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公開メンバ関数 | |
| Material (IntPtr ptr, bool addref) | |
| Material (bool skinned, string shadername, Guid guid) | |
| Material (string defimage, Guid guid, string name) | |
| void | Dispose () |
| void | Dispose (bool disposing) |
| string | getName () |
| void | setName (string name) |
| Shader | getShader () |
| void | setShader (string shadername) |
| void | setParameterF (string slotname, float x, float y, float z, float w) |
| void | setParameterI (string slotname, int x, int y, int z, int w) |
| void | setParameterB (string slotname, bool b) |
| void | setTextureFileName (string slotname, string texfilename) |
| void | setTexture (string slotname, Texture tex) |
| Texture | getTexture (string slotname) |
| Texture | getTexture (int index) |
| int | getEnumCount (string slotname) |
| string | getEnumString (string slotname, int index) |
| string | getShaderName () |
| bool | getSlotName (int idx, ref UNIFORMPARAMTYPE paramtype, ref bool hideInEditor, out string name) |
| UNIFORMPARAMTYPE | getSlotType (string name) |
| float | getParameterF (string slotname, int channel) |
| int | getParameterI (string slotname, int channel) |
| float | getParameterMin (string slotname, int channel) |
| float | getParameterMax (string slotname, int channel) |
| bool | getParameterB (string slotname) |
| string | getTextureFileName (string slotname) |
| float | getUScrollSpeed () |
| float | getVScrollSpeed () |
| void | setUScrollSpeed (float v) |
| void | setVScrollSpeed (float v) |
| UInt32 | getUDiv () |
| UInt32 | getVDiv () |
| void | setUDiv (UInt32 v) |
| void | setVDiv (UInt32 v) |
| float | getUVStepInterval () |
| void | setUVStepInterval (float v) |
| bool | getUVStepUseModelUVOrigin () |
| void | setUVStepUseModelUVOrigin (bool v) |
| UInt32 | getUVStepFrameCount () |
| void | setUVStepFrameCount (UInt32 v) |
| void | enableUScrollAnim (bool flg) |
| void | enableVScrollAnim (bool flg) |
| void | enableUVStepAnim (bool flg) |
| bool | isEnableUScrollAnim () |
| bool | isEnableVScrollAnim () |
| bool | isEnableUVStepAnim () |
| void | enableEmissiveBlink (bool flg) |
| bool | isEnableEmissiveBlink () |
| void | setEmissiveBlinkSpeed (float v) |
| float | getEmissiveBlinkSpeed () |
| void | enableEmissiveLinkBuildingLight (bool flg) |
| bool | isEmissiveLinkBuildingLight () |
| void | setCastShadow (bool flg) |
| bool | getCastShadow () |
| bool | isEnableSetSortIndex () |
| int | getSortIndex () |
| void | setSortIndex (int val) |
| void | setUVOffset (SharpKmyMath.Vector2 v) |
| SharpKmyMath.Vector2 | getUVOffset () |
| void | setUVScale (SharpKmyMath.Vector2 v) |
| SharpKmyMath.Vector2 | getUVScale () |
| CullType | getCullType () |
| void | setCullType (CULLTYPE t) |
| void | setDrawOutlineEnable (bool flg) |
| bool | getDrawOutlineEnable () |
| void | setOutlineWidth (float w) |
| float | getOutlineWidth () |
| void | setOutlineColor (SharpKmyGfx.Color color) |
| SharpKmyGfx.Color | getOutlineColor () |
| void | setOverrideOutlineSetting (bool flg) |
| bool | getOverrideOutlineSetting () |
| void | setDistanceFadeEnable (bool flg) |
| bool | getDistanceFadeEnable () |
| void | setReceiveDecal (bool flg) |
| bool | getReceiveDecal () |
