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Yukar.Engine.SpecialTextRenderer Class Reference

Special formatting drawing classes for layout More...

Inheritance diagram for Yukar.Engine.SpecialTextRenderer:
Yukar.Engine.AbstractRenderObject

Classes

class  SeparatedByLineParams
 Drawing information divided for each line More...
 

Public Types

enum  SpecialTexts {
  None = -1 , Party , Reserve , Item ,
  Skill , Status , SaveParty , LevelUp ,
  LearnSkill , Save , CastDictionary , ItemDictionary ,
  SkillDictionary , ShopStatusEquipable , ShopStatusNotEquipable
}
 Classification of special forms More...
 
- Public Types inherited from Yukar.Engine.AbstractRenderObject
enum  LayoutObjectType {
  None = -1 , MenuContainer , MenuSubContainer , RenderContainer ,
  SliderPanel , SpinPanel , TextPanel , ImagePanel ,
  Amount
}
 Layout part type More...
 
enum  NextInputTypes {
  NONE = -1 , UP , DOWN , RIGHT ,
  LEFT , AMOUNT
}
 The following input types More...
 
enum  PositionAnchorTags {
  TopLeft , Top , TopRight , Left ,
  Center , Right , BottomLeft , Bottom ,
  BottomRight , Balloon , FixedBalloon , MessageSprite ,
  ArrowSprite , TelopBackgroung , TelopBackgroungImage , TelopText ,
  TelopScrollText , Player , Enemy , DamagePosition
}
 special coordinate tag name More...
 
enum  TagPositions {
  None = -2 , ALL = -1 , TopLeft , Top ,
  TopRight , Left , Center , Right ,
  BottomLeft , Bottom , BottomRight , Balloon ,
  FixedBalloon
}
 Tag position More...
 
enum  TagTelop {
  None = -1 , TelopBackgroung , TelopBackgroungImage , TelopText ,
  TelopScrollText
}
 tag for telop More...
 
enum  Events {
  None = -1 , Message , Dialogue , DialogueImage ,
  TelopText , TelopImage , Inn , Selection ,
  InputStrings
}
 Event type More...
 
enum  TextContentType { NONE = -1 , EMPTY_TEXT , TEXT_OR_SPECIAL_TEXT }
 type of text content More...
 
enum  Nav {
  NONE = -1 , UP , DOWN , LEFT ,
  RIGHT , PREVIOUS , NEXT
}
 General purpose Direction, order More...
 

Public Member Functions

 SpecialTextRenderer (GameMain gameMain, Common.Catalog catalog, AbstractRenderObject parent, int insertIndex, MenuSettings.MenuItem menuItem, bool isPreview, bool isThumbnail)
 Initialize the special format renderer More...
 
 SpecialTextRenderer (GameMain gameMain, Common.Catalog catalog, AbstractRenderObject parent, int insertIndex, MenuSettings.MenuItem menuItem, RenderProperty renderProperty, string text, bool isPreview, bool isThumbnail)
 Initialize the special format renderer More...
 
override RenderProperty CreateRenderProperty ()
 Generate rendering properties More...
 
override void Release ()
 Freeing resources More...
 
override Vector2 GetAutoSizeMargin ()
 Get the automatic size adjustment margin More...
 
override void ConfigureContentProperty (int maximumContent)
 Set the parent element More...
 
override void ConfigureContentProperty (int maximumContent, bool updateRenderPanel)
 Set the parent element More...
 
override void UpdateGameContent (GameContent gameContent, bool skipBattleReplace=false)
 Update game content More...
 
override void ChangeBattleResultVisible (GameContent gameContent)
 Change the display and hide when displaying battle results More...
 
override bool HasSpecialText (SpecialTexts specialText)
 Check if special formats are included More...
 
SpecialTexts GetContentType ()
 Get content type More...
 
override bool HasEventObject (Events layoutEvent)
 Get the container index corresponding to the GUID of a menu item More...
 
override void GetTextContentType (List< TextContentType > result)
 Get content type More...
 
override void EnableScrollText (bool enable)
 Enable scrolling text More...
 
override bool IsTextOutOfScreen ()
 Check if the text is off-screen More...
 
override void UpdateSpecialRenderObject ()
 Update drawing objects in special format More...
 
