Master Menu†
The Master Menu provides a variety of tools for creating, managing, and specifying the various elements that make up a game.
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- Map Editor
This editor is used to create maps of towns and dungeons, place cast members and events, and actually create the game.
- Resource Management
Check, add, and delete 3D models, images, sounds, and other resources used in the game.
- Database
You can create and manage data on cast members, magic, items, etc. that appear in the game.
- Game Definition
You can specify basic information about the game you are creating, including the game title, how it will operate, and common terminology.
- Layout Adjustment
You can create designs for game title screens, various menu screens, battle windows, etc.
- Camera Registration
The camera tool can be used to create camera work during events and battles.
- Variable Labels
You can list the events for which variables are used in the game for each map. You can also edit events directly from here.
- Sprite Tool
"Sprite data" can be created by combining multiple images for animation.