What are Attributes†
Attributes determine the degree of effect or influence when using skills or attacking. Here, you can give casts and skills individuality by specifying affinities between attributes, such as the "fire" attribute being weak against the "ice" attribute but strong against the "wind" attribute.
Function Description†
- Add Folder
Create a folder.
- Copy
Copy the data of the selected attribute.
- Paste
Paste the copied attribute data into the last column.
- Delete
Delete attribute data.
- Management Tags + Notes
You can add management tags and jot down memorandums.
Tags are registered by adding # to the beginning of the line. Tags and notes entered in this field will not appear in the game.
Attribute Definition Properties†
- Name
Enter a name for the attribute.
You can also write a description of the attribute.
- Icon Image
Specify an icon image for this attribute.
Attribute Definition Properties: Basic†
- Compatibility Between Attributes
You can set the compatibility of this attribute with other attributes between -9999% and 9999%.
The amount of damage received from "attacks with the specified compatibility attribute" is changed by the specified rate.
If 50%, the damage is halved; if 150%, it heals for 50% of the damage.
If -50% is specified, the damage is increased by 1.5 times.
The list displays the attributes registered in "Attribute Definition". "None" indicates no attribute.