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公開メンバ関数 | 静的公開メンバ関数 | 公開変数類 | 全メンバ一覧
SharpKmyGfx::GameViewDrawHook クラス

#include <GameViewDrawHook.h>

SharpKmyGfx::GameViewDrawHook の継承関係図
Yukar.Engine.GameMain.SpriteSurface

公開メンバ関数

 GameViewDrawHook ()
 
 ~GameViewDrawHook ()
 
virtual void gameviewHookDraw (InternalCommandBuffer ^icb, GameViewDrawHookPoint point)
 

静的公開メンバ関数

static void call (void *obj, kmyGfx::GameViewDrawCommandBuffer *icb, kmyGfx::GameViewDrawHookPoint point)
 

公開変数類

NativeGameViewDrawHooknative = nullptr
 

構築子と解体子

◆ GameViewDrawHook()

SharpKmyGfx::GameViewDrawHook::GameViewDrawHook ( )

◆ ~GameViewDrawHook()

SharpKmyGfx::GameViewDrawHook::~GameViewDrawHook ( )

メソッド詳解

◆ call()

void SharpKmyGfx::GameViewDrawHook::call ( void *  obj,
kmyGfx::GameViewDrawCommandBuffer *  icb,
kmyGfx::GameViewDrawHookPoint  point 
)
static

◆ gameviewHookDraw()

virtual void SharpKmyGfx::GameViewDrawHook::gameviewHookDraw ( InternalCommandBuffer icb,
GameViewDrawHookPoint  point 
)
virtual

メンバ詳解

◆ native

NativeGameViewDrawHook* SharpKmyGfx::GameViewDrawHook::native = nullptr