- The added line is THIS COLOR.
- The deleted line is THIS COLOR.
#author("2023-05-24T14:09:17+00:00","default:admin","admin")
#author("2023-05-25T01:11:05+00:00","default:admin","admin")
*Statuses [#m8727e49]
>
#contents
**Increase/Decrease Item [#va350b4e]
Increase or decrease the number of items.
When inputting as an integer, it is possible to input from 0 to 99.
You can also specify any variable box.
#ref(IncreaseDecrease_Cast's_Ability_Value.png)
#br
-''Quantity''
Enter the quantity directly or select the variable box to use.
-''Increase''
Increase the number of items entered.
-''Decrease''
Decrease the number of items entered.
**Discard Item [#zac468a2]
Display a window for selecting and discarding items. There are no items to set here.
#ref(Discard_Item.png)
#br
**Increase/Decrease Money [#xdcc9a28]
Change the amount of money in possession.
When entering the amount as an integer, it is possible to enter from 0 to 9999999.
You can also specify any variable box.
#ref(IncreaseDecrease_Money.png)
#br
-''Amount of Money''
Specify the amount to be increased or decreased.
-''Integer''
Specify between 0 and 9999.
-''Variable Box''
Specify the variable box to use.
-''Increase''
Increase the amount of money entered.
-''Decrease''
Reduce the amount of money entered.
**Recover/Reduce HP or MP [#fdb3cd14]
Increase or decrease the HP / MP of the specified cast.
#ref(RecoverReduce_HP_or_MP.png)
#br
-''Cast to be Changed''
Select a cast that recovers or reduces HP/MP.
It can also target the entire party.
-''nth in the Party''
Increase or decrease HP/MP to the cast of the specified index in the party.
-''Effect Target''
Select either HP or MP.
-''Value
--''Integer''
Specify between 0 and 9999.
--''Variable Box''
Specify the variable box to use.
--''Increase''
Increase the amount of money entered.
--''Decrease''
Reduce the amount of money entered.
**Fully Recover Party [#b0dd8f5d]
All casts in the party are fully recovered.
There are no configurable items.
#ref(Fully_Recover_Party.png)
#br
**Increase/Decrease EXP [#jc4ac693]
Increase or decrease the experience of all members of the party or a specified cast.
#ref(IncreaseDecrease_EXP.png)
#br
-''Cast to be Changed''
Specify the cast members whose experience is to be increased or decreased.
It can also target the entire party.
-''nth in the Party''
Increase or decrease the experience of the cast members at the specified index in the party.
-''EXP''
For values, numbers from 0 to 99999999 can be specified. If a variable box is specified, the number in the variable box is used.
-''Increase/Decrease''
Choose whether to increase or decrease the experience specified.
**Learn/Forget Skill [#b9e5242c]
This allows a cast member to learn a skill or to forget a skill that has already been learned.
#ref(LearnForget_Skill.png)
#br
-''Cast to be Changed''
Specify the cast member who will perform the learn/forget skill.
It can also target the entire party.
-''nth in the Party''
Execute Learn/Forget Skill on the cast at the specified index in the party.
-''Skill to be Changed''
Select the skill to be changed.
-''Learn/Forget''
Choose to learn or forget.
**Increase/Decrease Cast's Ability Value [#gc32eaf9]
#ref(IncreaseDecrease_Cast's_Ability_Value.png)
#br
-''Cast to be Changed''
Specify the cast to increase or decrease the ability value.
It can also target the entire party.
-''nth in the Party''
Increase or decrease the ability value for the cast member at the specified index in the party.
-''Effect Target''
Select the target to be increased or decreased from the following items.
--Max HP
--Max MP
--Attack Power
--Magical Power
--Defense Power
--Agility
-''Value''
Specify how much to increase or decrease the value for the selected effect target. For values, you can specify from 0 to 9999.
If a variable box is specified, the number in the variable box is used.
**Make/Cure State Changes [#ia26c962]
Specify the specified state change for the cast.
#ref(MakeCure_State_Change.png)
#br
-''Cast to be Changed''
Specify the cast that is to execute the state change.
It can also target the entire party.
-''nth in the Party''
Execute a state change for the cast at the specified index in the party.
-''Type of State Change''
After specifying the type of state change, choose whether to make or cure the specified state change.