Ctrl+S | Save |
Ctrl+Z | Undo |
Ctrl+Y | Redo |
Ctrl+X | Cut |
Ctrl+C | Copy |
Ctrl+V | Paste (Objects floated in midair are pasted while maintaining their absolute height) |
Ctrl+Shift+V | Paste the floated objects in the air to the specified location on the ground level |
del | Delete |
Ctrl+Shift+U | Raise Up Entire Map |
Ctrl+Shift+D | Lower Down Entire Map |
Ctrl+Shift+O | Adjust Elevation of Entire Map |
Ctrl+Shift+R | Specify Entire Map as Elevation 1 |
Alt+P | Test Play |
Ctrl+R | Test Play |
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F2 | Post-Effect ON/OFF |
F9 | Open Database |
Ctrl+F | Open Event Search Dialog |
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Esc | Terrain: Rectangle Selection |
1(full key) | Terrain: Rectangle Selection |
2(full key) | Terrain: Trace Selection |
3(full key) | Terrain: Enclose Selection |
4(full key) | Terrain: Same Type Selection |
5(full key) | Terrain: Same Elevation Selection |
0~9 (Numeric Keypad) | Elevation forced 0 to 9 (4x while holding down ALT) |
F | Show the specified object in the center of the screen |
P | Pen |
O | Fill |
I | Eyedropper |
U | Eraser |
M | Manipulator ON/OFF |
W | Manipulator "Position" |
E | Manipulator "Rotation" |
R | Manipulator "Scale" |
+ | Raise Y-position of selected terrain/object/event by 0.25 |
- | Lower Y-position of selected terrain/object/event by 0.25 |
Alt+↑ | Move the work camera up |
Alt+↓ | Move the work camera down |
Alt+← | Move the work camera left |
Alt+→ | Move the work camera right |
Alt+PgUp | Zoom the work camera in |
Alt+PgDown | Zoom the work camera out |
Right Click Drag | Fix the gazing point of the working camera and move the map |
Scroll Center Wheel | Zoom in/out the working camera |
Shift+Right Click Drag | XZ-axis pan of the working camera |
Shift+Right Click Drag+Alt | Panning the Y axis while the work camera is panning the XZ axis |
Alt+Drag | Change operating axis (select one axis that is not in the currently selected operating axis mode) |
Ctrl+Click | Add Selection (Ctrl+ after selecting one thing to select another to enter add mode) |
Shift+Click | Highlighting is turned off when selecting objects (selecting the terrain at that cursor position) |
+- | Raise or lower the selection by 0.25 increments |
Ctrl+G | Group |
Ctrl+Arrow Keys | Up, down, left, right, XZ movement |
Ctrl+Shift+Up/Down Key | Y-axis movement |
Ctrl+D | Duplicate |
D | Y-axis rotation |
Q | Put it on Terrain |
T | Eventization |
Ctrl+H | Display/Hide switch |
Ctrl+Click | Toggle the mode to be placed on top (When the "Place on Top" button at the bottom of the map editor is off, the objects are placed on top of other objects; when the button is on, they are not placed on top of other objects). |
Shift+Click | Maintain Y position when copying |
Ctrl+Click or Drag | Add Selection (Ctrl+ after selecting one range to select another to enter add mode) |
Shift | Right and left reversals |
Ctrl | Specify the side |
Ctrl+Alt+Click or Drag | Random placement pen (randomly changes size and angle during placement within the range specified in the Game Definition Project Settings) |
Alt+Click | Eyedropper |
Shift+Click | Lower the terrain (lower Y by 0.25) |
Ctrl+Click | Raise the terrain by 4 times the normal elevation (raise Y by 1) |
Ctrl+Shift+Click | Lower the terrain by 4 times the normal elevation (lower Y by 1) |
Ctrl+Click | Place on top of the terrain when selecting menu |
Ctrl+ to drop image files | Ignore related files (files like Basename_[Motionname] in the same directory) |