Vector2 GetScaledSizeWithoutMyself ()
 Set text More...
 
void ChangeParentContainerSize (string text, Vector2 margin)
 Set text More...
 
void ChangeParentContainerHeight (float height)
 Set text More...
 
void SetContentProperty (AbstractRenderObject menuSubContainer, AbstractRenderObject textPanel, AbstractRenderObject menuContainer)
 Set the parent element of content More...
 
void CreateSpecialRenderObject ()
 Creates and initializes a special rendering object based on the current game content and UI state. More...
 
bool IsDrawingText ()
 Determines whether the current rendered content contains text for drawing. More...
 
void InitializeText ()
 Initialize the text to be drawn More...
 
void ChangeText (string text)
 Change the text More...
 
bool HasNamePlate ()
 Check if you have a nameplate More...
 
void ResetSpecialTextProperty ()
 Resetting special text properties More...
 
override void SetPositionForPreview (Vector2 position)
 Set the location for preview More...
 
override void EnableCanUse (bool enable)
 Enable or disable the enabled state More...
 
void ResetWithRenderProperty (RenderProperty renderProperty)
 Reset with render properties More...
 
- Public Member Functions inherited from Yukar.Engine.AbstractRenderObject
 AbstractRenderObject ()
 Initializes a new instance of the AbstractRenderObject class. More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, bool isThumbnail)
 Initializes a new instance of the AbstractRenderObject class with the specified menu item and thumbnail flag. More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, bool isThumbnail)
 Initializes a new instance of the AbstractRenderObject class with the specified menu item, GUID, and thumbnail flag. More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool isThumbnail)
 Initializes a new instance of the AbstractRenderObject class with the specified menu item, unique identifier, parent object, insertion index, and thumbnail flags. More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, bool isThumbnail)
 Has the specified menu item, unique identifier, parent object, insert index, drawing state, and thumbnail state AbstractRenderObject クラスの新しいインスタンスを初期化します。 More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, bool isThumbnail)
 Initializes a new instance of the <see cref=\ More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, bool isThumbnail)
 Initializes a new instance of the <see cref=\ More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, bool isThumbnail)
 Initializes a new instance of the <see cref=\ More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, float alpha, bool isThumbnail)
 Initializes a new instance of the <see cref=\ More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, float alpha, bool isPreview, bool isThumbnail)
 Initializes a new instance of the <see cref=\ More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, RenderProperty renderProperty, bool isThumbnail)
 The specified menu item, unique identifier, parent object, insert index, render property, Initializes a new instance of the <see cref=\ More...
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, RenderProperty renderProperty, bool isPreview, bool isThumbnail)
 Initializes a new instance of the <see cref=\ More...
 
virtual Vector2 GetScaledSize ()
 Get size with scaling (also consider parent's scaling) More...
 
virtual Vector2 GetRenderPosition ()
 Get drawing position (considering parent's position as well) More...
 
virtual Vector2 GetParentRenderPositionOffset ()
 Get the parent's drawing position offset More...
 
Vector2 GetAllParentRenderPositionOffset ()
 Get the draw position offset for all parents More...
 
RectangleF RemoveParentOffsetF (RectangleF rect)
 Remove parent drawing position offset More...
 
virtual Vector2 GetRenderPositionWithoutParent ()
 Get own drawing position More...
 
virtual Vector2 GetRenderScale ()
 Get scaling (also consider parent's scaling) More...
 
virtual Vector2 GetRenderScaleWithoutParent ()
 Get own scaling More...
 
bool IsTouching (Vector2 position)
 whether you are touching More...
 
bool IsTouching (SharpKmyMath.Vector2 position)
 whether you are touching More...
 
bool IsTouchingCenter (Vector2 position, float centerLength)
 Whether you are touching the center or not More...
 
bool IsTouchingCenter (SharpKmyMath.Vector2 position, float centerLength)
 Whether you are touching the center or not More...
 
Tuple< bool, TouchCollider.EdgePositionIsTouchingEdge (Vector2 position, float edgeLength)
 Are you touching the edge? More...
 
Tuple< bool, TouchCollider.EdgePositionIsTouchingEdge (SharpKmyMath.Vector2 position, float edgeLength)
 Are you touching the edge? More...
 
bool IsTouchingAnything (Vector2 position)
 Whether the child is also touched More...
 
bool IsTouchingAnything (SharpKmyMath.Vector2 position)
 Whether the child is also touched More...
 
List< AbstractRenderObjectGetTouchingObjects (Vector2 position)
 Get touched drawing object including children More...
 
