Project Settings†
Specify the game title and icon, as well as the resolution, quality, and volume default settings for the execution of the game.
Project Information†
Specify the title and other basic information about the project.
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- Title
Enter the title of the game.
- Subtitle
Enter a subtitle, if any.
- Creator
Enter the name of the game creator.
- Copyright Notice
Enter the copyright notice.
The information entered here will be displayed when the mouse pointer is hovered over the file in "Open Game File".
- Game Description
Enter a brief description of the game.
The information entered here will be displayed when the mouse pointer is hovered over the file in "Open Game File".
- Version
Enter a version number.
The information entered here will be displayed when the mouse pointer is hovered over the file in "Open Game File".
Icon†
Specify the icon data to be used when creating a game for publication.
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- Preview
The specified icon image is previewed in seven different resolutions.
- Change Image Button
Click to specify an image for the icon from your local PC.
Basic Settings for Tool†
You can specify the random pen settings, initial map elevation, and other settings.
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- Initial Map Terrain Elevation
Specify the default terrain elevation when creating a new map.
- Hide Title During Test Play
When turned on, the title display will always be skipped during test play.
- Random Pen Settings
Specify the minimum and maximum object scale and y-axis rotation when placing a 3D stamp using the random pen.
- Scale Min
Specify the minimum value of the scale to be determined at random.
- Scale Max
Specify the maximum value of the scale to be determined at random.
- Y Rotation Min
Specify the minimum angle of the Y-axis rotation range to be determined at random.
- Y Rotation Max
Specify the maximum angle of Y-axis rotation range to be determined at random.
Game Engine Settings†
Specify basic information for test play and publishing work.
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- Execution Engine Definition
You can specify the resolution, rendering quality, and other settings for game execution.
- Use the Standard Built-In Font
When turned on, the standard installed font is used.
Turn off if you want to use your own font.
- Font
If "Use the Standard Built-In Font" is off, select the font to be used here.
- Run-Time Resolution
Select the game screen resolution from the list.
- Run-Time Rendering Quality
Select the rendering quality of the game from low, standard, high, and super high quality.
- Initial BGM Volume
Specify the initial value of the background music volume.
- Initial Sound Effect Volume
Specify the initial volume of the sound effect.
- Max Number of Sound Effects
Specify the maximum number of sound effects to be played simultaneously.
- Max Number of 3D Sound Effects
Specify the maximum number of the 3D sound effect to be played simultaneously.