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公開メンバ関数 | |
| ICBMaterial () | |
| void | Dispose () |
| void | writeUniform (string name, float v) |
| void | writeUniform (string name, float x, float y) |
| void | writeUniform (string name, float x, float y, float z) |
| void | writeUniform (string name, float x, float y, float z, float w) |
公開変数類 | |
| Shader | _shader = null |
| BlendInfo | _bi |
| StateInfo | _si |
| CullType | _cull |
| PolygonMode | _pm |
| float | _lineWidth = 1.0f |
| byte[] | _materialUniform |
プロパティ | |
| IntPtr | MaterialUniform [get] |
| SharpKmyGfx.ICBMaterial.ICBMaterial | ( | ) |
| void SharpKmyGfx.ICBMaterial.Dispose | ( | ) |
| void SharpKmyGfx.ICBMaterial.writeUniform | ( | string | name, |
| float | v | ||
| ) |
| void SharpKmyGfx.ICBMaterial.writeUniform | ( | string | name, |
| float | x, | ||
| float | y | ||
| ) |
| void SharpKmyGfx.ICBMaterial.writeUniform | ( | string | name, |
| float | x, | ||
| float | y, | ||
| float | z | ||
| ) |
| void SharpKmyGfx.ICBMaterial.writeUniform | ( | string | name, |
| float | x, | ||
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) |
| BlendInfo SharpKmyGfx.ICBMaterial._bi |
| CullType SharpKmyGfx.ICBMaterial._cull |
| float SharpKmyGfx.ICBMaterial._lineWidth = 1.0f |
| byte [] SharpKmyGfx.ICBMaterial._materialUniform |
| PolygonMode SharpKmyGfx.ICBMaterial._pm |
| Shader SharpKmyGfx.ICBMaterial._shader = null |
| StateInfo SharpKmyGfx.ICBMaterial._si |
|
get |