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Database/Occupation More...
Public Member Functions | |
| Job () | |
| constructor More... | |
| void | InitializeStatusParam (GameSettings inGameSettings) |
| Initialize status parameters More... | |
| override void | save (BinaryWriter writer) |
| keep More... | |
| override void | load (BinaryReader reader) |
| loading More... | |
| Event | getSourceEvent (Catalog catalog) |
| Unused More... | |
| override void | ChangeId (Dictionary< Guid, RomItem > inChangeIdDic) |
| List< Common.Rom.NSkill > | GetLearnSkillList (Catalog inCatalog, int inLevel) |
| Get a list of skills to be memorized at a specified level More... | |
| List< Common.Rom.Condition > | GetAvailableConditionList (Catalog inCatalog, int inLevel, bool inAll) |
| Returns the state (characteristics) of the specified level More... | |
Public Member Functions inherited from Yukar.Common.Rom.RomItem | |
| string | getCategory (string locale=null) |
| Get category path More... | |
| RomItem () | |
| constructor More... | |
| System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
| Get thumbnail image More... | |
| System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
| Get thumbnail image More... | |
| System.Drawing.Bitmap | getThumbnail () |
| Get thumbnail image More... | |
| void | invalidateThumbnail () |
| Disable thumbnail images More... | |
| void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
| Disable thumbnail images More... | |
| void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
| Force regeneration of thumbnail images More... | |
| virtual void | save (BinaryWriter writer) |
| keep More... | |
| virtual void | load (BinaryReader reader) |
| loading More... | |
| virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
| Export the GUID you are using (for tools) More... | |
| void | saveUsedGUID (BinaryWriter writer) |
| Export the GUID you are using (for tools) More... | |
| virtual bool | initializingAfterLoading () |
| Initialization process after loading More... | |
| virtual void | reImport () |
| Reimport More... | |
| virtual void | export (string path) |
| export More... | |
| virtual void | onCatalogCleanup () |
| Catalog release processing More... | |
| virtual void | onNameChanged () |
| Processing when renaming More... | |
| void | copyFrom (Common.Rom.RomItem src) |
| Copy data from another RomItem More... | |
| virtual void | CheckRecourceConsistency (Catalog inCatalog) |
| Consistency check (for tools) More... | |
| virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
| Replace the Id you are using with the corresponding Rom Id More... | |
| void | ClearId (List< Rom.RomItem > inClearRomItemList) |
| Removed rom usage in list More... | |
| void | Dispose () |
| void | AddUpdatecall (int count) |
| Increase/decrease the thumbnail generation pending counter More... | |
| void | save (BinaryWriter writer) |
| keep More... | |
| void | load (BinaryReader reader) |
| loading More... | |
Public Attributes | |
| Guid | face |
| Unused More... | |
| Resource.Icon.Ref | icon = new Resource.Icon.Ref() |
| icon More... | |
| Guid | graphic |
| Unused More... | |
| Guid | graphic3d |
| Unused More... | |
| string | description = "" |
| explanation More... | |
| Guid | scriptOnNew |
| Unused More... | |
| Guid | attackEffect |
| Unused More... | |
| int | level = 1 |
| first level More... | |
| int | levelGrowthRate = 2 |
| Growth speed (rate) More... | |
| GameData.GrowthParam | mpParam = new GameData.GrowthParam() |
| Growth parameters (maximum MP) More... | |
| GameData.GrowthParam | hpParam = new GameData.GrowthParam(30, 5f, 1.01f) |
| Growth parameters (maximum HP) More... | |
| GameData.GrowthParam | powerParam = new GameData.GrowthParam() |
| Growth parameter (attack power) More... | |
| GameData.GrowthParam | magicParam = new GameData.GrowthParam() |
| Growth parameter (magic power) More... | |
| GameData.GrowthParam | vitalityParam = new GameData.GrowthParam() |
| Growth parameters (defense power) More... | |
| GameData.GrowthParam | speedParam = new GameData.GrowthParam() |
| Growth parameters (quickness) More... | |
| GameData.GrowthParam | recoveryParam = new GameData.GrowthParam(0, 0f, 1.01f) |
| Growth parameter (evasion rate) More... | |
| GameData.GrowthParam | dexterityParam = new GameData.GrowthParam(0, 0f, 1.01f) |
| Growth parameters (accuracy rate) More... | |
