Events

Teleport Event

Move the specified event on the map to the specified coordinates.

Change Event Orientation

Change the orientation of the event.

Make Event Walk

Make the event walk in the specified number of steps and in the specified direction.

Change Event Movement Speed

Change the event's movement speed to any desired speed.

Make Event Invisible/Visible

Make or undo the event transparent.

Change Event Graphic

Change the graphic and motion of the event to be displayed on the screen.

Change Event Y Coordinate

Change the Y coordinate (height) of the event.

Start Event Falling

When the event is in the air, executing this event will initiate the fall.

Change Event Traversable Terrains

Change the passage attributes specified for the " Terrains."

Passage attributes can be referenced and modified in "Resource Management" > "Terrains" > "Terrain Model Attributes".

Change Event Scale

Change the scale (size) of the 3D model specified for the event by a specified magnification factor and time.

Snap Event on Grid

Fit the event to the nearest grid (square).

Make Event Walk to Specified Coordinates

Walk the event by specifying the coordinates of the map.

Rotate Event

Rotate the event's orientation and angle, which can be specified for each of the XYZ axes.

Move Event with Physics Engine

Inertia is applied when the event moves.


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