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Yukar.Engine.SpecialTextRenderer Class Reference

Special formatting drawing classes for layout More...

Inheritance diagram for Yukar.Engine.SpecialTextRenderer:
Yukar.Engine.AbstractRenderObject

Classes

class  SeparatedByLineParams
 Drawing information divided for each line More...
 

Public Types

enum  SpecialTexts {
  Party , Reserve , Item , Skill ,
  Status , SaveParty
}
 Classification of special forms More...
 
- Public Types inherited from Yukar.Engine.AbstractRenderObject
enum  LayoutObjectType {
  None = -1 , MenuContainer , MenuSubContainer , RenderContainer ,
  SliderPanel , SpinPanel , TextPanel , ImagePanel ,
  Amount
}
 Layout part type More...
 
enum  NextInputTypes {
  NONE = -1 , UP , DOWN , RIGHT ,
  LEFT , AMOUNT
}
 The following input types More...
 
enum  PositionAnchorTags {
  TopLeft , Top , TopRight , Left ,
  Center , Right , BottomLeft , Bottom ,
  BottomRight , Balloon , FixedBalloon , MessageSprite ,
  ArrowSprite , TelopBackgroung , TelopBackgroungImage , TelopText ,
  TelopScrollText , Player , Enemy , DamagePosition
}
 special coordinate tag name More...
 
enum  TagPositions {
  None = -2 , ALL = -1 , TopLeft , Top ,
  TopRight , Left , Center , Right ,
  BottomLeft , Bottom , BottomRight , Balloon ,
  FixedBalloon
}
 Tag position More...
 
enum  TagTelop {
  None = -1 , TelopBackgroung , TelopBackgroungImage , TelopText ,
  TelopScrollText
}
 tag for telop More...
 
enum  Events {
  None = -1 , Message , Dialogue , DialogueImage ,
  TelopText , TelopImage , Inn , Selection ,
  InputStrings
}
 Event type More...
 
enum  TextContets { NONE = -1 , EMPTY_TEXT , TEXT_OR_SPECIAL_TEXT }
 type of text content More...
 

Public Member Functions

 SpecialTextRenderer (GameMain gameMain, Common.Catalog catalog, AbstractRenderObject parent, int insertIndex, MenuSettings.MenuItem menuItem, bool isPreview, bool isThumbnail)
 
 SpecialTextRenderer (GameMain gameMain, Common.Catalog catalog, AbstractRenderObject parent, int insertIndex, MenuSettings.MenuItem menuItem, RenderProperty renderProperty, string text, bool isPreview, bool isThumbnail)
 
override RenderProperty CreateRenderProperty ()
 Create drawing information More...
 
override void Release ()
 Open More...
 
override Vector2 GetAutoSizeMargin ()
 Get Auto Adjust Margins More...
 
override void ConfigureContentProperty (int maximumContent)
 Set maximum number of elements in menu container More...
 
override void ConfigureContentProperty (int maximumContent, bool updateRenderPanel)
 Set maximum number of elements in menu container More...
 
override void UpdateGameContent (GameContent gameContent, bool skipBattleReplace=false)
 Update game content More...
 
override void ChangeBattleResultVisible (GameContent gameContent)
 Switch between displaying and hiding battle results More...
 
override bool HasSpecialText (SpecialTexts specialText)
 Whether the specified content contains special formatting More...
 
override bool HasEventObject (Events layoutEvent)
 Whether the event contains special formatting More...
 
override void GetTextContet (List< TextContets > result)
 get text content More...
 
override void EnableScrollText (bool enable)
 enable scrolling More...
 
override bool IsTextOutOfScreen ()
 whether the text is off screen More...
 
override void UpdateSpecialRenderObject ()
 Update specially formatted text More...
 
