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Yukar.Engine.Properties.Resources Class Reference

A strongly typed resource class for looking up localized strings, etc. More...

Properties

static global::System.Resources.ResourceManager ResourceManager [get]
 Returns the cached ResourceManager instance used by this class. More...
 
static global::System.Globalization.CultureInfo Culture [get, set]
 Overrides the CurrentUICulture property of the current thread for all Overrides the CurrentUICulture property for the current thread. More...
 
static System.Drawing.Bitmap _24_arrDown [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap _24_arrUp [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap _24_check_both [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap _24_check_off [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap _24_check_on [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap _24_dlgCANSEL [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap _24_edit [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static System.Drawing.Bitmap icon_pin [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 
static string str_AppName [get]
 Finds a localized string similar to RPG Developer Bakin. More...
 
static string str_AskExitGame [get]
 Unsaved play data will not be saved. 本当にゲームを終了しますか? に類似しているローカライズされた文字列を検索します。 More...
 
static string str_AskExitGameTitle [get]
 Are you sure you want to quit the game? More...
 
static string str_CastTypes [get]
 Finds a localized string similar to Friend^Enemy^Both^None. More...
 
static string str_Caution [get]
 Finds a localized string similar to Note. More...
 
static string str_CompanyFolderName [get]
 Find localized strings similar to SmileBoom. More...
 
static string str_ConfigFileName [get]
 Search for localized strings similar to Config.xml. More...
 
static string str_ConfigFolderName [get]
 Search for localized strings similar to Bakin Player. More...
 
static string str_Debug_EventSwitchOff [get]
 Finds a localized string similar to off. More...
 
static string str_Debug_EventSwitchOn [get]
 Finds a localized string similar to on. More...
 
static string str_Error [get]
 Find a localized string similar to error. More...
 
static string str_Error_DotNetError [get]
 Application failed to start. 本アプリケーションの実行には、Microsoft .NET Framework 4.5 以上がインストールされている必要があります。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_Error_GraphicError [get]
 An error has occurred in the graphics system. このまま続行できますが、一部表示が正しくない場合があります。 ログを開きますか? に類似しているローカライズされた文字列を検索します。 More...
 
static string str_Error_InitializeError [get]
 An error occurred during initialization. More...
 
static string str_Error_IsNotSgbProject [get]
 This folder is not a Bakin game file. ゲームのテストプレイは、エディタから[テストプレイ]を実行してください。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_Error_OpenGLError [get]
 Application failed to start. 本アプリケーションの実行には、OpenGL4.4以上に対応したGPUが必要です。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_Error_SoundDeviceNotFound [get]
 Failed to initialize the sound playback device. このまま続行できますが、サウンドが再生されないほか、 BGMと同期するイベントが正しく動作しない可能性があります。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_Error_SoundError [get]
 An error has occurred in the sound system. このまま続行できますが、サウンドが再生されない場合があります。 ログを開きますか? に類似しているローカライズされた文字列を検索します。 More...
 
static string str_EventMonitorColumns [get]
 Finds a localized string similar to Event name^Sheet name^In progress panel^Trigger. More...
 
static string str_GfxFile_BadCubemapLayout [get]
 Looks up a localized string similar to Layout not supported for cubemap {0}. More...
 
static string str_GfxFile_DefHasSameMaterialName [get]
 Def file has multiple material definitions with the same name マテリアルのインポートに問題が出る可能性があります。 修正後、再インポートすることができます。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_GfxFile_FragmentShaderCompileError [get]
 Error compiling fragment shader for shader file {0}. More...
 
static string str_GfxFile_MeshWithoutMaterial [get]
 The model file {0} has meshes with no material assigned. More...
 
static string str_GfxFile_NativeModelFileNotFound [get]
 Native model file {0} not found. More...
 
static string str_GfxFile_NativeTextureFileNotFound [get]
 Native texture file {0} not found. More...
 
static string str_GfxFile_ShaderFileNotFound [get]
 Could not find shader file {0}. More...
 
static string str_GfxFile_ShaderGuidConflict [get]
 Shader file {0} has been assigned the same GUID. More...
 
static string str_GfxFile_ShaderLinkError [get]
 Error linking shader file {0}. More...
 
static string str_GfxFile_ShaderVersionError [get]
 There is a problem with the version of shader file {0}. More...
 
static string str_GfxFile_TextureBadFormat [get]
 Failed to load texture file {0} due to format problem. More...
 
static string str_GfxFile_UndefinedError [get]
 An undefined error occurred in file {0}. More...
 
