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Classes | |
| class | BattleBackground |
| Class used to convert game files for SGB More... | |
| class | BlendShape |
| Class to manage blend shape resources More... | |
| class | Character |
| Class used to convert game files for SGB More... | |
| class | Character2DAnimSet |
| Class used to convert game files for SGB More... | |
| class | ChipItemInfoOld |
| Class used to convert game files for SGB More... | |
| class | CollisionInfo |
| Class that manages collision More... | |
| class | Decal |
| Class to manage blend shape resources More... | |
| class | EffectSource |
| Class used to convert game files for SGB More... | |
| class | Face |
| Class used to convert game files for SGB More... | |
| class | Font |
| Classes used to store font definitions More... | |
| class | GfxResourceBase |
| A class that manages 3D stamp/2D stamp resources More... | |
| class | Icon |
| Class used to convert game files for SGB More... | |
| class | Item |
| Class used to convert game files for SGB More... | |
| class | Lut |
| Class used to convert game files for SGB More... | |
| class | MapBackground |
| Class used to convert game files for SGB More... | |
| class | MapChip |
| A class that manages terrain resources More... | |
| class | MapChipOld |
| Class used to convert game files for SGB More... | |
| class | MapObject |
| Class used to convert game files for SGB More... | |
| class | Material |
| A class that manages material settings for material resources More... | |
| class | MaterialSet |
| A class that manages material resources More... | |
| class | Model |
| A class that manages model resources More... | |
| class | Monster |
| Class used to convert game files for SGB More... | |
| class | MotionSet |
| A class that manages motion resources More... | |
| class | Movie |
| A class that manages movie resources More... | |
| class | NSprite |
| A class that manages the motion of sprite resources More... | |
| class | NSpriteSet |
| A class that manages sprite resources Classes that integrate NSprite as motion More... | |
| class | Option |
| Class used to convert game files for SGB More... | |
| class | Particle |
| A class that manages particle resources More... | |
| class | ParticleBaseEffectSetting |
| Class used to convert game files for SGB More... | |
| class | ParticleBattleSetting |
| A class that manages settings for battle effects of particle resources More... | |
| class | ParticleLightSetting |
| A class that manages local light interaction settings for particle resources More... | |
| class | PhysicsSetup |
| A class that manages physical configuration resources More... | |
| class | Reflection |
| Class used to convert game files for SGB More... | |
| class | ResourceHolder |
| A class that manages resource references More... | |
| class | ResourceItem |
| Parent class that manages resources More... | |
| class | Shader |
| Class that manages shader resources More... | |
| class | SliceAnimationSet |
| A class that manages pattern animation resources More... | |
| class | SoundResource |
| A class that manages sound resources More... | |
| class | Sprite |
| Class used to convert game files for SGB More... | |
| class | StairItemInfoOld |
| Class used to convert game files for SGB More... | |
| class | Texture |
| A class that manages texture resources More... | |
| class | Window |
| Class used to convert game files for SGB More... | |
Enumerations | |
| enum | ChipType { TERRAIN , STAIR_OR_SLOPE } |
| enum | ChipTypeOld { TERRAIN , ARTIFACT } |
| enum | ResourceSource { RES_USER , RES_SYSTEM , RES_DLC } |
| Resource source type More... | |
| enum | ErrorType { NONE , INVALID_MAPCHIP , PATH_NOT_FOUND , INVALID_MODEL_FORMAT , TEXTURE_NOT_FOUND , INVALID_ICON } |
| enum | StampType { OBJECT , NATURE , DOOR , TREASURE , CREATURE , EFFECT , OTHERS , CAST , QUEST , NONE , DISTANTVIEW } |
| enum | OptionFlags { NONE = 0 , FORCE_EXPORT = 1 , FORCE_EXPORT_BY_LOCALIZE = 2 } |
| enum | SoundType { SOUND_WAV , SOUND_OGG } |
| Enum type that defines the sound type More... | |
| enum Yukar.Common.Resource.ErrorType |
| enum Yukar.Common.Resource.ResourceSource |
Resource source type
| Enumerator | |
|---|---|
| RES_USER | |
| RES_SYSTEM | |
| RES_DLC | |
| enum Yukar.Common.Resource.SoundType |