Vector2 GetScaledSizeWithoutMyself ()
 
void ChangeParentContainerSize (string text, Vector2 margin)
 
void ChangeParentContainerHeight (float height)
 
void SetContentPropery (AbstractRenderObject menuSubContainer, AbstractRenderObject textPanel, AbstractRenderObject menuContainer)
 
void CreateSpecialRenderObject ()
 
bool IsDrawingText ()
 
void InitializeText ()
 
void ChangeText (string text)
 
bool HasNamePlate ()
 
void ResetSpecialTextProperty ()
 
override void SetPositionForPreview (Vector2 position)
 Position change function in preview More...
 
override void EnableCanUse (bool enable)
 Change Enabled State More...
 
void ResetWithRenderProperty (RenderProperty renderProperty)
 
- Public Member Functions inherited from Yukar.Engine.AbstractRenderObject
 AbstractRenderObject ()
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, float alpha, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, float alpha, bool isPreview, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, RenderProperty renderProperty, bool isThumbnail)
 
 AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, RenderProperty renderProperty, bool isPreview, bool isThumbnail)
 
virtual Vector2 GetScaledSize ()
 Get size with scaling (also consider parent's scaling) More...
 
virtual Vector2 GetRenderPosition ()
 Get drawing position (considering parent's position as well) More...
 
virtual Vector2 GetRenderPositionWithoutParent ()
 Get own drawing position More...
 
virtual Vector2 GetRenderScale ()
 Get scaling (also consider parent's scaling) More...
 
virtual Vector2 GetRenderScaleWithoutParent ()
 Get own scaling More...
 
bool IsTouching (Vector2 position)
 whether you are touching More...
 
bool IsTouching (SharpKmyMath.Vector2 position)
 whether you are touching More...
 
bool IsTouchingCenter (Vector2 position, float centerLength)
 Whether you are touching the center or not More...
 
bool IsTouchingCenter (SharpKmyMath.Vector2 position, float centerLength)
 Whether you are touching the center or not More...
 
Tuple< bool, TouchCollider.EdgePositionIsTouchingEdge (Vector2 position, float edgeLength)
 Are you touching the edge? More...
 
Tuple< bool, TouchCollider.EdgePositionIsTouchingEdge (SharpKmyMath.Vector2 position, float edgeLength)
 Are you touching the edge? More...
 
bool IsTouchingAnything (Vector2 position)
 Whether the child is also touched More...
 
bool IsTouchingAnything (SharpKmyMath.Vector2 position)
 Whether the child is also touched More...
 
List< AbstractRenderObjectGetTouchingObjects (Vector2 position)
 Get touched drawing object including children More...
 
List< AbstractRenderObjectGetTouchingObjects (SharpKmyMath.Vector2 position)
 Get touched drawing object including children More...
 
bool CollideRectangle (Rectangle rectangle)
 whether it hits the rectangle More...
 
bool CollideRectangle (SharpKmyMath.Rectangle rectangle)
 whether it hits the rectangle More...
 
bool CoverRectangle (Rectangle rectangle)
 
bool CoverRectangle (SharpKmyMath.Rectangle rectangle)
 
virtual void SetPositionForPreview (Vector2 position)
 Position change function in preview More...
 
virtual Vector2 GetPositionForPreview ()
 Get position in preview More...
 
virtual Vector2 SetRenderPosition (Vector2 globalPosition)
 Set position in world coordinates More...
 
void SetOffsetMyPosition (Vector2 position)
 Set the position considering the initial position More...
 
virtual Vector2 GetOriginPosition ()
 Get origin position More...
 
virtual void ReCalculatePostion ()
 recalculate position More...
 
virtual void SetSize (Vector2 size)
 set position More...
 
virtual void SetAngle (float angle)
 set the angle More...
 
virtual void SetFlip (int flip)
 set inversion More...
 
bool IsDescendants (AbstractRenderObject obj)
 determine if descendant More...
 
bool IsAncestor (AbstractRenderObject obj)
 determine if ancestor More...
 
virtual LayoutObjectType GetRenderObjectType ()
 Get layout part type More...
 
bool IsContainer ()
 container or not More...
 
virtual bool ContainsRenderContent ()
 whether it contains something to draw More...
 
virtual void CreateBattleContent ()
 Generate elements for battle More...
 
virtual bool NeedDrawingOrigin ()
 Need to draw the origin? More...
 
virtual void ChangeAnimationState (SpriteRenderObject.AnimationState animationState)
 Force an animation state change More...
 
virtual void SetParent (AbstractRenderObject parent)
 set parent More...
 
bool AddChild (AbstractRenderObject child)
 add child More...
 
bool InsertChild (AbstractRenderObject child, int insertIndex)
 add child More...
 
virtual AbstractRenderObject Remove (MenuSettings.MenuItem menuItem)
 remove child

Parameters
menuItemSetting the layout to be deleted
Returns
true if it was possible to delete false if it did not exist in the child and could not be deleted
More...
 
bool RemoveChild (AbstractRenderObject child)
 remove child More...
 
void ClearChildren ()
 clear the child More...
 
