#author("2022-11-22T02:32:00+00:00","default:admin","admin")
#author("2023-05-31T05:55:49+00:00","default:admin","admin")
*What are Attributes [#o3ec9dd2]

Attributes determine the degree of effect or influence when using skills or attacking. Here, you can give casts and skills individuality by specifying affinities between attributes, such as the "fire" attribute being weak against the "ice" attribute but strong against the "wind" attribute.

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#contents
**Function Description [#pfac834d]

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- ''Add''
Add an attribute.

- ''Add Folder''
Create a folder.

- ''Copy''
Copy the data of the selected attribute.

- ''Paste''
Paste the copied attribute data into the last column.

- ''Delete''
Delete attribute data.

-''Management Tags + Notes''
You can add management tags and jot down memorandums.
Tags are registered by adding # to the beginning of the line. Tags and notes entered in this field will not appear in the game.


**Attribute Definition Properties [#pfac834d]

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-''Name''
Enter a name for the attribute.
You can also write a description of the attribute.

-''Icon Image''
Specify an icon image for this attribute.

//-''3D Model''
//この属性の3Dモデルを設定します。


**Attribute Definition Properties: Basic [#pfac834d]

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-''Compatibility Between Attributes''
Specify the compatibility between each attribute.
The list displays the attributes registered in "Attribute Definition". "None" means no attributes.
The compatibility for each attribute can be specified between -9999 and 9999. The higher the value, the stronger it is for that attribute.
You can set the compatibility of this attribute with other attributes between -9999% and 9999%.
The amount of damage received from "attacks with the specified compatibility attribute" is changed by the specified rate.
If 50%, the damage is halved; if 150%, it heals for 50% of the damage.
If -50% is specified, the damage is increased by 1.5 times.
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The list displays the attributes registered in "Attribute Definition".  "None" indicates no attribute.

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