This is the complete list of members for Yukar.Engine.SpriteFaceManager, including all inherited members.
ApplyToFaceView(bool activeIsA, bool? useLighting, string blendShapeA, string blendShapeB) | Yukar.Engine.SpriteFaceManager | |
DIALOGUE_SPRITE_A | Yukar.Engine.SpriteFaceManager | static |
DIALOGUE_SPRITE_A_POS_X | Yukar.Engine.SpriteFaceManager | |
DIALOGUE_SPRITE_A_POS_Y | Yukar.Engine.SpriteFaceManager | |
DIALOGUE_SPRITE_B | Yukar.Engine.SpriteFaceManager | static |
DIALOGUE_SPRITE_B_POS_X | Yukar.Engine.SpriteFaceManager | |
DIALOGUE_SPRITE_B_POS_Y | Yukar.Engine.SpriteFaceManager | |
DIALOGUE_SPRITE_MOVE_X | Yukar.Engine.SpriteFaceManager | |
DIALOGUE_SPRITE_MOVE_Y | Yukar.Engine.SpriteFaceManager | |
DrawFace() | Yukar.Engine.SpriteFaceManager | |
DrawFace(bool isA) | Yukar.Engine.SpriteFaceManager | |
HideAll() | Yukar.Engine.SpriteFaceManager | |
MAX_SPRITE | Yukar.Engine.SpriteFaceManager | static |
SetBlinkInterval(bool isA, float param) | Yukar.Engine.SpriteFaceManager | |
SetBlinkRate(bool isA, float param) | Yukar.Engine.SpriteFaceManager | |
SetLipSpeed(bool isA, float param) | Yukar.Engine.SpriteFaceManager | |
ShowFace(bool isA, bool active, Guid guid, string motion, bool flip) | Yukar.Engine.SpriteFaceManager | |
ShowFace(bool isA, bool active, Guid guid, Common.Rom.Script.Attr index, bool flip, bool billboard) | Yukar.Engine.SpriteFaceManager | |
Talk(bool isA) | Yukar.Engine.SpriteFaceManager | |