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#include <Emote.h>
Public Member Functions | |
EmoteTexture (System::String^ path, GameView^ gv, int width, int height) | |
~EmoteTexture () | |
void | createCommand (InternalCommandBuffer^ icb) |
Public Attributes | |
EmoteInstance | emo = nullptr |
Framebuffer | fb = nullptr |
SharpKmyGfx::EmoteTexture::EmoteTexture | ( | System::String^ | path, |
GameView^ | gv, | ||
int | width, | ||
int | height | ||
) |
SharpKmyGfx::EmoteTexture::~EmoteTexture | ( | ) |
void SharpKmyGfx::EmoteTexture::createCommand | ( | InternalCommandBuffer^ | icb | ) |
EmoteInstance SharpKmyGfx::EmoteTexture::emo = nullptr |
Framebuffer SharpKmyGfx::EmoteTexture::fb = nullptr |