| AddBlendShapeTask(MapCharacter tgt, string clipName, float time, bool doReset) | Yukar.Engine.ScriptRunner | static |
| AddFinalizer(Action finalizer) | Yukar.Engine.ScriptRunner | |
| calcDir(MapCharacter tgt, MapCharacter chr, bool reverse=false, bool anyRad=false) | Yukar.Engine.ScriptRunner | static |
| calcDirImpl(float dx, float dz) | Yukar.Engine.ScriptRunner | static |
| CopyStack(Stack< int > source) | Yukar.Engine.ScriptRunner | static |
| CreateShakeFunc(int force, float waitFrame, MapScene owner, Action< SharpKmyMath.Vector2 > shakeValueHandler=null) | Yukar.Engine.ScriptRunner | static |
| finalize() | Yukar.Engine.ScriptRunner | |
| getBattleStatus(BattleCharacterBase battleStatus, Command.VarHeroSourceType srcTypePlus, Guid option, List< BattlePlayerData > party) | Yukar.Engine.ScriptRunner | static |
| getBattleStatus(BattleCharacterBase battleStatus, Guid statusId) | Yukar.Engine.ScriptRunner | static |
| GetFloatOrVariable(Script.Attr attr, bool legacyMode=true) | Yukar.Engine.ScriptRunner | |
| GetNumOrVariable(Script.Attr attr) | Yukar.Engine.ScriptRunner | |
| GetNumOrVariable(GameMain owner, Guid evGuid, Script.Attr attr, bool isDynamic) | Yukar.Engine.ScriptRunner | static |
| getStatus(Common.GameData.Hero battleStatus, Guid statusId, bool totalStatus) | Yukar.Engine.ScriptRunner | static |
| GetVariable(GameMain owner, Guid evGuid, Script.Attr attr, bool isDynamic) | Yukar.Engine.ScriptRunner | static |
| HeroStatusType enum name | Yukar.Engine.ScriptRunner | |
| isEffectTriggers() | Yukar.Engine.ScriptRunner | |
| isFinished() | Yukar.Engine.ScriptRunner | |
| isFixedUpdateTriggers() | Yukar.Engine.ScriptRunner | |
| isParallelTriggers(bool includeMoveScript=false) | Yukar.Engine.ScriptRunner | |
| key | Yukar.Engine.ScriptRunner | |
| mapChr | Yukar.Engine.ScriptRunner | |
| owner | Yukar.Engine.ScriptRunner | |
| PosType enum name | Yukar.Engine.ScriptRunner | |
| RemoveTrigger enum name | Yukar.Engine.ScriptRunner | |
| removeTrigger | Yukar.Engine.ScriptRunner | |
| Run() | Yukar.Engine.ScriptRunner | |
| ScriptRunner(MapScene owner, MapCharacter mapChr, Script script, Guid inId, RomItem parentRom=null) | Yukar.Engine.ScriptRunner | |
| ScriptRunner(MapScene owner, MapCharacter mapChr, Script script, RomItem parentRom=null) | Yukar.Engine.ScriptRunner | |
| ScriptState enum name | Yukar.Engine.ScriptRunner | |
| SetWaiter(Func< bool > waiter) | Yukar.Engine.ScriptRunner | |
| SpinType enum name | Yukar.Engine.ScriptRunner | |
| state | Yukar.Engine.ScriptRunner | |
| Trigger | Yukar.Engine.ScriptRunner | |
| UnlockControl() | Yukar.Engine.ScriptRunner | |
| Update() | Yukar.Engine.ScriptRunner | |