![]() |
|
processing time More...
Public Types | |
| enum | UpdateCategoly { System , Event , Character , Player , Battle , Menu , ETC } |
| enum | DrawCategoly { Base , Terrain , MapObject , Effect , Event } |
Static Public Member Functions | |
| static void | StartTotalTime (string name) |
| Start measuring total time More... | |
| static void | StartUpdateTime (string name) |
| Start measuring update time More... | |
| static void | StartDrawTime (string name) |
| Start measuring drawing time More... | |
| static void | StopTotalTime () |
| End of total time measurement More... | |
| static void | StopUpdateTime () |
| End of update time measurement More... | |
| static void | StopDrawTime () |
| End of drawing time measurement More... | |
| static void | ResetTotalTime () |
| End of total time measurement More... | |
| static void | ResetUpdateTime () |
| End of update time measurement More... | |
| static void | ResetDrawTime () |
| End of drawing time measurement More... | |
| static void | ReStartTotalTime (string name) |
| Restart total time measurement More... | |
| static void | ReStartUpdateTime (string name) |
| Re-start update time measurement More... | |
| static void | ReStartDrawTime (string name) |
| Start drawing time measurement again More... | |
| static List< LogProperty > | GetTotalTimeAsMilliSecond () |
| Get total time in milliseconds More... | |
| static List< LogProperty > | GetUpdateTimeAsMilliSecond () |
| Get update time in milliseconds More... | |
| static List< LogProperty > | GetDrawTimeAsMilliSecond () |
| Get drawing time in milliseconds More... | |
| static List< LogProperty > | GetDrawTimeAsTick () |
| Get drawing time in milliseconds More... | |
| static void | ClearAll () |
| Log initialization More... | |
| static void | ClearTotalTime () |
| Initializing total time logging More... | |
| static void | ClearUpdateTime () |
| Initialize log for update time More... | |
| static void | ClearDrawTime () |
| Initialize draw time log More... | |
Static Public Attributes | |
| static bool | IsTestPlayMode = false |
| whether test play More... | |
processing time
|
static |
Log initialization
|
static |
Initialize draw time log
|
static |
Initializing total time logging
|
static |
Initialize log for update time
|
static |
Get drawing time in milliseconds
|
static |
Get drawing time in milliseconds
|
static |
Get total time in milliseconds
|
static |
Get update time in milliseconds
|
static |
End of drawing time measurement
|
static |
End of total time measurement
|
static |
End of update time measurement
|
static |
Start drawing time measurement again
| name | name |
|
static |
Restart total time measurement
| name | name |
|
static |
Re-start update time measurement
| name | name |
|
static |
Start measuring drawing time
| name | name |
|
static |
Start measuring total time
| name | name |
|
static |
Start measuring update time
| name | name |
|
static |
End of drawing time measurement
|
static |
End of total time measurement
|
static |
End of update time measurement
|
static |
whether test play