Logo
Yukar.Common.Resource.Texture メンバ一覧

継承メンバを含む Yukar.Common.Resource.Texture の全メンバ一覧です。

AddUpdatecall(int count) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
afterRenamePath(string inNewPath) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture protected virtual
applyToEntity() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
attachFromCatalog (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
attachTexture(SharpKmyGfx.Texture texture) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Bottom (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
bottom (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
category (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
CATEGORY_SPLITTER (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
ChangeId(Dictionary< Guid, Rom.RomItem > inChangeIdDic) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
Yukar::Common::Rom::RomItem.ChangeId(Dictionary< Guid, Rom.RomItem > inChangeIdDic) Yukar.Common.Rom.RomItem virtual
ChannelType (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
CheckRecourceConsistency(Catalog inCatalog) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
checkReImportPath(string importPath, string filter) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem protected
ClearId(List< Rom.RomItem > inClearRomItemList) Yukar.Common.Rom.RomItem
ClearResourceHolderCache() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
Clone< T >(RomItem inSrc) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
CommonTexture 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Compress (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
convertModelTexture(Catalog catalog, string basename, SharpKmyGfx.ModelData mdl, List< Texture > list, List< Material > mlist, MaterialSet mset) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
copyFrom(Common.Rom.RomItem src) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
CopyOutsideResourceFile(bool inIsOverwrite=false, bool inIsExistFileRename=false) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
CopySourceResourceFile(string inSrcPath, string inDstPath=null, bool inIsOverwrite=false, bool inIsExistFileRename=false) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
createErrorTexture(bool inSRGB) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
createTextureResource(string path, Catalog catalog, bool srgb, bool addToCatalog, Shape shape, Usage usage, Slice slice, out bool isNew) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
createThumbnailFunction (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
deleteResourceFile(Dictionary< string, int > inUsedFilePathCountDic, bool inIsAutoDeleteFile) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
Dispose(bool disposing) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem protected virtual
Dispose() (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
dlcGuid (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
equalChunk(IChunk a, IChunk b) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
export(string path) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem virtual
FillType 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
fillType (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Filter 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
forceInvalidateThumbnail(THUMBNAILMAKERNOTIFY notify) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
getCategory(string locale=null) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
GetCommonTextureBitmapFromGuid(System.Guid guid) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
GetCommonTextureFromGuid(System.Guid guid) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
GetCommonTextureGuid(CommonTexture commonTexture) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
GetCommonTextureGuidList() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
getDefaultCommonTexture(CommonTexture commonTexture) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
GetDivHeight() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
GetDivWidth() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
getExtension() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
getPathList() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
getRelatedFiles() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
GetResourceHolderList() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem protected virtual
getTexture() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
getThumbnail(THUMBNAILMAKERNOTIFY notify, out bool setNotify) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
getThumbnail(THUMBNAILMAKERNOTIFY notify) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
getThumbnail() (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
GetUsedResourceIdList() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
guId (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
Height (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
HsliceParam (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
hsliceParam (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
ImageType (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
import(string srcpath, Shape inShape) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
import(string srcpath, string dstpath, Shape inShape=Shape._2D) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
ImportPath (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
importPath (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
initializeKmyGfx() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
initializeTexture() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
initializingAfterLoading() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
invalidateReferencedMaterialThumbnail() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
invalidateThumbnail() (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
invalidateThumbnail(THUMBNAILMAKERNOTIFY notify) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
isCommonTextureGuid(System.Guid guid) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
isDLCResource() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
IsError(bool inCheckDispOnly=true) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
IsErrorImp(bool inCheckDispOnly) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture protected virtual
isExistNewerTimeStamp() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
IsShrinkEdge (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
isSystemResource() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
KeepAspect (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
keepAspectForWindow (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Left (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
left (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
load(BinaryReader reader) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
load(System.IO.BinaryReader reader) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
m_compress (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
m_genmipmap (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
m_srgb (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
MagFilter (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
magFilter (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
makeCreateFilePath(Type inType, string inSrcPath, bool inIsOverWrite) Yukar.Common.Resource.ResourceItem static
makeCreatePath(string srcpath, bool overwrite=false) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
MinFilter (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
minFilter (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
name (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
Name (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
NumBits (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
onCatalogCleanup() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
option (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
Origin (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
origin (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Parent (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
path (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
postImport(string srcpath) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
readChunk(System.IO.BinaryReader reader, IChunk rom) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
RefCount (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
reImport() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
relatedPath (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
reload() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
renamePath(string inNewPath) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
resourcePath (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
Right (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
right (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
RomItem() (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
save(BinaryWriter writer) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture virtual
save(System.IO.BinaryWriter writer) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
saveUsedGUID(BinaryWriter writer, bool inIncludeChildUseRomGUID) Yukar.Common.Rom.RomItem virtual
saveUsedGUID(BinaryWriter writer) Yukar.Common.Rom.RomItem
sClipboardLoad (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem static
sCurrentSourceGuid (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem static
sCurrentSourceMode (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem static
setNativeResourcePath(string inFolderPath) Yukar.Common.Resource.Texture virtual
setPath(string path) (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
setReflectionMap(SharpKmyGfx.GameView gameview, string name) (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
setToModified() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
shape (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Shape 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
ShapeType (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
ShrinkEdge (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
slice (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Slice 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
SliceType (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
source (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
SourceFileName (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
SourceFolderName (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
SourcePath (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
SpriteOrigin 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
sReferenceLoad (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem static
Srgb (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
StampType (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem
TAG_2D (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem static
TAG_3D (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem static
tags (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
Texture() (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Thumbnail (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
thumbnailHeight (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
ThumbnailStatus (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem
ThumbnailStatusType 列挙名 Yukar.Common.Rom.RomItem
thumbnailWidth (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
Top (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
top (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
UnknownId (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture static
UnknownRefCount (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static
updateSetuppedThumbnail() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem protected
usage (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Usage 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
UseRefCount (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
verify() (定義場所: Yukar.Common.Resource.ResourceItem) Yukar.Common.Resource.ResourceItem virtual
vsliceParam (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
VsliceParam (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Width (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
WindowFillType (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
Wrap 列挙名 (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
WrapU (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
wrapU (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
wrapV (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
WrapV (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
WrapW (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
wrapW (定義場所: Yukar.Common.Resource.Texture) Yukar.Common.Resource.Texture
writeChunk(System.IO.BinaryWriter writer, IChunk rom) (定義場所: Yukar.Common.Rom.RomItem) Yukar.Common.Rom.RomItem static