AbstractRenderObject RemoveFromParent ()
 detach from parent More...
 
virtual RenderProperty CreateRenderProperty ()
 Create drawing information More...
 
void Update ()
 Update More...
 
virtual void UpdateTouchCollider (Vector2 addtionalContainerSize)
 Update hitbox More...
 
void Draw ()
 draw More...
 
virtual void DrawLineRect (Color color)
 draw a rectangle More...
 
void DrawTouchCollider ()
 Draw touch hit detection More...
 
virtual void Release ()
 Open More...
 
virtual void Show ()
 indicate More...
 
virtual void ShowWithNotAnimation ()
 display without animation More...
 
virtual void ShowContainer ()
 Show only containers More...
 
virtual void Hide ()
 You want to hide More...
 
virtual void HideWithNotAnimation ()
 Hide without animation More...
 
void HideNotUsingAnimation ()
 Alias for Old Name / HideWithNotAnimation More...
 
virtual void HideContainer ()
 Hide container only More...
 
virtual void Lock ()
 lock More...
 
virtual void Lock (AbstractRenderObject menuContiner)
 lock the specified menu container More...
 
bool IsLockedWithChildern ()
 whether it is locked More...
 
virtual void UnLock ()
 to unlock More...
 
void EnableDrawable (bool enable)
 Change drawable state More...
 
virtual void EnableCanUse (bool enable)
 Change Enabled State More...
 
void AddDrawableInBattle (bool enable)
 Add control over drawing during battle More...
 
virtual Rectangle GetClipRectangle (Rectangle? currentClipRectangle)
 Get the rectangle to use for clipping More...
 
virtual bool GetClipRectangleSolo (out Rectangle val)
 
virtual bool IsClipRecursive ()
 
virtual Vector2 GetWindowPadding ()
 get window margins More...
 
virtual Vector2 GetWindowRenderSize (Vector2 size)
 Calculate drawing size within window frame More...
 
virtual float GetRenderAlpha ()
 get transparency More...
 
virtual void SetRenderAlpha (float alpha)
 set transparency More...
 
virtual Vector2 GetAutoSizeMargin ()
 Get Auto Adjust Margins More...
 
AbstractRenderObject GetSameMenuItemObjectWithChildern (MenuSettings.MenuItem menuItem)
 Get objects of the same menu item More...
 
AbstractRenderObject GetNextRenderObject (NextInputTypes nextInputTypes)
 get an object that matches the input More...
 
virtual MenuSettings.MenuItem GetMenuItem ()
 get menu item More...
 
virtual MenuSettings.MenuItem GetMenuItemWithChildren ()
 get menu item More...
 
virtual MenuSettings.MenuItem.ActionType GetActionWithChildren (AbstractRenderObject menuContiner)
 Get the selected action of the specified menu container More...
 
virtual MenuSettings.MenuItem.ActionType GetActionWithChildern (int index)
 Get the child action of the menu container with the specified index More...
 
virtual Tuple< MenuSettings.MenuItem.ActionType, AbstractRenderObjectGetInputtingActionAndObjectWithChildern ()
 Get action with input More...
 
bool IsVisibleWithChildern ()
 whether it is showing More...
 
bool IsInOutAnimatingWithChildern ()
 whether it is in animation More...
 
virtual bool HasHideContainerOption ()
 Whether the selected container has a setting to hide the container when determined More...
 
virtual bool HasEventObject (Events layoutEvent)
 Whether the event contains special formatting More...
 
virtual bool HasSpecialText (SpecialTextRenderer.SpecialTexts specialText)
 Whether the specified content contains special formatting More...
 
virtual bool ContainLayoutType (MenuSettings.MenuItem.LayoutType layoutType)
 Does it contain the specified layout type? More...
 