static string str_GfxFile_UnTriangulate [get]
 The model file {0} has untriangulated polygons. More...
 
static string str_GfxFile_VertexAttributeColorError [get]
 Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format Color. More...
 
static string str_GfxFile_VertexAttributeNormalError [get]
 Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format Normal. More...
 
static string str_GfxFile_VertexAttributePositionError [get]
 Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format Position. More...
 
static string str_GfxFile_VertexAttributeSkinWeightError [get]
 Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format SkinWeight. More...
 
static string str_GfxFile_VertexAttributeTangentError [get]
 Model data {0} does not have vertex format Tangent and does not match shader settings 本シェーダーを使用する場合、「タンジェント空間」にチェックを入れてFBXファイルをエクスポートしてください に類似しているローカライズされた文字列を検索します。 More...
 
static string str_GfxFile_VertexAttributeUV0Error [get]
 Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format UV0. More...
 
static string str_GfxFile_VertexAttributeUV1Error [get]
 Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format UV1. More...
 
static string str_GfxFile_VertexShaderCompileError [get]
 Error compiling vertex shader for shader file {0}. More...
 
static string str_GfxFileErrorSupplement [get]
 In addition, it is possible to prevent this warning from being displayed again even after restarting in the environment settings, データファイル側でエラー内容を修正いただくことが正しく、表示をオフにすることは推薦しません。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_htmlMoviePlayer [get]
 <!DOCTYPE html> <html> <head> <meta http-equiv="X-UA-Compatible" /> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style> player {{ position: absolute; top: 0; width: 99%; height: 99%; }} </style> <script type="text/javascript"> var isPlaying = null; More...
 
static string str_ItemEquipTypeNames [get]
 Finds localized strings similar to None^Shield^Head armor^Body armor^Adornment. More...
 
static string str_ItemUsageTypeNames [get]
 Finds a localized string similar to consumable^weapon^armor. More...
 
static string str_labelCastAttrDefense [get]
 Finds localized strings similar to attribute. More...
 
static string str_labelCastAttributeAttack [get]
 Finds localized strings similar to attribute attack power. More...
 
static string str_labelCastJob [get]
 Find localized strings similar to Occupation. More...
 
static string str_labelCastMaxDamage [get]
 Finds a localized string similar to max damage/recovery. More...
 
static string str_labelCastMoney [get]
 Finds a localized string similar to money in hand. More...
 
static string str_labelCastResist [get]
 Finds a localized string similar to tolerant to condition. More...
 
static string str_labelCondition [get]
 Finds localized strings similar to state. More...
 
static string str_labelConditionAttackAdd [get]
 Finds a localized string similar to add attack count. More...
 
static string str_labelConditionCriticalHit [get]
 Finds a localized string similar to Critical Rate (%). More...
 
static string str_labelConditionEncountPercent [get]
 Finds a localized string similar to Encounter Probability Change (%). More...
 
static string str_labelConditionEncountRate [get]
 Finds a localized string similar to encounter count change (%). More...
 
static string str_labelConditionExpRate [get]
 Finds a localized string similar to Experience Rate (%). More...
 
static string str_labelConditionFirstAttack [get]
 Finds a localized string similar to First Strike Rate (%). More...
 
static string str_labelConditionHateRate [get]
 Finds localized strings similar to % change in vulnerability. More...
 
static string str_labelConditionItemRate [get]
 Finds a localized string similar to Item Drop Rate (%). More...
 
static string str_labelConditionRewardRate [get]
 Finds localized strings similar to Reward Amount (%). More...
 
static string str_labelConditionWalkSpeed [get]
 Finds a localized string similar to Add movement speed (%). More...
 
static string str_LoadingText [get]
 Finds a localized string similar to Now Loading. More...
 
static string str_NoMoreDisplay [get]
 Search for a localized string similar to Do not show this warning until restart. More...
 
static string str_ProjectTemplate [get]
 <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003&quot;&gt; <Import Project="$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <OutputType>Library</OutputType> <TargetFrameworkVersion>v{0}</TargetFrameworkVersion> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <Output [残りの文字列は切り詰められました]"; に類似しているローカライズされた文字列を検索します。 More...
 
static string str_statusDown [get]
 Finds localized strings similar to ↓. More...
 
static string str_statusNoChange [get]
 Find localized strings similar to →. More...
 
static string str_statusUp [get]
 Finds localized strings similar to ↑. More...
 
static string str_SystemFlags [get]
 Find localized strings similar to maneuver, dash, formation, monster spawn, menu, save, jump, free fall, move, autosave. More...
 