| GameData.GrowthParam | poisonDamageReductionPercentParam = new GameData.GrowthParam(0, 0f, 1.01f) |
| Growth parameters (poison damage reduction rate) More... | |
| int | exp = 0 |
| Unused More... | |
| float | growthRate = 2f |
| Unused More... | |
| int | maxLevel |
| maximum level More... | |
| List< int > | levelUpExpList = new List<int>(Common.GameData.Hero.MAX_LEVEL) |
| List of experience points required to level up More... | |
| List< ItemInfo > | availableItems = new List<ItemInfo>() |
| Items that can be used More... | |
| List< SkillInfo > | availableSkills = new List<SkillInfo>() |
| skills to learn More... | |
Public Attributes inherited from Yukar.Common.Rom.Placeable | |
| Guid | eventRef |
| Event ID More... | |
Public Attributes inherited from Yukar.Common.Rom.RomItem | |
| Guid | guId |
| ID More... | |
| String | name |
| name More... | |
| string | tags = "" |
| tag More... | |
| string | category = "" |
| category More... | |
Properties | |
| Guid | EventRef [get] |
| Unused More... | |
| Resource.Icon.Ref | Icon [get, set] |
| icon More... | |
| string | Description [get, set] |
| explanation More... | |
| Guid | Graphic [get, set] |
| Unused More... | |
| Guid | Face [get, set] |
| Unused More... | |
| StatusParam | StatusParam = new StatusParam() [get, set] |
| growth parameters More... | |
| List< int > | LevelUpExpList [get] |
| List of experience points required to level up More... | |
| List< AttributeInfo > | AttrDefenceList [get, set] |
| Attribute resistance list More... | |
| Guid | AttrDefense [get, set] |
| attribute More... | |
| List< ConditionInfo > | ResistantList [get, set] |
| Condition tolerance list More... | |
| List< AvailableConditionInfo > | AvailableConditionList = new List<AvailableConditionInfo>() [get, set] |
| Learned characteristics list More... | |
| List< AvailableSkillInfo > | AvailableSkillList = new List<AvailableSkillInfo>() [get, set] |
| Unused More... | |
| List< IAvailableInfo > | AvailableSkillInfoList = new List<IAvailableInfo>() [get, set] |
| Available skill list More... | |
| List< IAvailableInfo > | AvailableItemInfoList = new List<IAvailableInfo>() [get, set] |
| Available item list More... | |
| List< ConditionDefenceInfo > | ConditionDefenceList = new List<ConditionDefenceInfo>() [get, set] |
| Condition tolerance list More... | |
| int | Level [get, set] |
| first level More... | |
| int | LevelGrowthRate [get, set] |
| Growth speed (rate) More... | |
| int | MP [get, set] |
| Initial value of MP More... | |
| float | MPGrowth [get, set] |
| Basic MP increase value More... | |
| float | MPGrowthRate [get, set] |
| MP growth type (increase correction value) More... | |
| int | HP [get, set] |
| Initial HP value More... | |
| float | HPGrowth [get, set] |
| Basic HP increase value More... | |
| float | HPGrowthRate [get, set] |
| HP growth type (increase correction value) More... | |
| int | Power [get, set] |
| Initial value of attack power More... | |
| float | PowerGrowth [get, set] |
| Basic increase in attack power More... | |
| float | PowerGrowthRate [get, set] |
| Attack power growth type (increase correction value) More... | |
| int | Magic [get, set] |
| Initial value of magic power More... | |
| float | MagicGrowth [get, set] |
| Basic increase in magic power More... | |
| float | MagicGrowthRate [get, set] |
| Magic growth type (increase correction value) More... | |
| int | Vitality [get, set] |
| Initial value of defense power More... | |
| float | VitalityGrowth [get, set] |
| Basic increase in defense power More... | |
| float | VitalityGrowthRate [get, set] |
| Defense power growth type (increase correction value) More... | |
| int | Speed [get, set] |
| Initial speed value More... | |
| float | SpeedGrowth [get, set] |
| Basic increase in speed More... | |
| float | SpeedGrowthRate [get, set] |
| Speed growth type (increase correction value) More... | |
| int | Recovery [get, set] |
| Initial value of evasion rate More... | |
| float | RecoveryGrowth [get, set] |
| Basic increase in evasion rate More... | |
| float | RecoveryGrowthRate [get, set] |
| Evasion rate growth type (increase correction value) More... | |
| int | Dexterity [get, set] |
| Initial value of hit rate More... | |
| float | DexterityGrowth [get, set] |
| Basic increase in accuracy More... | |
| float | DexterityGrowthRate [get, set] |
