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Public Member Functions | Properties | List of all members
Yukar.Engine.InputProperty Struct Reference

input setting More...

Public Member Functions

 InputProperty (List< BindProperty > bindProperties, float deadZoneLeftThumb, float deadZoneRightThumb, float deadZoneLeftTrigger, float deadZoneRightTrigger, float deadZoneMouse, float deadZoneMouseWheel)
 constructor More...
 

Properties

List< BindPropertyBindProperties [get]
 Setting key bindings More...
 
float DeadZoneLeftThumb [get]
 left stick deadzone More...
 
float DeadZoneRightThumb [get]
 right stick deadzone More...
 
float DeadZoneLeftTrigger [get]
 left trigger dead zone More...
 
float DeadZoneRightTrigger [get]
 right trigger dead zone More...
 
float DeadZoneMouse [get]
 mouse dead zone More...
 
float DeadZoneMouseWheel [get]
 mouse wheel dead zone More...
 

Detailed Description

input setting

Constructor & Destructor Documentation

◆ InputProperty()

Yukar.Engine.InputProperty.InputProperty ( List< BindProperty bindProperties,
float  deadZoneLeftThumb,
float  deadZoneRightThumb,
float  deadZoneLeftTrigger,
float  deadZoneRightTrigger,
float  deadZoneMouse,
float  deadZoneMouseWheel 
)

constructor

Parameters
bindPropertiesSetting key bindings
deadZoneLeftThumbleft stick deadzone
deadZoneRightThumbright stick deadzone
deadZoneLeftTriggerleft trigger dead zone
deadZoneRightTriggerright trigger dead zone
deadZoneMouseWheelmouse wheel dead zone

Property Documentation

◆ BindProperties

List<BindProperty> Yukar.Engine.InputProperty.BindProperties
get

Setting key bindings

◆ DeadZoneLeftThumb

float Yukar.Engine.InputProperty.DeadZoneLeftThumb
get

left stick deadzone

◆ DeadZoneLeftTrigger

float Yukar.Engine.InputProperty.DeadZoneLeftTrigger
get

left trigger dead zone

◆ DeadZoneMouse

float Yukar.Engine.InputProperty.DeadZoneMouse
get

mouse dead zone

◆ DeadZoneMouseWheel

float Yukar.Engine.InputProperty.DeadZoneMouseWheel
get

mouse wheel dead zone

◆ DeadZoneRightThumb

float Yukar.Engine.InputProperty.DeadZoneRightThumb
get

right stick deadzone

◆ DeadZoneRightTrigger

float Yukar.Engine.InputProperty.DeadZoneRightTrigger
get

right trigger dead zone