#author("2023-07-02T02:16:46+00:00","default:admin","admin") #author("2024-03-15T09:16:18+09:00","default:admin","admin") *Master Menu [#e8bb9e26] The Master Menu provides a variety of tools for creating, managing, and specifying the various elements that make up a game. //COLOR(#FF0000):画像入る #ref(Master_Menu.png) #br -''Map Editor'' This editor is used to create maps of towns and dungeons, place cast members and events, and actually create the game. -''Resources'' Check, add, and delete 3D models, images, sounds, and other resources used in the game. -''Database'' You can create and manage data on cast members, skills, items, etc. that appear in the game. -''Game Definition'' You can specify basic information about the game you are creating, including the game title, how it will operate, and common terminology. -''Layout Tool'' You can create designs for game title screens, various menu screens, battle windows, etc. -''Camera Tool'' The camera tool can be used to create camera work during events and battles. -''Variable Used'' You can list the events for which variables are used in the game for each map. You can also edit events directly from here. -''Common Events'' The Common Event Editor will open, allowing you to create/edit Common Events/Battle Events. -''Sprite Tool'' "Sprite data" can be created by combining multiple images for animation.