Yukar
Engine
Touch
Yukar.Engine.Touch Member List
This is the complete list of members for
Yukar.Engine.Touch
, including all inherited members.
AddActionInput
(ActionInput action)
Yukar.Engine.Touch
static
AddInputDirection
(TouchSlideOrientation direction)
Yukar.Engine.Touch
static
finalize
()
Yukar.Engine.Touch
static
GetPoint
(int inId)
Yukar.Engine.Touch
GetPoint
()
Yukar.Engine.Touch
getPointFromIndex
(int inIndex=0, int touchIndex=0)
Yukar.Engine.Touch
GetState
()
Yukar.Engine.Touch
static
GetTouchPosition
(int id)
Yukar.Engine.Touch
static
Initialize
(GameMain inGameMain)
Yukar.Engine.Touch
static
IsDown
()
Yukar.Engine.Touch
static
IsHold
()
Yukar.Engine.Touch
static
isTouchDown
()
Yukar.Engine.Touch
isTouchPressed
()
Yukar.Engine.Touch
isTouchPressedFromIndex
(int inIndex=0, int touchIndex=0)
Yukar.Engine.Touch
IsUp
()
Yukar.Engine.Touch
static
RepeatTouchDown
Yukar.Engine.Touch
static
RepeatTouchLeft
Yukar.Engine.Touch
static
RepeatTouchRight
Yukar.Engine.Touch
static
RepeatTouchUp
Yukar.Engine.Touch
static
SetActionInputIsNone
()
Yukar.Engine.Touch
static
SetAxis
(SharpKmyMath.Vector2 axis)
Yukar.Engine.Touch
static
SetTouchSlideOrientationIsNone
()
Yukar.Engine.Touch
static
updateDic
()
Yukar.Engine.Touch
updatePoint
()
Yukar.Engine.Touch
updateState
()
Yukar.Engine.Touch
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