static string str_TrialVersion [get]
 Search for a localized string similar to Trial. More...
 
static string str_WarnimgCantFindFile2 [get]
 {0} does not exist. More...
 
static string str_WarnimgConfigFileLine [get]
 An uninterpretable line was detected in Game Definition > Rules and Operations > Input Device Assignment, so it will be ignored and continued. 無効になった行:{0} に類似しているローカライズされた文字列を検索します。 More...
 
static string str_Warning [get]
 Finds a localized string similar to warning. More...
 
static string str_WarningBattle [get]
 Failed to build battlescript. 詳細はログを参照してください。 に類似しているローカライズされた文字列を検索します。 More...
 
static string str_WarningBrokenFile [get]
 The content of {0} is invalid. More...
 
static string str_WarningBuild [get]
 Failed to build C# script. More...
 
static string str_WarningCantFindFile [get]
 {0} does not exist. More...
 
static string str_WarningMainMenu [get]
 The menu could not be displayed because there is no main menu setting. More...
 
static System.IO.UnmanagedMemoryStream wavDummy [get]
 Finds localized resources of type System.IO.UnmanagedMemoryStream that are similar to System.IO.MemoryStream. More...
 
static System.Drawing.Bitmap win [get]
 Finds a localized resource of type System.Drawing.Bitmap. More...
 

Detailed Description

A strongly typed resource class for looking up localized strings, etc.

Property Documentation

◆ _24_arrDown

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_arrDown
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ _24_arrUp

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_arrUp
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ _24_check_both

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_check_both
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ _24_check_off

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_check_off
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ _24_check_on

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_check_on
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ _24_dlgCANSEL

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_dlgCANSEL
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ _24_edit

System.Drawing.Bitmap Yukar.Engine.Properties.Resources._24_edit
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ Culture

global.System.Globalization.CultureInfo Yukar.Engine.Properties.Resources.Culture
staticgetset

Overrides the CurrentUICulture property of the current thread for all Overrides the CurrentUICulture property for the current thread.

◆ icon_pin

System.Drawing.Bitmap Yukar.Engine.Properties.Resources.icon_pin
staticget

Finds a localized resource of type System.Drawing.Bitmap.

◆ ResourceManager

global.System.Resources.ResourceManager Yukar.Engine.Properties.Resources.ResourceManager
staticget

Returns the cached ResourceManager instance used by this class.

◆ str_AppName

string Yukar.Engine.Properties.Resources.str_AppName
staticget

Finds a localized string similar to RPG Developer Bakin.

◆ str_AskExitGame

string Yukar.Engine.Properties.Resources.str_AskExitGame
staticget

Unsaved play data will not be saved. 本当にゲームを終了しますか? に類似しているローカライズされた文字列を検索します。

◆ str_AskExitGameTitle

string Yukar.Engine.Properties.Resources.str_AskExitGameTitle
staticget

Are you sure you want to quit the game?

◆ str_CastTypes

string Yukar.Engine.Properties.Resources.str_CastTypes
staticget

Finds a localized string similar to Friend^Enemy^Both^None.

◆ str_Caution

string Yukar.Engine.Properties.Resources.str_Caution
staticget

Finds a localized string similar to Note.

◆ str_CompanyFolderName

string Yukar.Engine.Properties.Resources.str_CompanyFolderName
staticget

Find localized strings similar to SmileBoom.

◆ str_ConfigFileName

string Yukar.Engine.Properties.Resources.str_ConfigFileName
staticget

Search for localized strings similar to Config.xml.

◆ str_ConfigFolderName

string Yukar.Engine.Properties.Resources.str_ConfigFolderName
staticget

Search for localized strings similar to Bakin Player.

◆ str_Debug_EventSwitchOff

string Yukar.Engine.Properties.Resources.str_Debug_EventSwitchOff
staticget

Finds a localized string similar to off.

◆ str_Debug_EventSwitchOn

string Yukar.Engine.Properties.Resources.str_Debug_EventSwitchOn
staticget

Finds a localized string similar to on.

◆ str_Error

string Yukar.Engine.Properties.Resources.str_Error
staticget

Find a localized string similar to error.

