#author("2022-10-19T01:51:16+00:00","default:admin","admin")
*Multiple launch [#c28ba950]
You can launch two or more Bakin programs at the same time and copy and paste between the game files loaded in each.
Multiple launches consume memory, so if multiple launches are made with well-developed data, the process may become slow.
In addition, multiple launches can only be used after Bakin is launched and before any of the game data is loaded.

**Copy data between game files [#a16dcdc5]
Copying data that has already been created between game files. Currently some data cannot be copied, but this will be planned to be addressed in an update.

***''Copyable Data'' [#xe00fea7]

-''All assets in Resources''

-''Maps'' 
Terrain, objects, lights, particles, and events are copied.  However, resources specified in events that exist on the map will not be copied, and must be copied separately.

-''Rendering Settings in Map Settings''

-''Events'' 
However, resources specified in the events will not be copied, so they must be copied separately.
Also, please note that at this time, if variables with the same name other than local variables exist at the paste destination, they will not be separated into different variables with separate prefixes/suffixes, but will be pasted as they are.

-''Camera Tool''

-''Database''
The specified resources specified in the custom events are not copied and must be copied separately.

-''Sprites''
Sprites can be copied by following the steps below.
++The image used for the sprite must be copied (or imported) to the paste destination.  (If this step is not done, information other than the image will be copied, but the specified picture will not appear because the image does not exist.)
++If an image is prepared, it can be copied using the copy and paste buttons in the sprite list.

-''Layouts''
Layouts can be copied by following the steps below.
++Prepare the images and sprites used in the layout by importing or copying them to the destination project.
++Right-click in the layout tool preview of the source project to open the context menu and select "Save Layouts to File".(Any screen will do.)
++Right-click in the layout tool preview of the destination project to open the context menu and select "Load Layouts from File".

--Notes:
The layout of all patterns of all screens of the source project will be copied. (Individual screens cannot be copied.)
It takes time for the layouts to reflect the loading.
 


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