Control†

Wait Specified Time†

The process is stopped until the time specified in the wait time has elapsed, ranging from 0 to 120 seconds.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

Start Loop†

Start loop processing.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

Escape from Loop†

Exit from the loop process.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

End Event†

The event is terminated.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

Execute Common Event†

Invoke a common event that has already been created.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

Generate Events†

Generate events dynamically.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

Delete Event†

Delete the event.

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

Exit Game†

Terminate the game in one of the following ways

#ref(): Usage:([pagename/]attached-file-name[,parameters, ... ][,title])

 

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