◆ str_Error_DotNetError

string Yukar.Engine.Properties.Resources.str_Error_DotNetError
staticget

Application failed to start. 本アプリケーションの実行には、Microsoft .NET Framework 4.5 以上がインストールされている必要があります。 に類似しているローカライズされた文字列を検索します。

◆ str_Error_GraphicError

string Yukar.Engine.Properties.Resources.str_Error_GraphicError
staticget

An error has occurred in the graphics system. このまま続行できますが、一部表示が正しくない場合があります。 ログを開きますか? に類似しているローカライズされた文字列を検索します。

◆ str_Error_InitializeError

string Yukar.Engine.Properties.Resources.str_Error_InitializeError
staticget

An error occurred during initialization.

◆ str_Error_IsNotSgbProject

string Yukar.Engine.Properties.Resources.str_Error_IsNotSgbProject
staticget

This folder is not a Bakin game file. ゲームのテストプレイは、エディタから[テストプレイ]を実行してください。 に類似しているローカライズされた文字列を検索します。

◆ str_Error_OpenGLError

string Yukar.Engine.Properties.Resources.str_Error_OpenGLError
staticget

Application failed to start. 本アプリケーションの実行には、OpenGL4.4以上に対応したGPUが必要です。 に類似しているローカライズされた文字列を検索します。

◆ str_Error_SoundDeviceNotFound

string Yukar.Engine.Properties.Resources.str_Error_SoundDeviceNotFound
staticget

Failed to initialize the sound playback device. このまま続行できますが、サウンドが再生されないほか、 BGMと同期するイベントが正しく動作しない可能性があります。 に類似しているローカライズされた文字列を検索します。

◆ str_Error_SoundError

string Yukar.Engine.Properties.Resources.str_Error_SoundError
staticget

An error has occurred in the sound system. このまま続行できますが、サウンドが再生されない場合があります。 ログを開きますか? に類似しているローカライズされた文字列を検索します。

◆ str_EventMonitorColumns

string Yukar.Engine.Properties.Resources.str_EventMonitorColumns
staticget

Finds a localized string similar to Event name^Sheet name^In progress panel^Trigger.

◆ str_GfxFile_BadCubemapLayout

string Yukar.Engine.Properties.Resources.str_GfxFile_BadCubemapLayout
staticget

Looks up a localized string similar to Layout not supported for cubemap {0}.

◆ str_GfxFile_DefHasSameMaterialName

string Yukar.Engine.Properties.Resources.str_GfxFile_DefHasSameMaterialName
staticget

Def file has multiple material definitions with the same name マテリアルのインポートに問題が出る可能性があります。 修正後、再インポートすることができます。 に類似しているローカライズされた文字列を検索します。

◆ str_GfxFile_FragmentShaderCompileError

string Yukar.Engine.Properties.Resources.str_GfxFile_FragmentShaderCompileError
staticget

Error compiling fragment shader for shader file {0}.

◆ str_GfxFile_MeshWithoutMaterial

string Yukar.Engine.Properties.Resources.str_GfxFile_MeshWithoutMaterial
staticget

The model file {0} has meshes with no material assigned.

◆ str_GfxFile_NativeModelFileNotFound

string Yukar.Engine.Properties.Resources.str_GfxFile_NativeModelFileNotFound
staticget

Native model file {0} not found.

◆ str_GfxFile_NativeTextureFileNotFound

string Yukar.Engine.Properties.Resources.str_GfxFile_NativeTextureFileNotFound
staticget

Native texture file {0} not found.

◆ str_GfxFile_ShaderFileNotFound

string Yukar.Engine.Properties.Resources.str_GfxFile_ShaderFileNotFound
staticget

Could not find shader file {0}.

◆ str_GfxFile_ShaderGuidConflict

string Yukar.Engine.Properties.Resources.str_GfxFile_ShaderGuidConflict
staticget

Shader file {0} has been assigned the same GUID.

◆ str_GfxFile_ShaderLinkError

string Yukar.Engine.Properties.Resources.str_GfxFile_ShaderLinkError
staticget

Error linking shader file {0}.

◆ str_GfxFile_ShaderVersionError

string Yukar.Engine.Properties.Resources.str_GfxFile_ShaderVersionError
staticget

There is a problem with the version of shader file {0}.

◆ str_GfxFile_TextureBadFormat

string Yukar.Engine.Properties.Resources.str_GfxFile_TextureBadFormat
staticget

Failed to load texture file {0} due to format problem.

◆ str_GfxFile_UndefinedError

string Yukar.Engine.Properties.Resources.str_GfxFile_UndefinedError
staticget

An undefined error occurred in file {0}.

◆ str_GfxFile_UnTriangulate

string Yukar.Engine.Properties.Resources.str_GfxFile_UnTriangulate
staticget

The model file {0} has untriangulated polygons.