virtual void ConfigureContentProperty (int maximumContent)
 Set maximum number of elements in menu container More...
 
virtual void ConfigureContentProperty (int maximumContent, AbstractRenderObject menuContiner)
 Set maximum number of elements in menu container More...
 
virtual void ConfigureContentProperty (int maximumContent, bool updateRenderPanelIndex)
 Set maximum number of elements in menu container More...
 
virtual void UpdateGameContent (GameContent gameContent, bool skipBattleReplace=false)
 Update game content More...
 
virtual void ResetSubMenuContainerRenderStatus ()
 Reset the drawing state of the subcontainer More...
 
virtual void ChangeSubMenuContainerRenderStatus (RenderStatus renderStatus, bool overrride)
 Change the drawing state of a subcontainer More...
 
virtual void ChangeBattleResultVisible (GameContent gameContent)
 Switch between displaying and hiding battle results More...
 
virtual AbstractRenderObject Copy (AbstractRenderObject parent)
 copy itself More...
 
virtual bool HaveDecidedByTouch ()
 Whether you pressed decision by touch More...
 
virtual Tuple< bool, int > ForceUpdateSubContainerTouch ()
 Force touch detection More...
 
virtual void SkipContentRendering (bool skip)
 Prevent container drawing (container children are still drawn) More...
 
virtual Tuple< int, bool > GetSelectIndexWithChildern ()
 Get the index number of the selected menu container More...
 
virtual Tuple< int, bool > GetSelectIndexWithChildern (AbstractRenderObject menuContiner)
 Get the index number of the selected menu container More...
 
virtual void SetSelectIndexWithChildern (int index)
 Change the selected position of the menu container More...
 
virtual Tuple< int, bool > GetMenuPageWithChildern ()
 Get page of menu container More...
 
virtual bool IsSelectedFirstPage ()
 Are you selecting the first page? More...
 
virtual bool IsSelectedLastPage ()
 Are you selecting the last page? More...
 
virtual bool PressNextPage ()
 Did you enter a move to the next page? More...
 
virtual bool PressPreviousPage ()
 Did you enter a move to the previous page? More...
 
virtual bool MovedPage ()
 Did you move the page (need to call update first) More...
 
virtual int GetMaximumSelectIndexWithChildern (AbstractRenderObject menuContiner)
 Get the maximum value of the selection index of the menu container More...
 
virtual void EnableSubContainerWithChildern (bool enable, int subContainerIndex)
 Change whether the subcontainer with the specified index number can be selected More...
 
virtual void EnableSubContainerPageIndexWithChildern (bool enable, int subContainerPageIndex)
 Change whether the subcontainer of the specified page number can be selected More...
 
virtual void EnableLoopPage (bool enable)
 Whether to loop keystroke paging More...
 
void EnableDrawSizeRect (bool drawable, bool drawSubContainer=false)
 Display ON/OFF of size rectangle More...
 
void SetSelectingRenderObject (Guid guid)
 Make the object with the specified guid selected More...
 
virtual void EnableSelectAll (bool enableSelectAll)
 select all More...
 
virtual void EnableSelectMulti (bool enableSelectMulti, int selectedCount)
 Select multiple items from the beginning More...
 
virtual void ForceBlinkSubContainer (bool forceUseBlinker, int subContainerIndex)
 Force the subcontainer with the specified index number to shine More...
 
virtual Guid GetSelectOpenLayoutGuid ()
 Get the guid of the selected open layout More...
 
virtual Guid GetLayoutStateGuid ()
 Get the guid of the selected open layout state More...
 
virtual void SetLayoutStateGuid (Guid guid)
 Sets the guid of the selected open layout state More...
 
virtual Tuple< bool, Vector2 > GetTextScaledSize ()
 get text size More...
 
virtual Tuple< bool, float > GetTextScale ()
 get text scale More...
 
virtual TextDrawer GetTextDrawer ()
 get text drawing object More...
 
