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| | MapObjectInstance () |
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| override void | onStartContact (SharpKmyPhysics.PhysicsNotifyTarget other, SharpKmyMath.Vector3 position, SharpKmyMath.Vector3 normal) |
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| override void | onContact (SharpKmyPhysics.PhysicsNotifyTarget other, SharpKmyMath.Vector3 position, SharpKmyMath.Vector3 normal) |
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| override void | onEndContact (SharpKmyPhysics.PhysicsNotifyTarget other, SharpKmyMath.Vector3 position, SharpKmyMath.Vector3 normal) |
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| void | update (float inElapsed) |
| | 更新処理 [詳解]
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| void | pause () |
| | サウンド・パーティクルのポーズ [詳解]
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| void | resume () |
| | サウンド・パーティクルの再開 [詳解]
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| void | updateBuildingLight (bool on) |
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| void | setDisplayID (uint displayID) |
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| void | setVisibility (bool visible) |
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| void | finalize () |
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| void | registerCollision () |
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| void | unregisterCollision () |
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| | PhysicsNotifyTarget () |
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| | !PhysicsNotifyTarget () |
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| | ~PhysicsNotifyTarget () |
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| virtual void | onUpdate () |
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| virtual void | onStartContact (PhysicsNotifyTarget^ other, SharpKmyMath::Vector3 position, SharpKmyMath::Vector3 normal) |
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| virtual void | onContact (PhysicsNotifyTarget^ other, SharpKmyMath::Vector3 position, SharpKmyMath::Vector3 normal) |
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| virtual void | onEndContact (PhysicsNotifyTarget^ other, SharpKmyMath::Vector3 position, SharpKmyMath::Vector3 normal) |
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| virtual void | onDestroy () |
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