Control

Wait Specified Time

The process is stopped until the time specified in the wait time has elapsed, ranging from 0 to 120 seconds.

Wait_Specified_Time.png
 

Start Loop

Start loop processing.

Start_Loop.png
 

Escape from Loop

Exit from the loop process.

Escape_from_Loop.png
 

End Event

The event is terminated.

End_Event.png
 

Execute Common Event

Invoke a common event that has already been created.

Execute_Common_Event.png
 

Generate Events

Generate events dynamically.

Generate_Events.png
 

Delete Event

Delete the event.

Delete_Event.png
 

Exit Game

Terminate the game in one of the following ways

Exit_Game.png
 

Call C# Program

The function of the C# program (.cs file) assigned to the "C# Program Assignment" in the lower left corner of the event edit screen can be called.
See What are Plug-ins? and Plug-in Samples for C# programs.

Call_C_Program.png
 

Forced Save

Save the play data to the assigned save slot.

Forced_Save.png
 

Forced Load

Load play data from the assigned save slot.

Forced_Load.png
 

Attach file: fileChange_Game_Speed.png 1 download [Information] fileForced_Load.png 28 download [Information] fileForced_Save.png 28 download [Information] fileCall_C_Program.png 91 download [Information] fileStart_Loop.png 176 download [Information] fileWait_Specified_Time.png 332 download [Information] fileGenerate_Events.png 324 download [Information] fileExit_Game.png 337 download [Information] fileExecute_Common_Event.png 305 download [Information] fileEscape_from_Loop.png 337 download [Information] fileEnd_Event.png 321 download [Information] fileDelete_Event.png 333 download [Information]

Front page   Edit Freeze Diff History Attach Copy Rename Reload   New Page list Search Recent changes   Help   RSS of recent changes
Last-modified: 2024-10-19 (Sat) 08:54:32