Engine.LayoutDrawer
GetInputtingActionAndObject()Yukar.Engine.LayoutDrawer
GetLayoutStateGuid()Yukar.Engine.LayoutDrawer
GetMaximumSelectIndex(int menuContainerIndex)Yukar.Engine.LayoutDrawer
GetMenuContainerIndex(int renderObjectIndex)Yukar.Engine.LayoutDrawer
GetMenuItem(AbstractRenderObject obj)Yukar.Engine.LayoutDrawer
GetMenuPage()Yukar.Engine.LayoutDrawer
GetRednerObject(MenuSettings.MenuItem mitem)Yukar.Engine.LayoutDrawer
GetRenderObjects()Yukar.Engine.LayoutDrawer
GetRenderObjectsWithPositionAnchorTag(string positionAnchorTag, int index)Yukar.Engine.LayoutDrawer
GetRenderObjectsWithPositionAnchorTag(AbstractRenderObject.PositionAnchorTags positionAnchorTag, int index)Yukar.Engine.LayoutDrawer
GetRenderObjectWithPositionAnchorTag(string positionAnchorTag, int index=-1)Yukar.Engine.LayoutDrawer
GetRenderObjectWithPositionAnchorTag(AbstractRenderObject.PositionAnchorTags positionAnchorTag, int index)Yukar.Engine.LayoutDrawer
GetRenderObjectWithPositionAnchorTag(string positionAnchorTag, int menuIndex, int index)Yukar.Engine.LayoutDrawer
GetRenderObjectWithPositionAnchorTag(AbstractRenderObject.PositionAnchorTags positionAnchorTag, int menuIndex, int index)Yukar.Engine.LayoutDrawer
GetSelectAction()Yukar.Engine.LayoutDrawer
GetSelectAction(int index)Yukar.Engine.LayoutDrawer
GetSelectIndex()Yukar.Engine.LayoutDrawer
GetSelectIndex(int menuContainerIndex)Yukar.Engine.LayoutDrawer
GetSelectMenuItem()Yukar.Engine.LayoutDrawer
GetSelectOpenLayoutGuid()Yukar.Engine.LayoutDrawer
GetSelectSliderValue()Yukar.Engine.LayoutDrawer
GetSliderMamixmumValueWithIndex(int index)Yukar.Engine.LayoutDrawer
GetSliderMamixmumValueWithIndex(int index, int objectIndex)Yukar.Engine.LayoutDrawer
GetSliderValueWithIndex(int index)Yukar.Engine.LayoutDrawer
GetSliderValueWithIndex(int index, int objectIndex)Yukar.Engine.LayoutDrawer
GetSnapPosition(Vector2 position)Yukar.Engine.LayoutDrawer
GetSpinValueWithIndex(int index)Yukar.Engine.LayoutDrawer
GetSpinValueWithIndex(int index, int objectIndex)Yukar.Engine.LayoutDrawer
GetTextDrawer(int index)Yukar.Engine.LayoutDrawer
GetTextDrawerObject(int index, AbstractRenderObject.Events usage, List< AbstractRenderObject > items=null)Yukar.Engine.LayoutDrawer
GetTextScale(int index)Yukar.Engine.LayoutDrawer
GetTextScaledSize(int index)Yukar.Engine.LayoutDrawer
GoNextSubContainer(int menuContainerIndex)Yukar.Engine.LayoutDrawer
GoNextSubPanel(AbstractRenderObject.NextInputTypes nextInputType, int menuContainerIndex)Yukar.Engine.LayoutDrawer
GoPreviousSubPanel(int menuContainerIndex)Yukar.Engine.LayoutDrawer
GuidYukar.Engine.LayoutDrawer
HasHideContainerOption()Yukar.Engine.LayoutDrawer
HaveDecidedByTouch()Yukar.Engine.LayoutDrawer
Hide(bool immediate=false)Yukar.Engine.LayoutDrawer
HideContainer()Yukar.Engine.LayoutDrawer
HideRenderNamePlate(int containerIndex, int index)Yukar.Engine.LayoutDrawer
Initialize(GameMain gameMain, Common.Catalog catalog, MenuSettings menuSettings, bool isPreview, bool isThumbnail)Yukar.Engine.LayoutDrawer
Insert(GameMain gameMain, Common.Catalog catalog, MenuSettings.MenuItem addedMenuItem, MenuSettings.MenuItem parentMenuItem, int insertIndex, bool isPreview)Yukar.Engine.LayoutDrawer
IsAnytingInOutAnimating()Yukar.Engine.LayoutDrawer
IsAnytingInOutAnimating(int index)Yukar.Engine.LayoutDrawer
IsAnytingVisible()Yukar.Engine.LayoutDrawer
IsAnytingVisible(int index)Yukar.Engine.LayoutDrawer
IsFocusedMenuContainer(int menuContainerIndex)Yukar.Engine.LayoutDrawer