List< AbstractRenderObjectGetTouchingObjects (SharpKmyMath.Vector2 position)
 Get touched drawing object including children More...
 
bool CollideRectangle (Rectangle rectangle)
 whether it hits the rectangle More...
 
bool CollideRectangle (SharpKmyMath.Rectangle rectangle)
 whether it hits the rectangle More...
 
bool CoverRectangle (Rectangle rectangle)
 Whether it covers a rectangle More...
 
bool CoverRectangle (SharpKmyMath.Rectangle rectangle)
 Whether it covers a rectangle More...
 
virtual void SetPositionForPreview (Vector2 position)
 Position change function in preview More...
 
virtual Vector2 GetPositionForPreview ()
 Get position in preview More...
 
virtual Vector2 SetRenderPosition (Vector2 globalPosition)
 Set position in world coordinates More...
 
void SetOffsetMyPosition (Vector2 position)
 Set the position considering the initial position More...
 
virtual Vector2 GetOriginPosition ()
 Get origin position More...
 
virtual void ReCalculatePostion ()
 recalculate position More...
 
virtual void SetSize (Vector2 size)
 set position More...
 
virtual void SetAngle (float angle)
 set the angle More...
 
virtual void SetFlip (int flip)
 set inversion More...
 
bool IsDescendants (AbstractRenderObject obj)
 determine if descendant More...
 
bool IsAncestor (AbstractRenderObject obj)
 determine if ancestor More...
 
virtual LayoutObjectType GetRenderObjectType ()
 Get layout part type More...
 
bool IsContainer ()
 container or not More...
 
virtual bool ContainsRenderContent ()
 whether it contains something to draw More...
 
virtual void CreateBattleContent ()
 Generate elements for battle More...
 
virtual bool NeedDrawingOrigin ()
 Need to draw the origin? More...
 
virtual void ChangeAnimationState (SpriteRenderObject.AnimationState animationState)
 Force an animation state change More...
 
virtual void SetParent (AbstractRenderObject parent)
 set parent More...
 
bool AddChild (AbstractRenderObject child)
 add child More...
 
bool InsertChild (AbstractRenderObject child, int insertIndex)
 add child More...
 
virtual AbstractRenderObject Remove (MenuSettings.MenuItem menuItem)
 remove child

Parameters
menuItemSetting the layout to be deleted
Returns
true if it was possible to delete false if it did not exist in the child and could not be deleted
More...
 
bool RemoveChild (AbstractRenderObject child)
 remove child More...
 
void ClearChildren ()
 clear the child More...
 
AbstractRenderObject RemoveFromParent ()
 detach from parent More...
 
virtual RenderProperty CreateRenderProperty ()
 Create drawing information More...
 
void Update ()
 Update More...
 
virtual void UpdateTouchCollider (Vector2 addtionalContainerSize)
 Update hitbox More...
 
void Draw ()
 draw More...
 
virtual void DrawLineRect (Color color)
 draw a rectangle More...
 
void DrawTouchCollider ()
 Draw touch hit detection More...
 
virtual void Release ()
 Open More...
 
virtual void Show ()
 indicate More...
 
virtual void ShowWithNotAnimation ()
 display without animation More...
 
virtual void ShowContainer ()
 Show only containers More...
 
virtual void Hide ()
 You want to hide More...
 
virtual void HideWithNotAnimation ()
 Hide without animation More...
 
void HideNotUsingAnimation ()
 Alias for Old Name / HideWithNotAnimation More...
 
virtual void HideContainer ()
 Hide container only More...
 
virtual void Lock ()
 lock More...
 
virtual void Lock (AbstractRenderObject menuContiner)
 lock the specified menu container More...
 
bool IsLockedWithChildern ()
 whether it is locked More...
 
virtual void UnLock ()
 to unlock More...
 
void EnableDrawable (bool enable)
 Change drawable state More...
 
bool GetDrawable ()
 Gets whether it is drawable or not More...
 
virtual void EnableCanUse (bool enable)
 Change Enabled State More...
 
void AddDrawableInBattle (bool enable)
 Add control over drawing during battle More...
 
virtual Rectangle GetClipRectangle (Rectangle? currentClipRectangle)
 Get the rectangle to use for clipping More...
 
virtual bool GetClipRectangleSolo (out Rectangle val)
 Get the rectangle used for clipping (only by yourself) More...
 
virtual bool IsClipRecursive ()
 
virtual RectangleF GetRendererRectangleF ()
 Areas you draw (RectangleF) More...
 
virtual Rectangle GetRendererRectangle ()
 Areas you draw (Rectangle) More...
 