| Accuracy growth type (increase correction value) More... | |
| int | PoisonDamageReductionPercent [get, set] |
| Initial value of poison damage reduction rate More... | |
| float | PoisonDamageReductionPercentGrowth [get, set] |
| Basic increase in poison damage reduction rate More... | |
| float | PoisonDamageReductionPercentGrowthRate [get, set] |
| Growth type of poison damage reduction rate (increase correction value) More... | |
| int | EXP [get, set] |
| Unused More... | |
| int | MaxLevel [get, set] |
| maximum level More... | |
| int | AttrADefense [get, set] |
| Old specifications More... | |
| int | AttrBDefense [get, set] |
| Old specifications More... | |
| int | AttrCDefense [get, set] |
| Old specifications More... | |
| int | AttrDDefense [get, set] |
| Old specifications More... | |
| int | AttrEDefense [get, set] |
| Old specifications More... | |
| int | AttrFDefense [get, set] |
| Old specifications More... | |
| int | AttrGDefense [get, set] |
| Old specifications More... | |
| int | AttrHDefense [get, set] |
| Old specifications More... | |
| int | PoisonResistant [get, set] |
| Old specifications More... | |
| int | SleepResistant [get, set] |
| Old specifications More... | |
| int | ParalysisResistant [get, set] |
| Old specifications More... | |
| int | ConfuseResistant [get, set] |
| Old specifications More... | |
| int | FascinationResistant [get, set] |
| Old specifications More... | |
| int | DeathResistant [get, set] |
| Old specifications More... | |
| int | Resistant7 [get, set] |
| Old specifications More... | |
| int | Resistant8 [get, set] |
| Old specifications More... | |
| Dictionary< Guid, bool > | availableItemsList [get] |
| Unused More... | |
Properties inherited from Yukar.Common.Rom.RomItem | |
| System.Drawing.Bitmap | Thumbnail [get] |
| thumbnail image More... | |
| ThumbnailStatusType | ThumbnailStatus = ThumbnailStatusType.Empty [get, set] |
| Thumbnail generation status More... | |
| string | Name [get, set] |
| Get display name More... | |
| virtual int | RefCount [get] |
| reference count More... | |
| virtual bool | UseRefCount [get] |
| Should I use reference counting? More... | |
| Folder | Parent [get, set] |
| parent folder More... | |
Properties inherited from Yukar.Common.Rom.IDatabaseItem | |
| Guid | EventRef [get] |
| For common operations on database data specific event settings More... | |
Additional Inherited Members | |
Public Types inherited from Yukar.Common.Rom.RomItem | |
| enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
| Thumbnail image generation status More... | |
Static Public Member Functions inherited from Yukar.Common.Rom.RomItem | |
| static bool | reImport (List< RomItem > inRomList) |
| Reimport More... | |
| static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
| write chunk More... | |
| static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
| load chunk More... | |
| static void | skipChunk (System.IO.BinaryReader reader) |
| skip chunk More... | |
| static T | Clone< T > (RomItem inSrc) |
| Clone RomItem More... | |
| static bool | equalChunk (IChunk a, IChunk b) |
| Are the contents of the chunks equal? More... | |
| static IChunk | duplicate (IChunk rom) |
| Duplicate IChunk More... | |
Static Public Attributes inherited from Yukar.Common.Rom.RomItem | |
| static int | thumbnailWidth = 128 |
| Thumbnail image width (pixels) More... | |
| static int | thumbnailHeight = 128 |
| Thumbnail image height (pixels) More... | |
| const char | CATEGORY_SPLITTER = '\\' |
| category delimiter More... | |
| static CREATETHUMBNAIL | createThumbnailFunction = null |
| Thumbnail generation function More... | |
| const int | UnknownRefCount = -2000 |
| Constants when reference count is unknown More... | |
Protected Member Functions inherited from Yukar.Common.Rom.RomItem | |
| virtual void | Dispose (bool disposing) |
Database/Occupation
| Yukar.Common.Rom.Job.Job | ( | ) |
constructor
| override void Yukar.Common.Rom.Job.ChangeId | ( | Dictionary< Guid, RomItem > | inChangeIdDic | ) |
| List< Common.Rom.Condition > Yukar.Common.Rom.Job.GetAvailableConditionList | ( | Catalog | inCatalog, |
| int | inLevel, | ||
| bool | inAll | ||
| ) |
Returns the state (characteristics) of the specified level
| inCatalog | catalog |
| inLevel | level |
| inAll | Target all states up to the specified level |
| List< Common.Rom.NSkill > Yukar.Common.Rom.Job.GetLearnSkillList | ( | Catalog | inCatalog, |
