|
| enum | Shape { _2D
, _Cube
, _3D
} |
| |
| enum | Usage { Default
, Normal
, _2D
} |
| |
| enum | Slice { NoSlice
, Window
, PixelSlice
, CountSlice
} |
| |
| enum | PremultipliedType { Compatible
, Straight
, Premultiplied
} |
| |
| enum | Wrap { Repeat
, Clamp
, Mirror
} |
| |
| enum | Filter { Nearest
, Bilinear
} |
| |
| enum | FillType { FILL_STREATCH
, FILL_REPEAT
} |
| |
| enum | SpriteOrigin {
LEFT_TOP = 0
, TOP
, RIGHT_TOP
, LEFT
,
CENTER
, RIGHT
, LEFT_BOTTOM
, BOTTOM
,
RIGHT_BOTTOM
} |
| |
| enum | CommonTexture {
None = -1
, Arrow
, BattleNeedle
, BattleNumber
,
BattleStatusBG
, BattleStatusBGEffect
, EquipIcons
, ExpBar
,
ExpBarMax
, ExpPanel
, InputCancel
, InputDelete
,
InputDecide
, InputType0
, InputType1
, InputType2
,
InputType3
, LvPanel
, MenuClose
, MenuPageLeft
,
MenuPageRight
, PageIcons
, PageIconsON
, PageIconsOFF
,
ResultBack
, StatusBar
, StatusBarPanel
, VRCtrlParts
,
VRCtrlPartsB
, VrpadA
, VrpadB
, VrpadBack
,
VrpadDown
, VrpadHome
, VrpadLButton
, VrpadLeft
,
VrpadLStick
, VrpadLStickBase
, VrpadLT
, VrpadLThumb
,
VrpadRButton
, VrpadRight
, VrpadRStick
, VrpadRStickBase
,
VrpadRT
, VrpadRThumb
, VrpadStart
, VrpadUp
,
VrpadX
, VrpadY
, GameIcon
, MessageWindow
,
DefaultWindow
, Infopanel
, ChoiceWindow
, DefaultSelectableWindow
,
DefaultSelectedWindow
, BattleCommand3D
, BattleStatus3D
, EscapeIcon
,
ReturnIcon
, NewIcon
, DefaultIcon
, MenuChange
,
MapPlayerIcon
, ArrowRight
} |
| |
| enum | ThumbnailStatusType { Empty = 0
, Creating
, Created
, Failed
} |
| | Thumbnail image generation status More...
|
| |
|
| | Texture () |
| |
| void | detachTexture () |
| |
| override void | onCatalogCleanup () |
| | Catalog release processing More...
|
| |
| void | attachTexture (SharpKmyGfx.Texture texture) |
| |
| void | initializeTexture () |
| |
| override void | initializeKmyGfx () |
| | Resource initialization processing More...
|
| |
| override void | load (BinaryReader reader) |
| | loading More...
|
| |
| override void | save (BinaryWriter writer) |
| | keep More...
|
| |
| override void | CheckRecourceConsistency (Catalog inCatalog) |
| | Consistency check (for tools) More...
|
| |
| void | applyToEntity () |
| |
| void | invalidateReferencedMaterialThumbnail () |
| |
| override void | ChangeReImportPath () |
| | Change re-import destination More...
|
| |
| override void | reImport () |
| | Reimport More...
|
| |
| override void | reload () |
| | Reload resource files More...
|
| |
| SharpKmyGfx.Texture | getTexture () |
| |
| int | GetDivWidth () |
| |
| int | GetDivHeight () |
| |
| override bool | initializingAfterLoading () |
| | Initialization process after loading More...
|
| |
| override void | setNativeResourcePath (string inFolderPath) |
| | set full path of native resource for system project y More...
|
| |
| override bool | initializingAfterLoading () |
| | Initialization process after loading More...
|
| |
| virtual void | initializeKmyGfx () |
| | Resource initialization processing More...
|
| |
| override void | save (System.IO.BinaryWriter writer) |
| |
| override void | load (System.IO.BinaryReader reader) |
| |
| virtual void | setPath (string path) |
| | Set resource path More...
|
| |
| virtual void | CopySourceResourceFile (string inSrcPath, string inDstPath=null, bool inIsOverwrite=false, bool inIsExistFileRename=false) |
| | Copy source resource file More...
|
| |
| void | CopyOutsideResourceFile (bool inIsOverwrite=false, bool inIsExistFileRename=false) |
| | Copying external resource files More...
|
| |
| bool | deleteResourceFile (Dictionary< string, int > inUsedFilePathCountDic, bool inIsAutoDeleteFile) |
| | Deleting resource files More...
|
| |
| virtual List< string > | getRelatedFiles () |
| | Get path list of related files More...
|
| |
| virtual List< string > | getInternalFormatFilePath () |
| | Get file path list in private format More...
|
| |
| virtual ErrorType | verify () |
| | Check resource integrity (used for converting SGB game files) More...
|
| |
| bool | IsError (bool inCheckDispOnly=true) |
| | Is the resource in an error state? More...
|
| |
| bool | isSystemResource () |
| | Is it a system resource? More...
|
| |
| bool | isDLCResource () |
| | Is it a DLC resource? More...