◆ str_GfxFile_VertexAttributeColorError

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributeColorError
staticget

Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format Color.

◆ str_GfxFile_VertexAttributeNormalError

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributeNormalError
staticget

Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format Normal.

◆ str_GfxFile_VertexAttributePositionError

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributePositionError
staticget

Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format Position.

◆ str_GfxFile_VertexAttributeSkinWeightError

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributeSkinWeightError
staticget

Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format SkinWeight.

◆ str_GfxFile_VertexAttributeTangentError

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributeTangentError
staticget

Model data {0} does not have vertex format Tangent and does not match shader settings 本シェーダーを使用する場合、「タンジェント空間」にチェックを入れてFBXファイルをエクスポートしてください に類似しているローカライズされた文字列を検索します。

◆ str_GfxFile_VertexAttributeUV0Error

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributeUV0Error
staticget

Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format UV0.

◆ str_GfxFile_VertexAttributeUV1Error

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexAttributeUV1Error
staticget

Looks up a localized string similar to Does not match shader settings because model data {0} has no vertex format UV1.

◆ str_GfxFile_VertexShaderCompileError

string Yukar.Engine.Properties.Resources.str_GfxFile_VertexShaderCompileError
staticget

Error compiling vertex shader for shader file {0}.

◆ str_GfxFileErrorSupplement

string Yukar.Engine.Properties.Resources.str_GfxFileErrorSupplement
staticget

In addition, it is possible to prevent this warning from being displayed again even after restarting in the environment settings, データファイル側でエラー内容を修正いただくことが正しく、表示をオフにすることは推薦しません。 に類似しているローカライズされた文字列を検索します。

◆ str_htmlMoviePlayer

string Yukar.Engine.Properties.Resources.str_htmlMoviePlayer
staticget

<!DOCTYPE html> <html> <head> <meta http-equiv="X-UA-Compatible" /> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style> player {{ position: absolute; top: 0; width: 99%; height: 99%; }} </style> <script type="text/javascript"> var isPlaying = null;

function isPlayEnd() {{ return (isPlaying == null) ? null : !isPlaying; }} </script> </head> <body> <video id="player" autoplay onplay="isPlaying = true;" onended="isPlaying = false;" oncontextmenu="return false; [残りの文字列は切り詰められました]"; に類似しているローカライズされた文字列を検索します。

◆ str_ItemEquipTypeNames

string Yukar.Engine.Properties.Resources.str_ItemEquipTypeNames
staticget

Finds localized strings similar to None^Shield^Head armor^Body armor^Adornment.

◆ str_ItemUsageTypeNames

string Yukar.Engine.Properties.Resources.str_ItemUsageTypeNames
staticget

Finds a localized string similar to consumable^weapon^armor.

◆ str_labelCastAttrDefense

string Yukar.Engine.Properties.Resources.str_labelCastAttrDefense
staticget

Finds localized strings similar to attribute.

◆ str_labelCastAttributeAttack

string Yukar.Engine.Properties.Resources.str_labelCastAttributeAttack
staticget

Finds localized strings similar to attribute attack power.

◆ str_labelCastJob

string Yukar.Engine.Properties.Resources.str_labelCastJob
staticget

Find localized strings similar to Occupation.

◆ str_labelCastMaxDamage

string Yukar.Engine.Properties.Resources.str_labelCastMaxDamage
staticget

Finds a localized string similar to max damage/recovery.

◆ str_labelCastMoney

string Yukar.Engine.Properties.Resources.str_labelCastMoney
staticget

Finds a localized string similar to money in hand.

◆ str_labelCastResist

string Yukar.Engine.Properties.Resources.str_labelCastResist
staticget

Finds a localized string similar to tolerant to condition.

◆ str_labelCondition

string Yukar.Engine.Properties.Resources.str_labelCondition
staticget

Finds localized strings similar to state.

◆ str_labelConditionAttackAdd

string Yukar.Engine.Properties.Resources.str_labelConditionAttackAdd
staticget

Finds a localized string similar to add attack count.

◆ str_labelConditionCriticalHit

string Yukar.Engine.Properties.Resources.str_labelConditionCriticalHit
staticget

Finds a localized string similar to Critical Rate (%).

◆ str_labelConditionEncountPercent

string Yukar.Engine.Properties.Resources.str_labelConditionEncountPercent
staticget

Finds a localized string similar to Encounter Probability Change (%).