List< TextContetsGetChildrenTextContet ()
 get text content More...
 
virtual void GetTextContet (List< TextContets > result)
 get text content More...
 
virtual void EnableScrollText (bool enable)
 enable scrolling More...
 
virtual bool IsTextOutOfScreen ()
 whether the text is off screen More...
 
virtual void UpdateSpecialRenderObject ()
 Update specially formatted text More...
 
virtual void ShowNamePlate (int containerIndex)
 Show nameplate More...
 
virtual void HideNamePlate (int containerIndex)
 Hide nameplate More...
 
virtual void ForceHideNamePlate ()
 Force hide all nameplates More...
 
virtual float GetSelectSliderValueWithChildern ()
 Get the value of the selected slider More...
 
virtual float GetSliderValueWithChildern (int index)
 Get the value of the slider in the subcontainer with the specified index number More...
 
virtual float GetSliderMaximumValueWithChildern (int index)
 Gets the maximum value of the slider in the subcontainer with the specified index number More...
 
virtual void SetSliderValueWithChildern (float value, int index)
 Change the value of the slider in the subcontainer with the specified index number More...
 
virtual int GetSpinValueWithChildern (int index)
 Get the value of the spin in the subcontainer with the specified index number More...
 
virtual void SetSpinValueWithChildern (int value, int index)
 Change the value of the spin in the subcontainer with the specified index number More...
 
virtual void ChangeMenuSubContainerAmount (int amount, Vector2 menuSubContainerSize)
 Change the number of submenu containers More...
 
virtual TagPositions GetTagPosition ()
 Get tag position settings More...
 
virtual TagTelop GetTagTelop ()
 Get telop tag settings More...
 
virtual void EnableMessageSprite (bool enable)
 Enable sprites when waiting for messages More...
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTag (string positionAnchorTag)
 Get an object with a special coordinate tag (return the first one found) More...
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTag (PositionAnchorTags positionAnchorTag)
 Get an object with a special coordinate tag (return the first one found) More...
 
virtual AbstractRenderObject GetRenderObjectWithPositionAnchorTag (string positionAnchorTag, int menuIndex)
 Get an object with a special coordinate tag with the same container management number (return the first found object) More...
 
AbstractRenderObject GetRenderObjectWithPositionAnchorTag (PositionAnchorTags positionAnchorTag, int menuIndex)
 Get an object with a special coordinate tag with the same container management number (return the first found object) More...
 
List< AbstractRenderObjectGetRenderObjectsWithPositionAnchorTag (string positionAnchorTag)
 Get all objects with a special coordinate tag More...
 
List< AbstractRenderObjectGetRenderObjectsWithPositionAnchorTag (PositionAnchorTags positionAnchorTag)
 Get all objects with a special coordinate tag More...
 
List< AbstractRenderObjectParseNodes ()
 return all nodes More...
 

Protected Member Functions

override void UpdateCallback ()
 Update process More...
 
override bool DrawCallback ()
 drawing process More...
 
override void ResetLayoutProperties ()
 Reset layout information More...
 
- Protected Member Functions inherited from Yukar.Engine.AbstractRenderObject
void PushMask (Rectangle clipRect, Guid mask)
 Apply UI mask More...
 
void PushMaskUseSprite (Action< Vector2 > applyMask)
 Putting elements on the stack to use sprite-based UI masks More...
 
void PopMask ()
 
virtual Rectangle CreateIntersectRectangle (Rectangle rectangleA, Rectangle rectangleB)
 
abstract void UpdateCallback ()
 Update process More...
 
abstract bool DrawCallback ()
 drawing process More...
 
virtual void AfterDrawCallback ()
 Post-drawing processing More...
 
virtual void DrawAll ()
 drawing process More...
 
virtual void ResetLayoutProperties ()
 Reset layout information More...
 
void ResetChildLayoutProperties ()
 Repopulate child layout information More...
 

Properties

bool Drawable [get]
 
string Text [get]
 
GameContentParser.CachedResult Cache [get, set]
 
- Properties inherited from Yukar.Engine.AbstractRenderObject
AbstractRenderObject Parent [get, set]
 
List< AbstractRenderObjectChildren [get, set]
 
Vector2 Position [get, set]
 
Vector2 DefaultPosition [get, protected set]
 
Vector2 Size [get, set]
 
int Depth [get, set]
 
bool DrawableSizeRect [get]
 
Color? SizeRectColor [get, set]
 
int Index [get]
 
int MenuIndex [get, set]
 
int Top [get]
 
int Bottom [get]
 
int Left [get]
 
int Right [get]
 
bool CanUse [get]
 