|
| |
| void | setToModified () |
| | Not implemented More...
|
| |
| virtual string[] | getPathList () |
| | Get path list of files used by resource More...
|
| |
| string | getExtension () |
| | Get resource file extension More...
|
| |
| virtual void | ChangeReImportPath () |
| | Change re-import destination More...
|
| |
| virtual List< Guid > | GetUsedResourceIdList () |
| | Get list of used resource IDs More...
|
| |
| override void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
| |
| void | ClearResourceHolderCache () |
| | Clear resource holder cache More...
|
| |
| void | updateSetuppedThumbnail () |
| | Update thumbnails for associated graphics setups More...
|
| |
| virtual void | reload () |
| | Reload resource files More...
|
| |
| bool | isExistNewerTimeStamp () |
| | Are the resource files updated? More...
|
| |
| virtual void | renamePath (string inNewPath) |
| | Change resource path More...
|
| |
| virtual void | setNativeResourcePath (string inFolderPath) |
| | set full path of native resource for system project y More...
|
| |
| string | getCategory (string locale=null) |
| | Get category path More...
|
| |
| | RomItem () |
| | constructor More...
|
| |
| System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
| | Get thumbnail image More...
|
| |
| System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
| | Get thumbnail image More...
|
| |
| System.Drawing.Bitmap | getThumbnail () |
| | Get thumbnail image More...
|
| |
| void | invalidateThumbnail () |
| | Disable thumbnail images More...
|
| |
| void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
| | Disable thumbnail images More...
|
| |
| void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
| | Force regeneration of thumbnail images More...
|
| |
| virtual void | save (BinaryWriter writer) |
| | keep More...
|
| |
| virtual void | load (BinaryReader reader) |
| | loading More...
|
| |
| virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
| | Export the GUID you are using (for tools) More...
|
| |
| void | saveUsedGUID (BinaryWriter writer) |
| | Export the GUID you are using (for tools) More...
|
| |
| virtual bool | initializingAfterLoading () |
| | Initialization process after loading More...
|
| |
| virtual void | reImport () |
| | Reimport More...
|
| |
| virtual void | export (string path) |
| | export More...
|
| |
| virtual void | onCatalogCleanup () |
| | Catalog release processing More...
|
| |
| virtual void | onNameChanged () |
| | Processing when renaming More...
|
| |
| void | copyFrom (Common.Rom.RomItem src) |
| | Copy data from another RomItem More...
|
| |
| virtual void | CheckRecourceConsistency (Catalog inCatalog) |
| | Consistency check (for tools) More...
|
| |
| virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
| | Replace the Id you are using with the corresponding Rom Id More...
|
| |
| void | ClearId (List< Rom.RomItem > inClearRomItemList) |
| | Removed rom usage in list More...
|
| |
| void | Dispose () |
| |
| void | AddUpdatecall (int count) |
| | Increase/decrease the thumbnail generation pending counter More...
|
| |
| void | save (BinaryWriter writer) |
| | keep More...
|
| |
| void | load (BinaryReader reader) |
| | loading More...
|
| |
|
| static string | makeCreatePath (string srcpath, bool overwrite=false) |
| |
| static Texture | import (string srcpath, Shape inShape) |
| |
| static Texture | import (string srcpath, string dstpath, Shape inShape=Shape._2D) |
| |
| static Texture | createTextureResource (string path, Catalog catalog, bool srgb, bool addToCatalog, Shape shape, Usage usage, Slice slice, out bool isNew) |
| |
| static System.Guid | GetCommonTextureGuid (CommonTexture commonTexture) |
| |
| static System.Guid[] | GetCommonTextureGuidList () |
| |
| static CommonTexture | GetCommonTextureFromGuid (System.Guid guid) |
| |
| static bool | isCommonTextureGuid (System.Guid guid) |
| |
| static System.Drawing.Bitmap | GetCommonTextureBitmapFromGuid (System.Guid guid) |
| |
| static Texture | getDefaultCommonTexture (CommonTexture commonTexture) |
| |
| static Texture | createErrorTexture (bool inSRGB) |
| |
| static void | convertModelTexture (Catalog catalog, string basename, SharpKmyGfx.ModelData mdl, List< Texture > list, List< Material > mlist, MaterialSet mset) |
| |
| static void | setReflectionMap (SharpKmyGfx.GameView gameview, string name) |
| |
| static string | makeCreateFilePath (Type inType, string inSrcPath, bool inIsOverWrite) |
| | Creating a file path to copy resource files to More...
|
| |
| static bool | reImport (List< RomItem > inRomList) |
| | Reimport More...
|
| |
| static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
| | write chunk More...
|
| |
| static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
| | load chunk More...
|
| |
| static void | skipChunk (System.IO.BinaryReader reader) |
| | skip chunk More...
|
| |
| static T | Clone< T > (RomItem inSrc) |
| | Clone RomItem More...
|
| |
| static bool | equalChunk (IChunk a, IChunk b) |
| | Are the contents of the chunks equal? More...
|
| |
| static IChunk | duplicate (IChunk rom) |
| | Duplicate IChunk More...
|
| |
A class that manages texture resources