#author("2023-07-02T02:16:46+00:00","default:admin","admin")
#author("2024-03-15T09:16:18+09:00","default:admin","admin")
*Master Menu [#e8bb9e26]

The Master Menu provides a variety of tools for creating, managing, and specifying the various elements that make up a game.
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#ref(Master_Menu.png)
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-''Map Editor''
This editor is used to create maps of towns and dungeons, place cast members and events, and actually create the game.

-''Resources''
Check, add, and delete 3D models, images, sounds, and other resources used in the game.

-''Database''
You can create and manage data on cast members, skills, items, etc. that appear in the game.

-''Game Definition''
You can specify basic information about the game you are creating, including the game title, how it will operate, and common terminology.

-''Layout Tool''
You can create designs for game title screens, various menu screens, battle windows, etc.

-''Camera Tool''
The camera tool can be used to create camera work during events and battles.

-''Variable Used''
You can list the events for which variables are used in the game for each map. You can also edit events directly from here.

-''Common Events''
The Common Event Editor will open, allowing you to create/edit Common Events/Battle Events.

-''Sprite Tool''
"Sprite data" can be created by combining multiple images for animation.



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