| bool | isEnableSetCastShadow () |
| string | getDefText () |
| void | setDefByText (string text) |
| void | addRef () |
| void | removeRef () |
静的公開メンバ関数 | |
| static int | getMaterialTextureNumMax () |
| static bool | getCommonDrawOutlineEnable () |
| static void | setCommonDrawOutlineEnable (bool flg) |
| static float | getCommonOutlineWidth () |
| static void | setCommonOutlineWidth (float w) |
| static SharpKmyGfx.Color | getCommonOutlineColor () |
| static void | setCommonOutlineColor (SharpKmyGfx.Color color) |
公開変数類 | |
| IntPtr | _native = IntPtr.Zero |
| SharpKmyGfx.Material.Material | ( | IntPtr | ptr, |
| bool | addref | ||
| ) |
| SharpKmyGfx.Material.Material | ( | bool | skinned, |
| string | shadername, | ||
| Guid | guid | ||
| ) |
| SharpKmyGfx.Material.Material | ( | string | defimage, |
| Guid | guid, | ||
| string | name | ||
| ) |
| void SharpKmyGfx.Material.addRef | ( | ) |
| void SharpKmyGfx.Material.Dispose | ( | ) |
| void SharpKmyGfx.Material.Dispose | ( | bool | disposing | ) |
| void SharpKmyGfx.Material.enableEmissiveBlink | ( | bool | flg | ) |
| void SharpKmyGfx.Material.enableEmissiveLinkBuildingLight | ( | bool | flg | ) |
| void SharpKmyGfx.Material.enableUScrollAnim | ( | bool | flg | ) |
| void SharpKmyGfx.Material.enableUVStepAnim | ( | bool | flg | ) |
| void SharpKmyGfx.Material.enableVScrollAnim | ( | bool | flg | ) |
| bool SharpKmyGfx.Material.getCastShadow | ( | ) |
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| CullType SharpKmyGfx.Material.getCullType | ( | ) |
| string SharpKmyGfx.Material.getDefText | ( | ) |
| bool SharpKmyGfx.Material.getDistanceFadeEnable | ( | ) |
| bool SharpKmyGfx.Material.getDrawOutlineEnable | ( | ) |
| float SharpKmyGfx.Material.getEmissiveBlinkSpeed | ( | ) |
| int SharpKmyGfx.Material.getEnumCount | ( | string | slotname | ) |
| string SharpKmyGfx.Material.getEnumString | ( | string | slotname, |
| int | index | ||
| ) |
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| string SharpKmyGfx.Material.getName | ( | ) |
| SharpKmyGfx.Color SharpKmyGfx.Material.getOutlineColor | ( | ) |
| float SharpKmyGfx.Material.getOutlineWidth | ( | ) |
| bool SharpKmyGfx.Material.getOverrideOutlineSetting | ( | ) |
| bool SharpKmyGfx.Material.getParameterB | ( | string | slotname | ) |
| float SharpKmyGfx.Material.getParameterF | ( | string | slotname, |
| int | channel | ||
| ) |
| int SharpKmyGfx.Material.getParameterI | ( | string | slotname, |
| int | channel | ||
| ) |
| float SharpKmyGfx.Material.getParameterMax | ( | string | slotname, |
| int | channel | ||
| ) |
| float SharpKmyGfx.Material.getParameterMin | ( | string | slotname, |
| int | channel | ||
| ) |
| bool SharpKmyGfx.Material.getReceiveDecal | ( | ) |
| Shader SharpKmyGfx.Material.getShader | ( | ) |
| string SharpKmyGfx.Material.getShaderName | ( | ) |
| bool SharpKmyGfx.Material.getSlotName | ( | int | idx, |
| ref UNIFORMPARAMTYPE | paramtype, | ||
| ref bool | hideInEditor, | ||
| out string | name | ||
| ) |
| UNIFORMPARAMTYPE SharpKmyGfx.Material.getSlotType | ( | string | name | ) |
| int SharpKmyGfx.Material.getSortIndex | ( | ) |
| Texture SharpKmyGfx.Material.getTexture | ( | int | index | ) |
| Texture SharpKmyGfx.Material.getTexture | ( | string | slotname | ) |