IsHideMyself()Yukar.Engine.LayoutDrawer
IsLocked()Yukar.Engine.LayoutDrawer
IsSelectedFirstPage(int menuContainerIndex)Yukar.Engine.LayoutDrawer
IsSelectedLastPage(int menuContainerIndex)Yukar.Engine.LayoutDrawer
IsTextOutOfScrren(int index)Yukar.Engine.LayoutDrawer
IsTouchingAnything(SharpKmyMath.Vector2 position)Yukar.Engine.LayoutDrawer
IsTouchingAnything(SharpKmyMath.Vector2 position, int index)Yukar.Engine.LayoutDrawer
LayoutDrawer(GameMain gameMain, Common.Catalog catalog, MenuSettings menuSettings, bool isPreview=false, bool isThumbnail=false)Yukar.Engine.LayoutDrawer
LayoutDrawer(GameMain gameMain, Common.Catalog catalog, LayoutProperties.LayoutNode layoutNode, bool isPreview=false, bool isThumbnail=false)Yukar.Engine.LayoutDrawer
lineOffsetYukar.Engine.LayoutDrawer
Lock()Yukar.Engine.LayoutDrawer
maxLineNumYukar.Engine.LayoutDrawer
menuContainersYukar.Engine.LayoutDrawer
MenuContainersCountYukar.Engine.LayoutDrawer
Move(MenuSettings.MenuItem movedMenuItem, MenuSettings.MenuItem movedParentMenuItem, int insertIndex)Yukar.Engine.LayoutDrawer
MovedPage(int menuContainerIndex)Yukar.Engine.LayoutDrawer
ParseNodes()Yukar.Engine.LayoutDrawer
PressNextPage(int menuContainerIndex)Yukar.Engine.LayoutDrawer
PressPreviousPage(int menuContainerIndex)Yukar.Engine.LayoutDrawer
Release()Yukar.Engine.LayoutDrawer
Remove(MenuSettings.MenuItem removedMenuItem)Yukar.Engine.LayoutDrawer
renderObjectsYukar.Engine.LayoutDrawer
RenderObjectsCountYukar.Engine.LayoutDrawer
ResetSubMenuContainerRenderStatus()Yukar.Engine.LayoutDrawer
ResetVisible(MenuSettings.MenuItem menuItem)Yukar.Engine.LayoutDrawer
rootVisibilityYukar.Engine.LayoutDrawer
selectingVariableNameYukar.Engine.LayoutDrawer
selectMenuContainerYukar.Engine.LayoutDrawer
SetCursorVisible(bool state)Yukar.Engine.LayoutDrawer
SetGridProperty(bool drawGrid, int previewScreenWidth, int previewScreenHeight)Yukar.Engine.LayoutDrawer
SetLayoutStateGuid(Guid guid)Yukar.Engine.LayoutDrawer
SetSelectIndex(int index)Yukar.Engine.LayoutDrawer
SetSelectIndex(int index, int menuContainerIndex)Yukar.Engine.LayoutDrawer
SetSelectingLayout(Guid guid)Yukar.Engine.LayoutDrawer
SetSliderValueAllowModification(int index, bool v)Yukar.Engine.LayoutDrawer
SetSliderValueWithIndex(float value, int index)Yukar.Engine.LayoutDrawer
SetSliderValueWithIndex(float value, int index, int objectIndex)Yukar.Engine.LayoutDrawer
SetSpinValueWithIndex(int value, int index)Yukar.Engine.LayoutDrawer
SetSpinValueWithIndex(int value, int index, int objectIndex)Yukar.Engine.LayoutDrawer
setVariableOneOriginYukar.Engine.LayoutDrawer
ShouldDrawColliderYukar.Engine.LayoutDrawer
Show()Yukar.Engine.LayoutDrawer
ShowContainer()Yukar.Engine.LayoutDrawer
ShowRenderNamePlate(int containerIndex, int index)Yukar.Engine.LayoutDrawer
SkipContentRendering(bool skip)Yukar.Engine.LayoutDrawer
SkipDrawingWithTagPosition(AbstractRenderObject.TagPositions tagPosition, AbstractRenderObject.Events layoutEvent)Yukar.Engine.LayoutDrawer
SkipDrawingWithTagTelop(bool useBacground, bool useImage, bool isScrolling)Yukar.Engine.LayoutDrawer
UnLock()Yukar.Engine.LayoutDrawer
Update()Yukar.Engine.LayoutDrawer
UpdateGameContent(AbstractRenderObject.GameContent gameContent, bool skipBattleReplace=false)Yukar.Engine.LayoutDrawer
UpdateSpecialRenderObject()Yukar.Engine.LayoutDrawer
UpdateTouchCollider(Vector2 addtionalContainerSize)Yukar.Engine.LayoutDrawer
variableNameYukar.Engine.LayoutDrawer