| int | inLevel | ||
| ) |
Get a list of skills to be memorized at a specified level
| inCatalog | catalog |
| inLevel | level |
| void Yukar.Common.Rom.Job.InitializeStatusParam | ( | GameSettings | inGameSettings | ) |
Initialize status parameters
| inGameSettings |
|
virtual |
|
virtual |
| Guid Yukar.Common.Rom.Job.attackEffect |
Unused
| string Yukar.Common.Rom.Job.description = "" |
explanation
| GameData.GrowthParam Yukar.Common.Rom.Job.dexterityParam = new GameData.GrowthParam(0, 0f, 1.01f) |
Growth parameters (accuracy rate)
| int Yukar.Common.Rom.Job.exp = 0 |
Unused
| Guid Yukar.Common.Rom.Job.face |
Unused
| Guid Yukar.Common.Rom.Job.graphic |
Unused
| Guid Yukar.Common.Rom.Job.graphic3d |
Unused
| float Yukar.Common.Rom.Job.growthRate = 2f |
Unused
| GameData.GrowthParam Yukar.Common.Rom.Job.hpParam = new GameData.GrowthParam(30, 5f, 1.01f) |
Growth parameters (maximum HP)
| Resource.Icon.Ref Yukar.Common.Rom.Job.icon = new Resource.Icon.Ref() |
icon
| int Yukar.Common.Rom.Job.level = 1 |
first level
| int Yukar.Common.Rom.Job.levelGrowthRate = 2 |
Growth speed (rate)
| List<int> Yukar.Common.Rom.Job.levelUpExpList = new List<int>(Common.GameData.Hero.MAX_LEVEL) |
List of experience points required to level up
| GameData.GrowthParam Yukar.Common.Rom.Job.magicParam = new GameData.GrowthParam() |
Growth parameter (magic power)
| int Yukar.Common.Rom.Job.maxLevel |
maximum level
| GameData.GrowthParam Yukar.Common.Rom.Job.mpParam = new GameData.GrowthParam() |
Growth parameters (maximum MP)
| GameData.GrowthParam Yukar.Common.Rom.Job.poisonDamageReductionPercentParam = new GameData.GrowthParam(0, 0f, 1.01f) |
Growth parameters (poison damage reduction rate)
| GameData.GrowthParam Yukar.Common.Rom.Job.powerParam = new GameData.GrowthParam() |
Growth parameter (attack power)
| GameData.GrowthParam Yukar.Common.Rom.Job.recoveryParam = new GameData.GrowthParam(0, 0f, 1.01f) |
Growth parameter (evasion rate)
| Guid Yukar.Common.Rom.Job.scriptOnNew |
Unused
| GameData.GrowthParam Yukar.Common.Rom.Job.speedParam = new GameData.GrowthParam() |
Growth parameters (quickness)
| GameData.GrowthParam Yukar.Common.Rom.Job.vitalityParam = new GameData.GrowthParam() |
Growth parameters (defense power)
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Attribute resistance list
|
getset |
attribute
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Learned characteristics list
|
getset |
Available item list
|
get |
Unused
|
getset |
Available skill list
|
getset |
Unused
|
getset |
Condition tolerance list
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
explanation
|
getset |
Initial value of hit rate
|
getset |
Basic increase in accuracy
|
getset |
Accuracy growth type (increase correction value)
|
get |
Unused
Implements Yukar.Common.Rom.IDatabaseItem.
|
getset |
Unused
|
getset |
Unused
|
getset |
Old specifications
|
getset |
Unused
|
getset |
Initial HP value
|
getset |
Basic HP increase value
|
getset |
HP growth type (increase correction value)
|
getset |
icon
|
getset |
first level
|
getset |
Growth speed (rate)
|
get |
List of experience points required to level up
|
getset |
Initial value of magic power
|
getset |
Basic increase in magic power
|
getset |
Magic growth type (increase correction value)
|
getset |
maximum level
|
getset |
Initial value of MP
|
getset |
Basic MP increase value
|
getset |
MP growth type (increase correction value)
|
getset |
Old specifications
|
getset |
Initial value of poison damage reduction rate
|
getset |
Basic increase in poison damage reduction rate
|
getset |
Growth type of poison damage reduction rate (increase correction value)
|
getset |
Old specifications
|
getset |
Initial value of attack power
|
getset |
Basic increase in attack power
|
getset |
Attack power growth type (increase correction value)
|
getset |
Initial value of evasion rate
|
getset |
Basic increase in evasion rate
|
getset |
Evasion rate growth type (increase correction value)
|
getset |
Old specifications
|
getset |
Old specifications
|
getset |
Condition tolerance list
|
getset |
Old specifications
|
getset |
Initial speed value
|
getset |
Basic increase in speed
|
getset |
Speed growth type (increase correction value)
|
getset |
growth parameters
|
getset |
Initial value of defense power
|
getset |
Basic increase in defense power
|
getset |
Defense power growth type (increase correction value)