About Event Templates and Advanced Events

RPG Developer Bakin uses "events" to control all game movements, such as the movement of cast members on the map, story progression, and events during battles.

Event Templates

This function allows you to create common situations during RPG creation, such as villagers who give the player hints, merchants who can buy and sell items, treasure chests filled with money, and functions that connect maps to maps, simply by filling in the required fields.

EventTemplate_EN_1.png
 

Custom Events

It is used to create detailed movements that cannot be achieved with event templates by combining a group of commands called an "event panels". Event templates can also be converted to "Custom events" for customization.

高度なイベント.png
 

Common Events

Common Events are events that can be called up and executed at any time during the game, either on the maps or in battles. RPG Developer Bakin has "common events" that can be used both on maps and during battles, and "battle events" that can be used only during battles.

コモンイベント.png
 

Front page   New Page list Search Recent changes   Help   RSS of recent changes