virtual RectangleF GetRendererRectangleWithChildrenF (bool useOffset=true)
 Areas that you and your child draw (RectangleF) More...
 
virtual Rectangle GetRendererRectangleWithChildren (bool useOffset=true)
 Areas that you and your child draw (Rectangle) More...
 
virtual Rectangle GetChildClipRectangle ()
 Areas that allow children to draw More...
 
virtual Rectangle GetClipAreaRectangle ()
 Areas that allow children to draw (including parental influence) More...
 
virtual bool IsClipChildren ()
 Do you want to clip the kids? More...
 
virtual bool IsClippingWithParent ()
 When clipping a child, do you also consider the parent's clip? More...
 
virtual bool IsClippingSelf ()
 Do you want to clip yourself? More...
 
virtual Vector2 GetWindowPadding ()
 get window margins More...
 
virtual Vector2 GetWindowRenderSize (Vector2 size)
 Calculate drawing size within window frame More...
 
virtual float GetRenderAlpha ()
 get transparency More...
 
virtual void SetRenderAlpha (float alpha)
 set transparency More...
 
virtual Vector2 GetAutoSizeMargin ()
 Get Auto Adjust Margins More...
 
AbstractRenderObject GetSameMenuItemObjectWithChildern (MenuSettings.MenuItem menuItem)
 Get objects of the same menu item More...
 
AbstractRenderObject GetNextRenderObject (NextInputTypes nextInputTypes)
 get an object that matches the input More...
 
virtual MenuSettings.MenuItem GetMenuItem ()
 get menu item More...
 
virtual MenuSettings.MenuItem GetMenuItemWithChildren ()
 get menu item More...
 
virtual MenuSettings.MenuItem.ActionType GetActionWithChildren (AbstractRenderObject menuContiner)
 Get the selected action of the specified menu container More...
 
virtual MenuSettings.MenuItem.ActionType GetActionWithChildern (int index)
 Get the child action of the menu container with the specified index More...
 
virtual Tuple< MenuSettings.MenuItem.ActionType, AbstractRenderObjectGetInputtingActionAndObjectWithChildern ()
 Get action with input More...
 
bool IsVisibleWithChildern ()
 whether it is showing More...
 
bool IsInOutAnimatingWithChildern ()
 whether it is in animation More...
 
virtual bool HasHideContainerOption ()
 Whether the selected container has a setting to hide the container when determined More...
 
virtual bool HasEventObject (Events layoutEvent)
 Whether the event contains special formatting More...
 
virtual bool HasSpecialText (SpecialTextRenderer.SpecialTexts specialText)
 Whether the specified content contains special formatting More...
 
virtual bool ContainLayoutType (MenuSettings.MenuItem.LayoutType layoutType)
 Does it contain the specified layout type? More...
 
virtual void ConfigureContentProperty (int maximumContent)
 Set maximum number of elements in menu container More...
 
virtual void ConfigureContentProperty (int maximumContent, AbstractRenderObject menuContiner)
 Set maximum number of elements in menu container More...
 
virtual void ConfigureContentProperty (int maximumContent, bool updateRenderPanelIndex)
 Set maximum number of elements in menu container More...
 
virtual void UpdateGameContent (GameContent gameContent, bool skipBattleReplace=false)
 Update game content More...
 
virtual void ResetSubMenuContainerRenderStatus ()
 Reset the drawing state of the subcontainer More...
 
virtual void ChangeSubMenuContainerRenderStatus (RenderStatus renderStatus, bool overrride)
 Change the drawing state of a subcontainer More...
 
virtual void ChangeBattleResultVisible (GameContent gameContent)
 Switch between displaying and hiding battle results More...
 
virtual AbstractRenderObject Copy (AbstractRenderObject parent)
 copy itself More...
 
virtual bool HaveDecidedByTouch ()
 Whether you pressed decision by touch More...
 
virtual Tuple< bool, int > ForceUpdateSubContainerTouch ()
 Force touch detection More...
 
virtual void SkipContentRendering (bool skip)
 Prevent container drawing (container children are still drawn) More...
 
virtual Tuple< int, bool > GetSelectIndexWithChildern ()
 Get the index number of the selected menu container More...
 
virtual Tuple< int, bool > GetSelectIndexWithChildern (AbstractRenderObject menuContiner)
 Get the index number of the selected menu container More...
 
virtual void SetSelectIndexWithChildern (int index)
 Change the selected position of the menu container More...
 
virtual Tuple< int, bool > GetMenuPageWithChildern ()
 Get page of menu container More...
 