| string SharpKmyGfx.Material.getTextureFileName | ( | string | slotname | ) |
| UInt32 SharpKmyGfx.Material.getUDiv | ( | ) |
| float SharpKmyGfx.Material.getUScrollSpeed | ( | ) |
| SharpKmyMath.Vector2 SharpKmyGfx.Material.getUVOffset | ( | ) |
| SharpKmyMath.Vector2 SharpKmyGfx.Material.getUVScale | ( | ) |
| UInt32 SharpKmyGfx.Material.getUVStepFrameCount | ( | ) |
| float SharpKmyGfx.Material.getUVStepInterval | ( | ) |
| bool SharpKmyGfx.Material.getUVStepUseModelUVOrigin | ( | ) |
| UInt32 SharpKmyGfx.Material.getVDiv | ( | ) |
| float SharpKmyGfx.Material.getVScrollSpeed | ( | ) |
| bool SharpKmyGfx.Material.isEmissiveLinkBuildingLight | ( | ) |
| bool SharpKmyGfx.Material.isEnableEmissiveBlink | ( | ) |
| bool SharpKmyGfx.Material.isEnableSetCastShadow | ( | ) |
| bool SharpKmyGfx.Material.isEnableSetSortIndex | ( | ) |
| bool SharpKmyGfx.Material.isEnableUScrollAnim | ( | ) |
| bool SharpKmyGfx.Material.isEnableUVStepAnim | ( | ) |
| bool SharpKmyGfx.Material.isEnableVScrollAnim | ( | ) |
| void SharpKmyGfx.Material.removeRef | ( | ) |
| void SharpKmyGfx.Material.setCastShadow | ( | bool | flg | ) |
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| void SharpKmyGfx.Material.setCullType | ( | CULLTYPE | t | ) |
| void SharpKmyGfx.Material.setDefByText | ( | string | text | ) |
| void SharpKmyGfx.Material.setDistanceFadeEnable | ( | bool | flg | ) |
| void SharpKmyGfx.Material.setDrawOutlineEnable | ( | bool | flg | ) |
| void SharpKmyGfx.Material.setEmissiveBlinkSpeed | ( | float | v | ) |
| void SharpKmyGfx.Material.setName | ( | string | name | ) |
| void SharpKmyGfx.Material.setOutlineColor | ( | SharpKmyGfx.Color | color | ) |
| void SharpKmyGfx.Material.setOutlineWidth | ( | float | w | ) |
| void SharpKmyGfx.Material.setOverrideOutlineSetting | ( | bool | flg | ) |
| void SharpKmyGfx.Material.setParameterB | ( | string | slotname, |
| bool | b | ||
| ) |
| void SharpKmyGfx.Material.setParameterF | ( | string | slotname, |
| float | x, | ||
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) |
| void SharpKmyGfx.Material.setParameterI | ( | string | slotname, |
| int | x, | ||
| int | y, | ||
| int | z, | ||
| int | w | ||
| ) |
| void SharpKmyGfx.Material.setReceiveDecal | ( | bool | flg | ) |
| void SharpKmyGfx.Material.setShader | ( | string | shadername | ) |
| void SharpKmyGfx.Material.setSortIndex | ( | int | val | ) |
| void SharpKmyGfx.Material.setTexture | ( | string | slotname, |
| Texture | tex | ||
| ) |
| void SharpKmyGfx.Material.setTextureFileName | ( | string | slotname, |
| string | texfilename | ||
| ) |
| void SharpKmyGfx.Material.setUDiv | ( | UInt32 | v | ) |
| void SharpKmyGfx.Material.setUScrollSpeed | ( | float | v | ) |
| void SharpKmyGfx.Material.setUVOffset | ( | SharpKmyMath.Vector2 | v | ) |
| void SharpKmyGfx.Material.setUVScale | ( | SharpKmyMath.Vector2 | v | ) |
| void SharpKmyGfx.Material.setUVStepFrameCount | ( | UInt32 | v | ) |
| void SharpKmyGfx.Material.setUVStepInterval | ( | float | v | ) |
| void SharpKmyGfx.Material.setUVStepUseModelUVOrigin | ( | bool | v | ) |
| void SharpKmyGfx.Material.setVDiv | ( | UInt32 | v | ) |
| void SharpKmyGfx.Material.setVScrollSpeed | ( | float | v | ) |
| IntPtr SharpKmyGfx.Material._native = IntPtr.Zero |