Screen Effects

Display Effect

Play effects (sprites and particles) at the assigned display position.

Display_Effect.png
 

Display Image

Display the assigned 2D resources, such as images, sprites, etc.

Display_Image.png
 

Display String as Image on Screen

Display the assigned string as an image at any position.
While event panels such as "Display Conversation" and "Display Message" are bound by the layout created with the Layout Tool, this panel allows text to be displayed in any position.
Note, however, that displayed text is treated in the same way as "images" in terms of display priority, etc.

Display_String_as_Image_on_Screen.png
 

Move Image

You can move the specified image to any location.

Move_Image.png
 

Delete Image

Delete the image of the specified control number from the screen.

Delete_Image.png
 

Brighten/Darken Screen

Fade in and out can be produced at the specified time on the game screen.

BrightenDarken_Screen.png
 

Change Screen Color

Additive change of game screen color with specified time, color, and opacity.

Change_Screen_Color.png
 

Shake Screen

Randomly shake the game screen at the specified time.

Shake_Screen.png
 

Flash Screen

Flash the game screen at the specified time.

Flash_Screen.png
 

Display Save Screen

Force the save screen to be displayed during play.

Display_Save_Screen.png
 

Display Item Selection Screen

Display_Item_Selection_Screen.png
 

(!)In Layout Tool > Item Selection Screen Layout, if you set the “Layout to be Opened” property of the submenu container that displays the items to be used to “None,” the item will be used immediately on the current screen instead of transitioning to the Item Target Selection screen.
This is intended for use in single-player games and similar scenarios.
However, we recommend implementing a layout on the Item Target Selection screen where the player chooses whether to use an item. If an item is selected, the flow should then prompt the player to confirm its use.

Display Free Layout for Event

You can specify a layout created in the Layout Tool > Free Layout for Event screen to show or hide it.

Display_Free_Layout_for_Event.png
 

Display Title Screen

Display the layout created in the Layout Tool > Title screen.

Display_Title_Screen.png
 

Display Main Menu Screen

Display the layout created in the Layout Tool > Menu screen.

Display_Main_Menu_Screen.png
 

Display Layout Screen

Display the layout created with the Layout Tool.
Specify the screen to be displayed in "Layout Type" and select the layout belonging to the screen to be displayed in "Layout to be Used".

Display_Layout_Screen.png
 

Change Layout to be Used

Change_Layout_to_be_Used.png
 

Selecting “Specified Layout” in Layout to be Used changes the layout of the specified screen to the default layout defined in the Layout Tool.

Specify Game Over

Specify the action to be taken when the party is annihilated, and the game is over.

Specify_Game_Over.png
 

Display Web Browser

Use the in-player web browser to open the specified web page.

Display_Web_Browser.png
 

Play Movie

Play the specified movie data.
The volume of the movie is applied to the volume of the sound effect.

Play_Movie.png
 

Change Rendering Settings

You can change the map's rendering settings using custom or preset data created in the "Rendering" section of the Map Settings.

Change_Rendering_Settings.png
 

Change Screen Switching Effect (Transition)

Change the screen switching effects (transitions) when moving to battle or between maps, as defined in Game Definition > System Resources.
You can use it to change transitions only when moving to an important map.

Change the screen switching effects (transitions) defined in Game Definition > System Resources > [[Screen Switching Effectshttps://rpgbakin.com/pukiwiki_en/?System+Resources#bc6a21fc]].

You can use this function to change transitions when moving to an important map, for example.

Change_Screen_Switching_Effect.png
 

Attach file: fileChange_Layout_to_be_Used.png 3 download [Information] fileDisplay_Image.png 58 download [Information] fileDisplay_Free_Layout_for_Event.png 213 download [Information] fileChange_Rendering_Settings.png 215 download [Information] fileDisplay_Effect.png 374 download [Information] filePlay_Movie.png 496 download [Information] fileChange_Screen_Switching_Effect.png 509 download [Information] fileAdvanced_Game_Over_Setting_dialog.png 545 download [Information] fileDisplay_Main_Menu_Screen.png 641 download [Information] fileDisplay_Layout_Screen.png 629 download [Information] fileDisplay_String_as_Image_on_Screen.png 654 download [Information] fileDisplay_Title_Screen.png 702 download [Information] fileDisplay_Web_Browser.png 708 download [Information] fileSpecify_Game_Over.png 730 download [Information] fileDisplay_Item_Selection_Screen.png 694 download [Information] fileDisplay_Save_Screen.png 660 download [Information] fileFlash_Screen.png 698 download [Information] fileShake_Screen.png 721 download [Information] fileChange_Screen_Color.png 742 download [Information] fileBrightenDarken_Screen.png 738 download [Information] fileDelete_Image.png 729 download [Information] fileMove_Image.png 715 download [Information]

Front page   Edit Freeze Diff History Attach Copy Rename Reload   New Page list Search Recent changes   Help   RSS of recent changes
Last-modified: 2026-03-12 (Thu) 08:22:13