virtual bool IsSelectedFirstPage ()
 Are you selecting the first page? More...
 
virtual bool IsSelectedLastPage ()
 Are you selecting the last page? More...
 
virtual bool PressNextPage ()
 Did you enter a move to the next page? More...
 
virtual bool PressPreviousPage ()
 Did you enter a move to the previous page? More...
 
virtual bool MovedPage ()
 Did you move the page (need to call update first) More...
 
virtual int GetMaximumSelectIndexWithChildern (AbstractRenderObject menuContiner)
 Get the maximum value of the selection index of the menu container More...
 
virtual void EnableSubContainerWithChildern (bool enable, int subContainerIndex)
 Change whether the subcontainer with the specified index number can be selected More...
 
virtual void EnableSubContainerPageIndexWithChildern (bool enable, int subContainerPageIndex)
 Change whether the subcontainer of the specified page number can be selected More...
 
virtual void EnableLoopPage (bool enable)
 Whether to loop keystroke paging More...
 
void EnableDrawSizeRect (bool drawable, bool drawSubContainer=false)
 Display ON/OFF of size rectangle More...
 
void SetSelectingRenderObject (Guid guid)
 Make the object with the specified guid selected More...
 
virtual void EnableSelectAll (bool enableSelectAll)
 select all More...
 
virtual void EnableSelectMulti (bool enableSelectMulti, int selectedCount)
 Select multiple items from the beginning More...
 
virtual void ForceBlinkSubContainer (bool forceUseBlinker, int subContainerIndex)
 Force the subcontainer with the specified index number to shine More...
 
virtual Guid GetSelectOpenLayoutGuid ()
 Get the guid of the selected open layout More...
 
virtual Guid GetLayoutStateGuid ()
 Get the guid of the selected open layout state More...
 
virtual void SetLayoutStateGuid (Guid guid)
 Sets the guid of the selected open layout state More...
 
virtual Tuple< bool, Vector2 > GetTextScaledSize ()
 get text size More...
 
virtual Tuple< bool, float > GetTextScale ()
 get text scale More...
 
virtual TextDrawer GetTextDrawer ()
 get text drawing object More...
 
List< TextContentTypeGetChildrenTextContentType ()
 get text content More...
 
virtual void GetTextContentType (List< TextContentType > result)
 get text content More...
 
virtual void EnableScrollText (bool enable)
 enable scrolling More...
 
virtual bool IsTextOutOfScreen ()
 whether the text is off screen More...
 
virtual void UpdateSpecialRenderObject ()
 Update specially formatted text More...
 
virtual void ShowNamePlate (int containerIndex)
 Show nameplate More...
 
virtual void HideNamePlate (int containerIndex)
 Hide nameplate More...
 
virtual void ForceHideNamePlate ()
 Force hide all nameplates More...
 
virtual float GetSelectSliderValueWithChildern ()
 Get the value of the selected slider More...
 
virtual float GetSliderValueWithChildern (int index)
 Get the value of the slider in the subcontainer with the specified index number More...
 
virtual float GetSliderMaximumValueWithChildern (int index)
 Gets the maximum value of the slider in the subcontainer with the specified index number More...
 
virtual void SetSliderValueWithChildern (float value, int index)
 Change the value of the slider in the subcontainer with the specified index number More...
 
virtual int GetSpinValueWithChildern (int index)
 Get the value of the spin in the subcontainer with the specified index number More...
 
virtual void SetSpinValueWithChildern (int value, int index)
 Change the value of the spin in the subcontainer with the specified index number More...
 
virtual void ChangeMenuSubContainerAmount (int amount, Vector2 menuSubContainerSize)
 Change the number of submenu containers More...
 
virtual TagPositions GetTagPosition ()
 Get tag position settings More...
 
virtual TagTelop GetTagTelop ()
 Get telop tag settings More...
 
virtual void EnableMessageSprite (bool enable)
 Enable sprites when waiting for messages More...
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTag (string positionAnchorTag)
 Get an object with a special coordinate tag (return the first one found) More...
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTag (PositionAnchorTags positionAnchorTag)
 Get an object with a special coordinate tag (return the first one found) More...
 
virtual AbstractRenderObject GetRenderObjectWithPositionAnchorTag (string positionAnchorTag, int menuIndex)
 Get an object with a special coordinate tag with the same container management number (return the first found object) More...
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTag (PositionAnchorTags positionAnchorTag, int menuIndex)
 Get an object with a special coordinate tag with the same container management number (return the first found object) More...
 
