Screen Effects

Display Image

The image assets and 2D casts are displayed on the screen.

Display_Image.png
 

Display String as Image on Screen

The event panels such as "Display Conversation" or "Display Message" can display string only in a fixed place, but with this event panel, it allows the string to be displayed as an image in any position.

Display_String_as_Image_on_Screen.png
 

Move Image

You can move the specified image to any location.

Move_Image.png
 

Delete Image

Delete the image of the specified control number from the screen.

Delete_Image.png
 

Brighten/Darken Screen

Fade in and out can be produced at the specified time on the game screen.

BrightenDarken_Screen.png
 

Change Screen Color

Additive change of game screen color with specified time, color, and opacity.

Change_Screen_Color.png
 

Shake Screen

Randomly shake the game screen at the specified time.

Shake_Screen.png
 

Flash Screen

Flash the game screen at the specified time.

Flash_Screen.png
 

Display Save Screen

Force the save screen to be displayed during play.

Display_Save_Screen.png
 

◆Display Item Selection Screen

Display_Item_Selection_Screen.png
 

Display Free Layout for Event

Display_Free_Layout_for_Event.png
 

Display Title Screen

Display_Title_Screen.png
 

◆Change Layout to be Used

Change_Layout_to_be_Used.png
 

Specify Game Over

Specify the action to be taken when the party is annihilated, and the game is over.

Specify_Game_Over.png
 

Display Web Browser

Use the in-player web browser to open the specified web page.

Display_Web_Browser.png
 

Play Movie

Play the specified movie data.

Play_Movie.png
 

Change Rendering Settings

You can change the map's rendering settings using custom or preset data created in the "Rendering" section of the Map Settings.

Change_Rendering_Settings.png
 

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