Events

Teleport Event

Move the specified event on the map to the specified coordinates.

Teleport_Event.png
 

Change Event Orientation

Change the orientation of the event.

Change_Event_Orientation.png
 

Make Event Walk

Make the event walk in the specified number of steps and in the specified direction.

Make_Event_Walk.png
 

Change Event Movement Speed

Change the event's movement speed to any desired speed.

Change_Event_Movement_Speed.png
 

Make Event Invisible/Visible

Make or undo the event transparent.

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Change Event Graphic

Change the graphic and motion of the event to be displayed on the screen.

Change_Event_Graphic.png
 

Change Event Y Coordinate

Change the Y coordinate (height) of the event.

Change_Event_Y_Coordinate.png
 

Start Event Falling

When the event is in the air, executing this event will initiate the fall.

Start_Event_Falling.png
 

Change Event Traversable Terrains

Change the passage attributes specified for the " Terrains."

Change_Event_Traversable_Terrains.png
 

Passage attributes can be referenced and modified in "Resource Management" > "Terrains" > "Terrain Model Attributes".

Change Event Scale

Change the scale (size) of the 3D model specified for the event by a specified magnification factor and time.

Change_Event_Scale.png
 

Snap Event on Grid

Fit the event to the nearest grid (square).

Snap_Event_on_Grid.png
 

Make Event Walk to Specified Coordinates

Walk the event by specifying the coordinates of the map.

Make_Event_Walk_to_Specified_Coordinates.png
 

Rotate Event

Rotate the event's orientation and angle, which can be specified for each of the XYZ axes.

Rotate_Event.png
 

Move Event with Physics Engine

Inertia is applied when the event moves.

Move_Event_with_Physics_Engine.png
 

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