Specifications: Shaders

This section describes each shader.
Shaders should be changed according to what you want to achieve, so refer to this explanation and sample data to specify the shader you are looking for.

Shader Descriptions

2dmap_skybox.png
 
a_n.png
 
a_n_discard.png
 
a_n_rm.png
 
a_n_rm_discard.png
 
a_n_rm_sss_discard.png
 
a_n_rm_wind_discard.png
 
a_n_wind_discard.png
 
character_create_hair.png
 
character_create_skin.png
 
cubemap_skybox.png
 
glass.png
 
map.png
 
map_discard.png
 
map_nolit.png
 
map_nolit_add.png
 
map_nolit_alpha.png
 
map_nolit_discard.png
 
map_nolit_modulate.png
 
map_notex.png
 
map_wind_discard.png
 
transparent_normal_water.png
 
透明度距離.png
 
不透明度距離.png
 
合成距離.png
 

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