#author("2023-02-07T01:01:01+00:00","default:admin","admin")
#author("2023-04-11T09:24:49+00:00","default:admin","admin")
*''Layout Tool'' [#l26d8dec]

The layout feature allows for the design and effects of various game screens, menus, and scenes.
For example, a game title screen is assigned a layout called "Title," which is made up of several layout parts such as "Background" and "Title Name.
The actual effect and settings are then performed on the layout parts that make up the layout.
The layout tool brings together all of these layout-related elements.
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#ref(./Layout Tool.png,50%)
#ref(./LayoutTool.png,50%)
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**''Screen Lists'' [#yd1e5ad8]
Here, many game screens are pre-prepared for each function and situation, and they are displayed in seven major categories.
Select the game screen you wish to edit from here.
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#ref(Screen List.png)
#ref(./LayoutTool_ScreenList.png)
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**''Layout to be Assigned'' [#ja227753]
The screens in the screen list are pre-assigned a default layout.
Click the layout name twice to rename it.
The default layout cannot be edited. If you want to rework it and use it, please copy and paste the layout and edit it。
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#ref(./Layout tobe Assigned.png)
#ref(./LayoutTool_Layout_to_be_Assigned.png)
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-''Add Layout Button''
Add a new layout.

-''Copy Button''
Copy the selected layout.

-''Paste Button''
Paste the copied layout.

-''Delete Button''
Delete the selected layout.
Default layouts cannot be deleted.

-''About Check Boxes''
Screens without a checkbox in the Layout column are screens that are called from other screens.
The layout can be used in the game by specifying it in the "Layout to be Opened" property of the "Container for Elements of Entry Selection" layout that has a check box.


**''Layout Parts'' [#aed65449]
Layout parts are the components that make up layouts. The layout parts that make up the default layout cannot be edited except for renaming.
If you wish to rework and use the default layout parts, please copy and paste the layout parts and edit them.
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#ref(./layout parts .png)
#ref(./LayoutTool_LayoutParts.png)
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-''Add Button''
Add a new layout part.

-''Copy Button''
Copy the selected layout parts.

-''Paste Button''
Paste the copied layout parts.

-''Delete Button''
Delete selected layout parts.
Default layout parts cannot be deleted.

-''Checkbox''
If unchecked, the part will not appear on the preview screen or in-game.

**''Layout Preview'' [#tc013b05]
This preview screen allows you to check the layout status and place parts.
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#ref(./Layout Preview.png,50%)
#ref(./LayoutTool_LayoutPreview.png,50%)
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-''Appearance Playback Button''
--''Appearance Playback Button''
If the "Appearance Motion" for the display effect is specified, the motion will play when clicked.

-''Disappearance Playback Button''
--''Disappearance Playback Button''
If "Disappearing Motion" is specified for the display effect, the motion will play when clicked.

-''Snap Button''
--''Snap Button''
When turned on, layout parts are aligned with the grid.

-''Grid Button''
--''Grid Button''
When turned on, grids (gridlines) are displayed on the preview screen to guide the position of images.

-''Capture Button''
--''Capture Button''
A scene from a specified map can be captured from the camera tool and used as a base image.

-''Switch Display Button''
--''Switch Display Button''
You can switch between zoomed-in and zoomed-out views.

-''Magnification Button''
--''Magnification Button''
You can select the magnification rate for the preview display.

-''Adjustment Buttons''
--''Adjustment Buttons''
You can adjust the position of the selected layout parts.

--''Up/Down Adjustment''
---''Up/Down Adjustment''
Left clicking on the icon to moves down, and right clicking on the icon moves up.

--''Left/Right Adjustment''
---''Left/Right Adjustment''
Left clicking on the icon moves to the right, and right clicking on the icon to moves to the left.

--''Width Adjustment''
---''Width Adjustment''
Left clicking on the icon increases its width, and right clicking decreases its width.

--''Height Adjustment''
---''Height Adjustment''
Left clicking on the icon increases its height, and right clicking decreases its height.

-''Placement Button''
--''Placement Button''
When multiple layout parts are selected, they can be justified or aligned in a specified direction.

-''Preview Screen''
The selected layout is previewed.

-''Layout Parts Selection''
--''Layout Parts Selection''
The red strip on the preview screen is the layout part selected in the "Layout Parts" tree, and the red frame is the layout part (container) to which the layout part belongs.
Layout parts can also be selected on the preview screen.

-''Moving Layout Parts''
--''Moving Layout Parts''
Selected layout parts can be moved by dragging them on the preview screen.
However, if the selected layout part is a panel and belongs to a parent container, it will only be visible within the parent container, depending on the specification.

-''Slider Bars''
--''Slider Bars''
The display range can be adjusted by dragging the slider bars on the bottom and right sides of the preview screen.

-''Right-Click Menu''
The following menus are available by right-clicking in the preview screen.

--''Capture and Save to File''
The current layout is captured and saved as an image.
The captured image will be displayed as specified by the " Switch Display Button".

--''Capture and Save to Clipboard''
The current layout is captured as an image and save it to the clipboard.
The captured image will be displayed as specified by the " Switch Display Button".

--''Capture and Save as Thumbnail''
The current layout is captured as an image and saved as a thumbnail.
The captured image will be displayed as specified by the " Switch Display Button".

--''Save Layouts to File''
Save the current layout as a file.

--''Load Layouts from File''
Load layout saved as a file.

**''Property Overview'' [#s99ae9c8]
You can specify detailed settings for each layout and each layout part.
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#ref(./Property Overview1.png)
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-''General Layout Settings''
This is a whole layout property that can be specified when a non-default layout is selected in "Layout to be Assigned".

--''BGM''
Specify the background music to be played when the layout is displayed.

--''BGS''
Specify the environmental sound that will be played when the layout is displayed.

--''Logo Display Time [Startup Logo Screen Only]''
You can specify how long the startup logo is displayed.

--''Number of Message Lines [Messages and Conversation Screens Only]''
You can specify the number of lines before the line feed mark appears.

--''Disable Player Operation [Free Layout for Events Screen Only]''
If turned on, operations other than menu operations are prohibited while this layout is displayed.

--''Hide with Cancel Button [Free Layout for Events Screen Only]''
If turned on, this layout will be closed when the Cancel button is pressed during play.

//--''FOV (perspective) When Using 3D Coordinates''
//Specify the FOV (field of view) value when using 3D coordinates to determine the degree of perspective.

-''Layout Part Properties''
Layout parts are divided into three types of "containers" and four types of "panels," each with different properties that can be specified.
For details, please refer to "Types of Layout Parts and Properties" in this help.

-''Layout Parts Subproperties''
Display a preview of the image of the sprite assigned to the "Panel for Rendering Sprites".
See Types of Layout Parts and Properties in this help for more information.


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