◆ str_labelConditionEncountRate

string Yukar.Engine.Properties.Resources.str_labelConditionEncountRate
staticget

Finds a localized string similar to encounter count change (%).

◆ str_labelConditionExpRate

string Yukar.Engine.Properties.Resources.str_labelConditionExpRate
staticget

Finds a localized string similar to Experience Rate (%).

◆ str_labelConditionFirstAttack

string Yukar.Engine.Properties.Resources.str_labelConditionFirstAttack
staticget

Finds a localized string similar to First Strike Rate (%).

◆ str_labelConditionHateRate

string Yukar.Engine.Properties.Resources.str_labelConditionHateRate
staticget

Finds localized strings similar to % change in vulnerability.

◆ str_labelConditionItemRate

string Yukar.Engine.Properties.Resources.str_labelConditionItemRate
staticget

Finds a localized string similar to Item Drop Rate (%).

◆ str_labelConditionRewardRate

string Yukar.Engine.Properties.Resources.str_labelConditionRewardRate
staticget

Finds localized strings similar to Reward Amount (%).

◆ str_labelConditionWalkSpeed

string Yukar.Engine.Properties.Resources.str_labelConditionWalkSpeed
staticget

Finds a localized string similar to Add movement speed (%).

◆ str_LoadingText

string Yukar.Engine.Properties.Resources.str_LoadingText
staticget

Finds a localized string similar to Now Loading.

◆ str_NoMoreDisplay

string Yukar.Engine.Properties.Resources.str_NoMoreDisplay
staticget

Search for a localized string similar to Do not show this warning until restart.

◆ str_ProjectTemplate

string Yukar.Engine.Properties.Resources.str_ProjectTemplate
staticget

<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003&quot;&gt; <Import Project="$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <OutputType>Library</OutputType> <TargetFrameworkVersion>v{0}</TargetFrameworkVersion> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <Output [残りの文字列は切り詰められました]"; に類似しているローカライズされた文字列を検索します。

◆ str_statusDown

string Yukar.Engine.Properties.Resources.str_statusDown
staticget

Finds localized strings similar to ↓.

◆ str_statusNoChange

string Yukar.Engine.Properties.Resources.str_statusNoChange
staticget

Find localized strings similar to →.

◆ str_statusUp

string Yukar.Engine.Properties.Resources.str_statusUp
staticget

Finds localized strings similar to ↑.

◆ str_SystemFlags

string Yukar.Engine.Properties.Resources.str_SystemFlags
staticget

Find localized strings similar to maneuver, dash, formation, monster spawn, menu, save, jump, free fall, move, autosave.

◆ str_TrialVersion

string Yukar.Engine.Properties.Resources.str_TrialVersion
staticget

Search for a localized string similar to Trial.

◆ str_WarnimgCantFindFile2

string Yukar.Engine.Properties.Resources.str_WarnimgCantFindFile2
staticget

{0} does not exist.

◆ str_WarnimgConfigFileLine

string Yukar.Engine.Properties.Resources.str_WarnimgConfigFileLine
staticget

An uninterpretable line was detected in Game Definition > Rules and Operations > Input Device Assignment, so it will be ignored and continued. 無効になった行:{0} に類似しているローカライズされた文字列を検索します。

◆ str_Warning

string Yukar.Engine.Properties.Resources.str_Warning
staticget

Finds a localized string similar to warning.

◆ str_WarningBattle

string Yukar.Engine.Properties.Resources.str_WarningBattle
staticget

Failed to build battlescript. 詳細はログを参照してください。 に類似しているローカライズされた文字列を検索します。

◆ str_WarningBrokenFile

string Yukar.Engine.Properties.Resources.str_WarningBrokenFile
staticget

The content of {0} is invalid.

◆ str_WarningBuild

string Yukar.Engine.Properties.Resources.str_WarningBuild
staticget

Failed to build C# script.

◆ str_WarningCantFindFile

string Yukar.Engine.Properties.Resources.str_WarningCantFindFile
staticget

{0} does not exist.

◆ str_WarningMainMenu

string Yukar.Engine.Properties.Resources.str_WarningMainMenu
staticget

The menu could not be displayed because there is no main menu setting.

◆ wavDummy

System.IO.UnmanagedMemoryStream Yukar.Engine.Properties.Resources.wavDummy
staticget

Finds localized resources of type System.IO.UnmanagedMemoryStream that are similar to System.IO.MemoryStream.

◆ win

System.Drawing.Bitmap Yukar.Engine.Properties.Resources.win
staticget

Finds a localized resource of type System.Drawing.Bitmap.