MenuSettings.MenuItem MenuItem [get, set]
 
bool SkipDrawMySelf [get, set]
 
bool IsVisible [get, set]
 
bool SkipUpdateVisibleFromParent [get, set]
 
bool IsInOutAnimating [get, set]
 
AbstractRenderObject Previous [get, set]
 
AbstractRenderObject Next [get, set]
 
AbstractRenderObject RightNext [get, set]
 
AbstractRenderObject LeftNext [get, set]
 
AbstractRenderObject UpNext [get, set]
 
AbstractRenderObject DownNext [get, set]
 
bool IsVisibleBySwitch [get]
 
virtual bool IsDrawable [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Yukar.Engine.AbstractRenderObject
static void ApplyCurrentMask ()
 
- Protected Attributes inherited from Yukar.Engine.AbstractRenderObject
Guid guid
 
bool canUse
 Whether to use (toggles between enabling and disabling only Drawble of MenuItem) More...
 
bool drawable
 Toggle whether to draw or not depending on the action More...
 
bool locked
 
Vector2 scale
 
float alpha
 
TouchRectCollider touchRectCollider
 
bool isPreview
 
bool isThumbnail
 
bool disable
 
Color? overrideRenderColor
 
bool useVariablePosition
 
Tuple< string, string > variableNames
 
bool usePlayerPosition
 

Detailed Description

Special formatting drawing classes for layout

Member Enumeration Documentation

◆ SpecialTexts

Classification of special forms

Enumerator
Party 
Reserve 
Item 
Skill 
Status 
SaveParty 

Constructor & Destructor Documentation

◆ SpecialTextRenderer() [1/2]

Yukar.Engine.SpecialTextRenderer.SpecialTextRenderer ( GameMain  gameMain,
Common.Catalog  catalog,
AbstractRenderObject  parent,
int  insertIndex,
MenuSettings.MenuItem  menuItem,
bool  isPreview,
bool  isThumbnail 
)

◆ SpecialTextRenderer() [2/2]

Yukar.Engine.SpecialTextRenderer.SpecialTextRenderer ( GameMain  gameMain,
Common.Catalog  catalog,
AbstractRenderObject  parent,
int  insertIndex,
MenuSettings.MenuItem  menuItem,
RenderProperty  renderProperty,
string  text,
bool  isPreview,
bool  isThumbnail 
)

Member Function Documentation

◆ ChangeBattleResultVisible()

override void Yukar.Engine.SpecialTextRenderer.ChangeBattleResultVisible ( GameContent  gameContent)
virtual

Switch between displaying and hiding battle results

Parameters
gameContentGame content

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ChangeParentContainerHeight()

void Yukar.Engine.SpecialTextRenderer.ChangeParentContainerHeight ( float  height)

◆ ChangeParentContainerSize()

void Yukar.Engine.SpecialTextRenderer.ChangeParentContainerSize ( string  text,
Vector2  margin 
)

◆ ChangeText()

void Yukar.Engine.SpecialTextRenderer.ChangeText ( string  text)

◆ ConfigureContentProperty() [1/2]

override void Yukar.Engine.SpecialTextRenderer.ConfigureContentProperty ( int  maximumContent)
virtual

Set maximum number of elements in menu container

Parameters
maximumContentmaximum number of elements

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ConfigureContentProperty() [2/2]

override void Yukar.Engine.SpecialTextRenderer.ConfigureContentProperty ( int  maximumContent,
bool  updateRenderPanelIndex 
)
virtual

Set maximum number of elements in menu container

Parameters
maximumContentmaximum number of elements
updateRenderPanelIndexwhether to update the drawing panel index number

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ CreateRenderProperty()

override RenderProperty Yukar.Engine.SpecialTextRenderer.CreateRenderProperty ( )
virtual

Create drawing information

Returns
drawing information

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ CreateSpecialRenderObject()

void Yukar.Engine.SpecialTextRenderer.CreateSpecialRenderObject ( )

◆ DrawCallback()

override bool Yukar.Engine.SpecialTextRenderer.DrawCallback ( )
protectedvirtual

drawing process

Returns

Implements Yukar.Engine.AbstractRenderObject.

