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Public Types | |
enum | Cont : int { Level = 0 , MaxHP , HP , MaxMP , MP , Power , Vitality , Magic , Speed , Exp , NextLevelExp , Power2 , ElementAttack , Vitatily2 , Dex , Evasion , Critical , Money , MaxLevel , CurrentExp , Num } |
Public Member Functions | |
void | Clear () |
CharacterStats () | |
CharacterStats (int[] array) | |
int | Get (int index) |
int | Get (CharacterStats.Cont cont) |
string | GetStr (int index) |
int[] | GetArray () |
void | Dump () |
Static Public Member Functions | |
static bool | operator== (CharacterStats a, CharacterStats b) |
static bool | operator!= (CharacterStats a, CharacterStats b) |
Public Attributes | |
List< int > | Status = new List<int>(Enumerable.Repeat(0, (int)Cont.Num)) |
Properties | |
int | this[int index] [get, set] |
enum Yukar.Engine.BattleEnum.CharacterStats.Cont : int |
Yukar.Engine.BattleEnum.CharacterStats.CharacterStats | ( | ) |
Yukar.Engine.BattleEnum.CharacterStats.CharacterStats | ( | int[] | array | ) |
void Yukar.Engine.BattleEnum.CharacterStats.Clear | ( | ) |
void Yukar.Engine.BattleEnum.CharacterStats.Dump | ( | ) |
int Yukar.Engine.BattleEnum.CharacterStats.Get | ( | CharacterStats.Cont | cont | ) |
int Yukar.Engine.BattleEnum.CharacterStats.Get | ( | int | index | ) |
int[] Yukar.Engine.BattleEnum.CharacterStats.GetArray | ( | ) |
string Yukar.Engine.BattleEnum.CharacterStats.GetStr | ( | int | index | ) |
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List<int> Yukar.Engine.BattleEnum.CharacterStats.Status = new List<int>(Enumerable.Repeat(0, (int)Cont.Num)) |
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getset |