List< AbstractRenderObjectGetRenderObjectsWithPositionAnchorTag (string positionAnchorTag)
 Get all objects with a special coordinate tag More...
 
List< AbstractRenderObjectGetRenderObjectsWithPositionAnchorTag (PositionAnchorTags positionAnchorTag)
 Get all objects with a special coordinate tag More...
 
virtual bool IsUpdateSubContainerRenderStatus ()
 Update the drawing status of a subcontainer More...
 
List< AbstractRenderObjectParseNodes ()
 return all nodes More...
 

Protected Member Functions

override void UpdateCallback ()
 Update process More...
 
override bool DrawCallback ()
 drawing process More...
 
override void ResetLayoutProperties ()
 Reset layout information More...
 
- Protected Member Functions inherited from Yukar.Engine.AbstractRenderObject
virtual void UpdateTouchRectCollider ()
 
void PushMask (Rectangle clipRect, Guid mask)
 Apply UI mask More...
 
void PushMaskUseSprite (Action< Vector2 > applyMask)
 Putting elements on the stack to use sprite-based UI masks More...
 
void PopMask ()
 
virtual Rectangle CreateIntersectRectangle (Rectangle rectangleA, Rectangle rectangleB)
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTagCore (string positionAnchorTag, int? menuIndex=null)
 
void GetRenderObjectsWithPositionAnchorTag (List< AbstractRenderObject > result, string positionAnchorTag)
 
abstract void UpdateCallback ()
 Update process More...
 
abstract bool DrawCallback ()
 drawing process More...
 
virtual void AfterDrawCallback ()
 Post-drawing processing More...
 
virtual void DrawAll ()
 drawing process More...
 
void DebugDrawTouchCollider ()
 
virtual void ResetLayoutProperties ()
 Reset layout information More...
 
void ResetChildLayoutProperties ()
 Repopulate child layout information More...
 
void ResetFocusedTouchId ()
 
RenderObjectFlags GetRenderFlagHierarchyAnd ()
 
RenderObjectFlags GetRenderFlagHierarchyOr ()
 

Properties

bool Drawable [get]
 
string Text [get]
 
GameContentParser.CachedResult Cache [get, set]
 
- Properties inherited from Yukar.Engine.AbstractRenderObject
AbstractRenderObject Parent [get, set]
 
List< AbstractRenderObjectChildren [get, set]
 
Vector2 Position [get, set]
 
Vector2 DefaultPosition [get, protected set]
 
Vector2 Size [get, set]
 
int Depth [get, set]
 
bool DrawableSizeRect [get]
 
Color? SizeRectColor [get, set]
 
int Index [get]
 
int MenuIndex [get, set]
 
int Top [get]
 
int Bottom [get]
 
int Left [get]
 
int Right [get]
 
bool CanUse [get]
 
bool CanUseWithParents [get]
 
bool IsVisibleBySwitchWithParents [get]
 
bool IsVisibleAndUsableWithParents [get]
 
MenuSettings.MenuItem MenuItem [get, set]
 
bool SkipDrawMySelf [get, set]
 
bool IsVisible [get, set]
 
bool SkipUpdateVisibleFromParent [get, set]
 
virtual bool IsInOutAnimating [get]
 
AbstractRenderObject Previous [get, set]
 
AbstractRenderObject Next [get, set]
 
AbstractRenderObject RightNext [get, set]
 
AbstractRenderObject LeftNext [get, set]
 
AbstractRenderObject UpNext [get, set]
 
AbstractRenderObject DownNext [get, set]
 
bool IsVisibleBySwitch [get]
 
virtual bool IsDrawable [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Yukar.Engine.AbstractRenderObject
static RectangleF GetRectangleF (Rectangle rect)
 Conversion of Rectangle and RectangleF More...
 
static Rectangle GetRectangle (RectangleF rect)
 RectangleF and Rectangle Conversion More...
 
static Rectangle GetFullScreenRectangle ()
 Get a rectangle covering the full screen More...
 
static void PushClip (int x, int y, int w, int h, bool isRecursive=false)
 Convert to a rectangle that does not include parent offset More...
 
static bool PushClip (Rectangle clipRect, bool isRecursive=false, bool isForced=false)
 Convert to a rectangle that does not include parent offset More...
 
static void PushFullScreenClip ()
 Convert to a rectangle that covers the entire screen More...
 
static void PopClip ()
 Unclipping More...
 
static void ApplyCurrentMask ()
 Apply the current mask More...
 