◆ EnableCanUse()

override void Yukar.Engine.SpecialTextRenderer.EnableCanUse ( bool  enable)
virtual

Change Enabled State

Parameters
enabletrue drawable false not drawable

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ EnableScrollText()

override void Yukar.Engine.SpecialTextRenderer.EnableScrollText ( bool  enable)
virtual

enable scrolling

Parameters
enabletrue start scrolling false stop scrolling

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ GetAutoSizeMargin()

override Vector2 Yukar.Engine.SpecialTextRenderer.GetAutoSizeMargin ( )
virtual

Get Auto Adjust Margins

Returns
Auto Adjust Margin

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ GetScaledSizeWithoutMyself()

Vector2 Yukar.Engine.SpecialTextRenderer.GetScaledSizeWithoutMyself ( )

◆ GetTextContet()

override void Yukar.Engine.SpecialTextRenderer.GetTextContet ( List< TextContets result)
virtual

get text content

Parameters
resulttext content

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ HasEventObject()

override bool Yukar.Engine.SpecialTextRenderer.HasEventObject ( Events  layoutEvent)
virtual

Whether the event contains special formatting

Parameters
layoutEventthe event you want to check
Returns
true included false not included

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ HasNamePlate()

bool Yukar.Engine.SpecialTextRenderer.HasNamePlate ( )

◆ HasSpecialText()

override bool Yukar.Engine.SpecialTextRenderer.HasSpecialText ( SpecialTexts  specialText)
virtual

Whether the specified content contains special formatting

Parameters
specialTextThe type of special format you want to check
Returns
true included false not included

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ InitializeText()

void Yukar.Engine.SpecialTextRenderer.InitializeText ( )

◆ IsDrawingText()

bool Yukar.Engine.SpecialTextRenderer.IsDrawingText ( )

◆ IsTextOutOfScreen()

override bool Yukar.Engine.SpecialTextRenderer.IsTextOutOfScreen ( )
virtual

whether the text is off screen

Returns
true outside the screen false inside the screen

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ Release()

override void Yukar.Engine.SpecialTextRenderer.Release ( )
virtual

Open

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ResetLayoutProperties()

override void Yukar.Engine.SpecialTextRenderer.ResetLayoutProperties ( )
protectedvirtual

Reset layout information

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ ResetSpecialTextProperty()

void Yukar.Engine.SpecialTextRenderer.ResetSpecialTextProperty ( )

◆ ResetWithRenderProperty()

void Yukar.Engine.SpecialTextRenderer.ResetWithRenderProperty ( RenderProperty  renderProperty)

◆ SetContentPropery()

void Yukar.Engine.SpecialTextRenderer.SetContentPropery ( AbstractRenderObject  menuSubContainer,
AbstractRenderObject  textPanel,
AbstractRenderObject  menuContainer 
)

◆ SetPositionForPreview()

override void Yukar.Engine.SpecialTextRenderer.SetPositionForPreview ( Vector2  position)
virtual

Position change function in preview

Parameters
positionthe coordinates you want to change

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ UpdateCallback()

override void Yukar.Engine.SpecialTextRenderer.UpdateCallback ( )
protectedvirtual

Update process

Implements Yukar.Engine.AbstractRenderObject.

◆ UpdateGameContent()

override void Yukar.Engine.SpecialTextRenderer.UpdateGameContent ( GameContent  gameContent,
bool  skipBattleReplace = false 
)
virtual

Update game content

Parameters
gameContentGame content
skipBattleReplaceSkip processing for battle or true Skip false Do not skip

Reimplemented from Yukar.Engine.AbstractRenderObject.

◆ UpdateSpecialRenderObject()

override void Yukar.Engine.SpecialTextRenderer.UpdateSpecialRenderObject ( )
virtual

Update specially formatted text

Reimplemented from Yukar.Engine.AbstractRenderObject.

Property Documentation

◆ Cache

GameContentParser.CachedResult Yukar.Engine.SpecialTextRenderer.Cache
getset

◆ Drawable

bool Yukar.Engine.SpecialTextRenderer.Drawable
get

◆ Text

string Yukar.Engine.SpecialTextRenderer.Text
get