What you can do with the Resource menu "Materials"

Under Materials in the Resource menu, you can configure detailed settings for materials.

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Material Setting Options

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Material List / Right-Click Menu

Right-click in the material list to view.

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Material Preview

This is a preview screen of the material.

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Material Settings

This section provides detailed material settings.

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[Back Face Culling] The back side of the mesh is not rendered. (Normally, this setting is used.)
[Double Sided] Render both sides of the mesh. (Use this setting when you want both sides of the mesh to be rendered, for example, for grass.)
[Front Face Culling] The front side of the mesh is not rendered.
[Invisible] Does not render the mesh.

"Map Settings > Rendering > Lights > Lights on Buildings"

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