- Public Attributes inherited from Yukar.Engine.AbstractRenderObject
bool UseRenderPositionOffset = true
 
Vector2 renderPositionOffset = Vector2.Zero
 
- Protected Attributes inherited from Yukar.Engine.AbstractRenderObject
Guid guid
 
bool canUse
 Whether to use (toggles between enabling and disabling only Drawble of MenuItem) More...
 
bool drawable
 Toggle whether to draw or not depending on the action More...
 
bool locked
 
Vector2 scale
 
float alpha
 
TouchRectCollider touchRectCollider
 
bool isPreview
 
bool isThumbnail
 
bool disable
 
Color? overrideRenderColor
 
bool useVariablePosition
 
Tuple< string, string > variableNames
 
GameContentParser.CachedResult variableParserResult
 
bool usePlayerPosition
 
Layout.AbstractController controller
 
int focusedTouchId = -1
 

Detailed Description

Special formatting drawing classes for layout

Member Enumeration Documentation

◆ SpecialTexts

Classification of special forms

Enumerator
None 
Party 
Reserve 
Item 
Skill 
Status 
SaveParty 
LevelUp 
LearnSkill 
Save 
CastDictionary 
ItemDictionary 
SkillDictionary 
ShopStatusEquipable 
ShopStatusNotEquipable 

Constructor & Destructor Documentation

◆ SpecialTextRenderer() [1/2]

Yukar.Engine.SpecialTextRenderer.SpecialTextRenderer ( GameMain  gameMain,
Common.Catalog  catalog,
AbstractRenderObject  parent,
int  insertIndex,
MenuSettings.MenuItem  menuItem,
bool  isPreview,
bool  isThumbnail 
)

Initialize the special format renderer

Parameters
gameMainGame main instance
catalogcatalog
parentParent rendering object
insertIndexInsert Index
menuItemRelated menu items
isPreviewPreview mode or not
isThumbnailIs it in thumbnail mode?

◆ SpecialTextRenderer() [2/2]

Yukar.Engine.SpecialTextRenderer.SpecialTextRenderer ( GameMain  gameMain,
Common.Catalog  catalog,
AbstractRenderObject  parent,
int  insertIndex,
MenuSettings.MenuItem  menuItem,
RenderProperty  renderProperty,
string  text,
bool  isPreview,
bool  isThumbnail 
)

Initialize the special format renderer

Parameters
gameMainGame main instance
catalogcatalog
parentParent rendering object
insertIndexInsert Index
menuItemRelated menu items
renderPropertyRendering properties
texttext to display
isPreviewPreview mode or not
isThumbnailIs it in thumbnail mode?

Member Function Documentation

◆ ChangeBattleResultVisible()

override void Yukar.Engine.SpecialTextRenderer.ChangeBattleResultVisible ( GameContent  gameContent)
virtual

Change the display and hide when displaying battle results

Parameters
gameContentGame content

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ChangeParentContainerHeight()

void Yukar.Engine.SpecialTextRenderer.ChangeParentContainerHeight ( float  height)

Set text

Parameters
heightThe height to be set

◆ ChangeParentContainerSize()

void Yukar.Engine.SpecialTextRenderer.ChangeParentContainerSize ( string  text,
Vector2  margin 
)

Set text

◆ ChangeText()

void Yukar.Engine.SpecialTextRenderer.ChangeText ( string  text)

Change the text

Parameters
textNew text to set

◆ ConfigureContentProperty() [1/2]

override void Yukar.Engine.SpecialTextRenderer.ConfigureContentProperty ( int  maximumContent)
virtual

Set the parent element

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ConfigureContentProperty() [2/2]

override void Yukar.Engine.SpecialTextRenderer.ConfigureContentProperty ( int  maximumContent,
bool  updateRenderPanel 
)
virtual

Set the parent element

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ CreateRenderProperty()

override RenderProperty Yukar.Engine.SpecialTextRenderer.CreateRenderProperty ( )
virtual

Generate rendering properties

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ CreateSpecialRenderObject()

void Yukar.Engine.SpecialTextRenderer.CreateSpecialRenderObject ( )

Creates and initializes a special rendering object based on the current game content and UI state.

DEBUG

DEBUG

◆ DrawCallback()

override bool Yukar.Engine.SpecialTextRenderer.DrawCallback ( )
protectedvirtual

drawing process

Returns

Implements Yukar.Engine.AbstractRenderObject.

