AddBlendShapeTask(MapCharacter tgt, string clipName, float time, bool doReset) | Yukar.Engine.ScriptRunner | static |
AddFinalizer(Action finalizer) | Yukar.Engine.ScriptRunner | |
calcDir(MapCharacter tgt, MapCharacter chr, bool reverse=false, bool anyRad=false) | Yukar.Engine.ScriptRunner | static |
calcDirImpl(float dx, float dz) | Yukar.Engine.ScriptRunner | static |
CopyStack(Stack< int > source) | Yukar.Engine.ScriptRunner | static |
CreateShakeFunc(int force, float waitFrame, MapScene owner, Action< SharpKmyMath.Vector2 > shakeValueHandler=null) | Yukar.Engine.ScriptRunner | static |
finalize() | Yukar.Engine.ScriptRunner | |
getBattleStatus(BattleCharacterBase battleStatus, Command.VarHeroSourceType srcTypePlus, Guid option, List< BattlePlayerData > party) | Yukar.Engine.ScriptRunner | static |
getBattleStatus(BattleCharacterBase battleStatus, Guid statusId) | Yukar.Engine.ScriptRunner | static |
GetFloatOrVariable(Script.Attr attr, bool legacyMode=true) | Yukar.Engine.ScriptRunner | |
GetNumOrVariable(Script.Attr attr) | Yukar.Engine.ScriptRunner | |
GetNumOrVariable(GameMain owner, Guid evGuid, Script.Attr attr, bool isDynamic) | Yukar.Engine.ScriptRunner | static |
getStatus(Common.GameData.Hero battleStatus, Guid statusId, bool totalStatus) | Yukar.Engine.ScriptRunner | static |
GetVariable(GameMain owner, Guid evGuid, Script.Attr attr, bool isDynamic) | Yukar.Engine.ScriptRunner | static |
HeroStatusType enum name | Yukar.Engine.ScriptRunner | |
isEffectTriggers() | Yukar.Engine.ScriptRunner | |
isFinished() | Yukar.Engine.ScriptRunner | |
isParallelTriggers(bool includeMoveScript=false) | Yukar.Engine.ScriptRunner | |
key | Yukar.Engine.ScriptRunner | |
mapChr | Yukar.Engine.ScriptRunner | |
owner | Yukar.Engine.ScriptRunner | |
PosType enum name | Yukar.Engine.ScriptRunner | |
removeTrigger | Yukar.Engine.ScriptRunner | |
RemoveTrigger enum name | Yukar.Engine.ScriptRunner | |
Run() | Yukar.Engine.ScriptRunner | |
ScriptRunner(MapScene owner, MapCharacter mapChr, Script script, Guid inId, RomItem parentRom=null) | Yukar.Engine.ScriptRunner | |
ScriptRunner(MapScene owner, MapCharacter mapChr, Script script, RomItem parentRom=null) | Yukar.Engine.ScriptRunner | |
ScriptState enum name | Yukar.Engine.ScriptRunner | |
SetWaiter(Func< bool > waiter) | Yukar.Engine.ScriptRunner | |
shakeForUnity(SharpKmyMath.Vector2 shakeValue, bool isFinish) | Yukar.Engine.ScriptRunner | static |
SpinType enum name | Yukar.Engine.ScriptRunner | |
state | Yukar.Engine.ScriptRunner | |
Trigger | Yukar.Engine.ScriptRunner | |
UnlockControl() | Yukar.Engine.ScriptRunner | |
Update() | Yukar.Engine.ScriptRunner | |
WaitForReadyWebM(Sharplibsimplewebm.SharpTest test) | Yukar.Engine.ScriptRunner | static |