#author("2022-12-24T04:38:28+00:00","default:admin","admin")
#author("2024-03-12T11:28:38+09:00","default:admin","admin")
*Project Settings [#lf1ca8da]
Specify the game title and icon, as well as the resolution, and volume default settings for the execution of the game.
#ref(./GameDefinition_Project.png,50%)
#ref(./GameDefinition_ProjectSettings.png,50%)
#contents

**Project Information [#peb576a4]
Specify the title and other basic information about the project.
//COLOR(#FF0000):画像入る

#ref(./Project Infomation.png,80%)
#br

--''Title''
Enter the title of the game.

--''Subtitle''
Enter a subtitle, if any.

--''Creator''
Enter the name of the game creator.

--''Copyright Notice''
Enter the copyright notice.
The information entered here will be displayed when the mouse pointer is hovered over the file in "Open Game File".

--''Game Description''
Enter a brief description of the game.
The information entered here will be displayed when the mouse pointer is hovered over the file in "Open Game File".

--''Version''
Enter a version number.
The information entered here will be displayed when the mouse pointer is hovered over the file in "Open Game File".

**Icon [#t9865bc9]
Specify the icon data to be used when creating a game for publication.
//COLOR(#FF0000):画像入る

#ref(./GameDefinition_Project_Icon.png,80%)
#br

--''Preview''
The specified icon image is previewed in seven different resolutions.

--''Change Image Button''
Click to specify an image for the icon from your local PC.

**Basic Settings for Tool [#ice5e14b]
//**Basic Settings for Tool [#ice5e14b]
**Tool Settings [#ke06280f]
You can specify the random pen settings, initial map elevation, and other settings.
//COLOR(#FF0000):画像入る

#ref(./GameDefinition_Project_BasicSettings.png,80%)
#br

-''Basic Settings for Tool''
--''Initial Map Terrain Elevation''
Specify the default terrain elevation when creating a new map.

--''Object Placement Interval when Dragging''
Specify the spacing (distance) between successive objects to be placed by dragging.
This specification works for both the Pen tool and the Random Pen tool.
In addition, it does not work when "Snap to Grid" is turned on in the Map Editor.

-''Random Pen Settings''
Specify the minimum and maximum object scale and y-axis rotation when placing a 3D stamp using the random pen.

--''Scale Min''
Specify the minimum value of the scale to be determined at random.

--''Scale Max''
Specify the maximum value of the scale to be determined at random.

--''Y Rotation Min''
Specify the minimum angle of the Y-axis rotation range to be determined at random.

--''Y Rotation Max''
Specify the maximum angle of Y-axis rotation range to be determined at random.

-''Layout Tool Settings''
--''Initial Color of Panel for Rendering String''
Specify the initial text color when the "Panel for Rendering Strings" layout part is placed.

**Game Engine Settings [#z806f86b]
Specify basic information for test play and publishing work.
//COLOR(#FF0000):画像入る

#ref(./Execution Engine Definition.png,80%)
#ref(./GameDefinition_Project_Execution_Engine_Definition.png,80%)
#br

-''Execution Engine Definition''
You can specify the resolution and other settings for game execution.

//--''Use the Standard Built-In Font''
//When turned on, the standard installed font is used.
//Turn off if you want to use your own font.

//--''Font''
//If "Use the Standard Built-In Font" is off, select the font to be used here.

--''Run-Time Resolution''
Select the game screen resolution from the list.

//--''Run-Time Rendering Quality''
//Select the rendering quality of the game from low, standard, high, and super high quality.

--''Initial BGM Volume''
Specify the initial value of the background music volume.

--''Initial Sound Effect Volume''
Specify the initial volume of the sound effect.

--''Max Number of Sound Effects''
Specify the maximum number of sound effects to be played simultaneously.

--''Max Number of 3D Sound Effects''
Specify the maximum number of the 3D sound effect to be played simultaneously.

--''Reverse Camera Up/Down Operation''
--''Reverse Camera Left/Right Operation''
Specify whether the default setting for up/down and left/right camera operation should be normal camera or reverse camera.
---Normal Camera: ''When the stick is tipped to the right, the camera also turns to the right.''
---Reverse Camera: ''When the stick is tipped to the right, the camera turns to the left.''

--''Message Speed''
Specify the initial message speed.

--''Cursor Position''
Specify whether the default setting for memorizing the cursor position operated in the menu is to memorize or not to memorize.

--''Auto Run''
Specify the initial behavior when the run button is pressed. When turned on, normal movement and run movement are interchanged, and the player slows down when the run button is pressed.

--''Controller Vibration''
When this option is turned on, the controller will vibrate in response to the screen vibrations caused by using the "[[Shake Screen:https://rpgbakin.com/pukiwiki_en/?Screen+Effects#i9aacb04]]" event panel or by specifying the Resources>[[Particles Settings:https://rpgbakin.com/pukiwiki_en/?Particles#t5d7bf8e]].
---This function is valid only when using a controller with vibration function.


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