◆ EnableCanUse()

override void Yukar.Engine.SpecialTextRenderer.EnableCanUse ( bool  enable)
virtual

Enable or disable the enabled state

Parameters
enabletrue if enabled

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ EnableScrollText()

override void Yukar.Engine.SpecialTextRenderer.EnableScrollText ( bool  enable)
virtual

Enable scrolling text

Parameters
enabletrue if enabled

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ GetAutoSizeMargin()

override Vector2 Yukar.Engine.SpecialTextRenderer.GetAutoSizeMargin ( )
virtual

Get the automatic size adjustment margin

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ GetContentType()

SpecialTexts Yukar.Engine.SpecialTextRenderer.GetContentType ( )

Get content type

◆ GetScaledSizeWithoutMyself()

Vector2 Yukar.Engine.SpecialTextRenderer.GetScaledSizeWithoutMyself ( )

Set text

◆ GetTextContentType()

override void Yukar.Engine.SpecialTextRenderer.GetTextContentType ( List< TextContentType result)
virtual

Get content type

Parameters
resultList to add content types

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ HasEventObject()

override bool Yukar.Engine.SpecialTextRenderer.HasEventObject ( Events  layoutEvent)
virtual

Get the container index corresponding to the GUID of a menu item

Parameters
menuItemGuidMenu Item GUID

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ HasNamePlate()

bool Yukar.Engine.SpecialTextRenderer.HasNamePlate ( )

Check if you have a nameplate

Returns
true if you have a nameplate

◆ HasSpecialText()

override bool Yukar.Engine.SpecialTextRenderer.HasSpecialText ( SpecialTexts  specialText)
virtual

Check if special formats are included

Parameters
specialTextSpecial format to check

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ InitializeText()

void Yukar.Engine.SpecialTextRenderer.InitializeText ( )

Initialize the text to be drawn

◆ IsDrawingText()

bool Yukar.Engine.SpecialTextRenderer.IsDrawingText ( )

Determines whether the current rendered content contains text for drawing.

Returns
<see langword=</returns>

◆ IsTextOutOfScreen()

override bool Yukar.Engine.SpecialTextRenderer.IsTextOutOfScreen ( )
virtual

Check if the text is off-screen

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ Release()

override void Yukar.Engine.SpecialTextRenderer.Release ( )
virtual

Freeing resources

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ResetLayoutProperties()

override void Yukar.Engine.SpecialTextRenderer.ResetLayoutProperties ( )
protectedvirtual

Reset layout information

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ResetSpecialTextProperty()

void Yukar.Engine.SpecialTextRenderer.ResetSpecialTextProperty ( )

Resetting special text properties

◆ ResetWithRenderProperty()

void Yukar.Engine.SpecialTextRenderer.ResetWithRenderProperty ( RenderProperty  renderProperty)

Reset with render properties

Parameters
renderPropertyRendering properties

◆ SetContentProperty()

void Yukar.Engine.SpecialTextRenderer.SetContentProperty ( AbstractRenderObject  menuSubContainer,
AbstractRenderObject  textPanel,
AbstractRenderObject  menuContainer 
)

Set the parent element of content

Parameters
menuSubContainerメニューサブコンテナ</param
Parameters
textPanelText Panel
menuContainerMenu Container

◆ SetPositionForPreview()

override void Yukar.Engine.SpecialTextRenderer.SetPositionForPreview ( Vector2  position)
virtual

Set the location for preview

Parameters
positionPosition to set

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ UpdateCallback()

override void Yukar.Engine.SpecialTextRenderer.UpdateCallback ( )
protectedvirtual

Update process

Implements Yukar.Engine.AbstractRenderObject.

◆ UpdateGameContent()

override void Yukar.Engine.SpecialTextRenderer.UpdateGameContent ( GameContent  gameContent,
bool  skipBattleReplace = false 
)
virtual

Update game content

Parameters
gameContentUpdated game content
skipBattleReplaceWhether to skip battle replacements

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ UpdateSpecialRenderObject()

override void Yukar.Engine.SpecialTextRenderer.UpdateSpecialRenderObject ( )
virtual

Update drawing objects in special format

Reimplemented from Yukar.Engine.AbstractRenderObject.

Property Documentation

◆ Cache

GameContentParser.CachedResult Yukar.Engine.SpecialTextRenderer.Cache
getset

◆ Drawable

bool Yukar.Engine.SpecialTextRenderer.Drawable
get

◆ Text

string Yukar.Engine.SpecialTextRenderer.Text
get